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Everything posted by sp86
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As stated: to identify hackers. Yes they do. That's player oriented information, I'm talking about something SA's can use to identify hackers.
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Forum needs downvote.
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The question is simple, are SA admins obligated to protect the integrity of their servers, and if so, do we risk getting blacklisted by the Official Hive to do so? It's a shitty choice.
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Watching a battle between two groups armed with winchesters and enfields on the NWAF is going to be amazing.
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I voted for DayZ because it's got infinite replayability; every time the server restarts I have to fight to the chopper, fix it up, fly it out of there, and by that time I get to fly it a whole hour before the server restarts and I get to do it all over again.
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I was sitting in a bush north of Starry Sabor waiting for a friend to meet up with me. I told him my coordinates three times, and when he asked a fourth time I asked if he'd like me to draw him a map, he said yes so I did.
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I have no idea then.
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Am I the only one who feels like bandits get a bad rap? Hear me out.
sp86 replied to Khursed's topic in DayZ Mod General Discussion
Seriously though, the Gulf War and the Football war are both the "100 Hour War." -
Check it out, when you restart a server sometimes the objects don't load in, that means no vehicles, no tents, no heli crashes. You have to re-restart.
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Am I the only one who feels like bandits get a bad rap? Hear me out.
sp86 replied to Khursed's topic in DayZ Mod General Discussion
I was like ... When the hell were the Brits in Honduras. And then I felt stupid. -
Hitting shift and - and typing flush reloads like changing your settings without having to change your settings.
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They'll say it's fixed but it'll make it worse again. You won't even be able to walk through Zhelenogorsk without getting hit by artifacting from green mountain.
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You pull that out of the mission files or are you BS'ing?
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An AWP? Neat.
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Am I the only one who feels like bandits get a bad rap? Hear me out.
sp86 replied to Khursed's topic in DayZ Mod General Discussion
BS. -
Am I the only one who feels like bandits get a bad rap? Hear me out.
sp86 replied to Khursed's topic in DayZ Mod General Discussion
Alright, I figure this is true for around 80-90% of Players: 1. See a bandit skin? Shoot on Sight. 2. See a camo skin? Shoot on Sight. 3. See a ghilli? Shoot on Sight. 4. See a survivor skin? Shoot on Sight. 5. See a hero skin? Shoot on Sight. Then teabag. Game is full of sociopaths. -
Zombies will respond to subsonic ammunition as if it were fired from an SD weapon. It does however have lower muzzle v, and players will be able to hear it as if it were the genuine article. M4A3 CCO is a good find though, especially if you don't have NVG's. Downed helicopters are spawned randomly in the spawn objects phase of a server start-up. They never respawn* gear. For a full map check South Coast Bean Wars, it's not perfectly precise but most crashes should be within 200-300 meters of their position on that map. *so if they are hit, and everything is taken, it's gone, there will never be anything else there, unless you pull it off the zombies
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Just FYI, there are a ton of Heli Crash Sites east of Devil's Castle, and they're usually untouched because of the lack of High Value Targets, if you have a vehicle it might pay to check those instead of or in addition to hitting the airfield.
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Relevant Data: Western approach means coming from the east yes. I did mess that up, sorry. :D Molotov's way is more cautious, mine is faster, up to you.
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If you're soloing the NWAF from the west it's best to hit the hole in the fence halfway up the westside, from there there's about 200 meters to the barracks, you can hit the barracks in about a minute, I usually head out the way I came, cut through the wooded area south and west and hit the other barracks. You can hit the fire station and Hangers but that takes a lot of time and leaves you open to snipers and server hoppers. If you do it right you can be there and gone in about 10 minutes.
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Nah it gets reset even if fully repaired. It's a 1.7.2.5 bug. A known 1.7.2.5 bug. At the very least you know where all the vehicles are.
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It comes from getting shot in the back a lot.
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STAY OUT OF THE TALL GRASS!
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Welp, this exchange answers my question. But seriously, dev teams, Velociraptors.