ZlobaRUS54
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441 ExcellentAbout ZlobaRUS54
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The Last King of Cherno+
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Location
Novosibirsk, Russia/KL, Malaysia
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ZlobaRUS54 started following zairyizwan
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zairyizwan started following ZlobaRUS54
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Do Zombies Dream Of A Good Nights Sleep? (Zombie feedback)
ZlobaRUS54 replied to SmashT's topic in General Discussion
I like the changes in meta brought by new zombie mechanics. I guess it's part of their "focus on survival" sprint. Now let's wait for hunting and cooking and it will be the perfect survival simulator, not some shooter where ppl brag how their "squad" took out another "squad" or sniper special olympics. Obviously I support all the implementation suggestions players have been making, slightly increase the spawn time an distance, fix pathfinding, etc. -
This video is good for inspiration. Ironically music featuring JayZ
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Our Russian hero - down, but not out :P
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1 millionth player was from Russia :lol: source: https://twitter.com/_SenChi__/status/423153422318063616
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Depends on your play style. For me there is zero reasons to shoot someone from 700m. If I spotted them that far I'd just hide or run away.
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I dropped my FNX as soon as I found the revolver, refuse to carry a weapon that I cannot depend on.
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DayZ sales are doing great. The troubling point is that over the time that DayZ sales have increased two times, the number of concurrent players has actually dropped. One might suggest that players are abandoning DayZ and new purchases are not enough to replace the massive player drop.
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When I buy DayZ, the game, and use it to connect to a random DayZ server I'm entitled to a standard, vanilla DayZ experience representing Developers vision every time. No friends only, no 24/7 day, no 1000+ vehicles. I also think modders should not be able to use DayZ name in their mod as it may deviate from standard experience, same way as Arma 3 Breaking Point and Arma 3 Epoch have dropped DayZ from their names.
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1. Dean is very supportive of Rust, so note to #dayz fanbois - no need to rabidly badmouth it 2. DayZ number of concurrent player seems to have peaked and is on the way down currentl (can be seen here: http://steamdb.info/graph/221100/ ) I'm sure people will come back tho once new content patches are developed
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Yeah, it's pretty upsetting seeing that three big problems in the Mod (loot farming/server hopping, combat logging and ghosting) were not addressed during the MMO redesign stage as fundamental issues and migrated unmolested into the SA.
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I haven't seen a single person for days..
ZlobaRUS54 replied to scaramoosh's topic in General Discussion
Good, I purposely hide in a bush/forest every time I see other players. Surviving is tough. -
I'm salivating to see the video! So far all talk - no action.
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ZlobaRUS54 started following A Good Old Fashioned Duel
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They can have a normal amount of players, no (or very little) loot spawning and several thousand zombies. One of the testers mentioned having played with 400 zombies in downtown Cherno alone, doubt you will be able to easily handle dozens of zeds at once with your fire axe. EDIT: As I said I do not want every server to be like this, only a few as a sort of pilot project. Just to see how game dynamic would change and possibly present an extra level of challenge to bored characters.
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Currently it seems like no more then a few hundred zombies are spawned due to dynamic object limits. However Rocket mentioned that they could spawn 4000 zombies if loot was disabled completely. My suggestion is in each geographic zone convert a few servers to spawn only 10% of normal loot and the rest of resources allocate to thousands of zombies. This way maybe even well geared players instead of getting bored and shooting new spawns would join to get a taste of real zombie Apocalypses.
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Apart from basic human needs, what would you want in an apacalypse?
ZlobaRUS54 replied to Cydone's topic in General Discussion
wi-fi