Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

thmsrox

Members
  • Content Count

    54
  • Joined

  • Last visited

Everything posted by thmsrox

  1. thmsrox

    Constant random game freezes

    I have it aswell without overclocking, though I put the blame on my weak pc.
  2. I agree that DayZ is about choosing how you want to play, but to give an example, assuming the balance in DayZ is 8 - 2 concerning "shoot on sight", giving just the smallest incentive (even if your skilltree isn't overpowered, I assume people will still try their best to fill it), you will more likely shift the balance to 9 - 1. Personally I couldn't care less about the amount of players being bandits, but just increasing their amount will give players that don't want anything to do with banditry a lot less chance of playing the game they want to play (running in to people and making friends instead of getting shot for a lousy talentpoint that will make the bandit be less visible to zombies).
  3. I agree with Baender, no disrespect to your ideas, but I feel like casual players will get punished for not being no-lifers (just to say it blunt and make a point), and I think this will happen with both of the systems you've described. Also let's suppose for a second that I do support your idea, having a "Murder"-skilltree will probably promote a lot more unfriendliness I think, although it's not like there are too many friendlies out there right now anyways.
×