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robciviccrx

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Everything posted by robciviccrx

  1. robciviccrx

    DayZ+

    Looking forward to 1.1!
  2. robciviccrx

    Namalsk 0.72 is too HARD

    Can I just ask, why do you all call it Object "All" when clearly its object AII(thats 2 in roman numerals). I hope its just because you dont care as its pretty easy to determine with Object AI(thats a 1)what it actually means.
  3. Pretty sure thats the error you get when launching oa not as combined ops, the content deleted.chernarus. Copy the arma 2/Addons folder and merge it with arma 2 operation arrowhead/Addons. Also to launch using the beta executable you can just copy and paste it from expansions/beta to the main operation arrowhead directory.
  4. robciviccrx

    DayZ PC vs Console

    Console peasants do not deserve the greatness that is dayz. In pure speculation Rocket has been pretty steadfast in not increasing accessability to increase sales so would he be willing to jump through all the hoops Microsoft and Sony make developers jump through, pushing to make one or the other an exclusive release first, skins as DLC etc etc I dont see it happening. To the guy who mentioned "hardcore analog stick users", I nearly spat my drink all over my monitor you made me laugh so hard, do some research on when they let PC users with mice and keyboards play against controller users. On that note I would be all for letting consoles share our servers, so many easy kills.
  5. robciviccrx

    DayZ Standalone & Battleye

    I would like to but past experiences of VAC's ability to provide cheat free gaming dont bode well. Hopefully the standalone just wont be as easy to mess with. So glad you quoted me as my post seems to of magically been deleted.
  6. Agree. As a group on Namalsk we found that food is basicly the most scarce resource, a good few times have we been using many blood bags to keep topping up our health because its being depleted from starvation. That had happened on Chernarus before but very rarely and usually when I was on my own.
  7. Update looks good, the only problem I have is that you need to implement the kill on combat dc all these people "I have third world internet" or "my PC is a piece of shit and arma crashes all the time" need to stfu and either get better internet/a pc or just deal with it. It will stop all the cowardly little cunts who combat dc and even worse the ghosters, ghost when your dead bitches. I would gladly take deaths if my internet went out as long as it does stop combat dc's, better than getting killed by a rock/tree/zed through a wall. 600 hours or so in Arma II and OA, crashed once and I was doing a tonne of crap at the time. Great to see the mod being updated even though I dont really play "vanilla" DayZ anymore or on public it can only be a good thing.
  8. robciviccrx

    Remove NVG and TWS

    I didnt read the whole thread so if im going over something already mentioned just ignore me. I loved the thermals and nvg's when playing on public and private hives with vanilla dayz but for the last fortnight orso I have been playing nothing but survivedayz mod and it really benefits from not having any night vision or thermals, it actually really benefits from not having any .50cal snipers either but thats another matter. The removal of thermals leads to some good firefights where target aquisition becomes important, not just point at the glowy orange thing and click(or laser pointing for your sniper mate). Now if the L85 and nvg's were as rare as they are supposed to be I guess they wouldnt be so bad but as soon as 1 person of a group gets some they get duped like crazy and are everywhere. SurviveDayZ plays so much better with the items they have removed, hopefully the standalone of DayZ can learn from it.
  9. Since Vilayers code update like 4-5 days ago I have no ftp access to my "VilayerFallujah" folder all I get is 500 access denied, every other folder works fine. I want to back up our ban list, edit the filters etc and the easiest and only way to edit the filters is through ftp. I have sent a ticket to which the first repsonse was "use bercon to retrieve your ban list", well that was a shit reply. Then I raged a little and was told my permissions would return to as the were...well thats still not happened. Im posting this to see if anyone else has this problem or its just us and our server because if it is and they still dont fix it today then we wont be carrying on to pay vilayer.
  10. robciviccrx

    DayZ Standalone Confirmed

    Your not accounting for private hives, I know we switched from the public hive a little while ago and alot of people are doing the same, our Fallujah server has been 35+ players most nights since it went up. When it was public and on chernarus it struggled to get over 10 players at times. Im pretty sure the amount of players connecting to a hive that isnt the main public one wont show up so really you can take nothing from the number. Yes the "hacking" is bad but its a testament to the mod that so many still play it when "skiddies" go all out to ruin your DayZ experience pretty much constantly. Looking forward to changes the standalone brings and this dam eurogamer expo vid whenever it gets uploaded!
  11. robciviccrx

    Question about the new Fallujah map

    None of the choppers we have been using have leaked even with some things red and all broken glass etc. The city is full of loot there are stores, fire stations, offices, apartment buildings and industrial buildings all over it not to mention the hospitals and the little airfield and military camps....
  12. robciviccrx

    Vilayer dropping the ball - Again

    Im going to assume they got stopped because of the update they released. Its a pain in the ass but no biggie really.
  13. robciviccrx

    NEW DayZ Fallujah Map Released!

    Download the .rar unrar the mod files to the same directory as @DayZ and @DayZTakistan etc in a folder called @DayZFallujah. You might of already done that by your post but ill say it anyway. -beta=Expansion\beta;ca;Expansion\beta\Expansion -mod=@DayZFallujah;ca -nosplash < Use these launch option in steam, well thats what I do and it works.
  14. robciviccrx

    NEW DayZ Fallujah Map Released!

    Cmon vilayer guys waiting to get this installed!
  15. robciviccrx

    First Minutes in Fallujah

    Everyone who has played for more than a week knows Chernarus backwards, I was definatly getting sick of the same old same old. Variety is the spice of life.
  16. robciviccrx

    Why Isn't the Helicopter Respawning?

    There are about 5 possible spawn points....
  17. robciviccrx

    Dev or Rocket, can you confirm

    Well when our server was on the public hive we started warning with a kick and if they returned with the weapon banning, sure we got over 100 bans in the end and guess what no blacklisting. Also for around a fortnight the MOTD was the warning and they just got banned. Removing people who use OP weapons is doing a service for the community and the players on those servers. Now we are not on the public hive so none of this matters to me anymore but for people still playing on public I salute and stand by admins banning whiney little kids who think they can run around with OP weapons and not be touched.
  18. robciviccrx

    First Minutes in Fallujah

    Ahhh no option to install it yet on our server :( Cant wait to have a crack.
  19. robciviccrx

    NEW DayZ Fallujah Map Released!

    GTA San Andreas ahh what a game. Some of our clan members have been asking for large urban maps... guess this is getting installed as soon as we can.
  20. I did have that installed but honestly none of the files were there, but yea I turned it off now and will just do it manually anyway.
  21. Your not launching the game with the takistan version of the mod enabled, either download it with dayzcommander and launch through that or download the files manually and adjust your launch options.
  22. The "smarter" skiddies use a battleye bypass so you will see nothing in the logs anyway.
  23. robciviccrx

    Takistan's airfield...

    If military installations were abandoned during the infection why would there not be planes and all the things takistan has. Russian zeds wandering about the desert not so great give us some ragheads to shoot ! Honestly takistan has been like a breath of fresh air for me, much more difficult than chernarus thanks to the lack of hospitals and the infinite consumable exploit being gone.
  24. You ordered a public hive server ill assume, wait for your instance id. On another note we switched from the public hive to vilayers so we could use these mods and are much happier, some new things to explore and no detailed loot map or anything Takistan with its no medical buildings, no forest and also no consumable exploit actually make the game a challenge again. I dont know if anyone from vilayer will see this but when we switched over and started up none of the script.txt, createvehicle.txt etc files were installed so none of the .log files actually logged anything and people were free to script and do whatever they wanted. I noticed the problem after going private to see what was going on and uploaded all the files needed myself and now the logs work as they should I dont know if this is a problem with all the server or just ours I guess this is just a heads up to check.
  25. Have some beans if not for the information for the AndreasB comment :D
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