

YourStepDad
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Helicopter Hunter
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A few suggeestions concerning the item drop rarity
YourStepDad replied to YourStepDad's topic in DayZ Mod Suggestions
bump. -
So I've been just blown to pieces...
YourStepDad replied to YourStepDad's topic in DayZ Mod General Discussion
Today I've also saw a barn blow to pieces...and 3 buildings next to it. It was on a Russian server and there were constant explosions, the smoke would not go away. I closed in but logged out afterwards, so I couldn't see was there someone nearby actually doing that stuff. didn't want to take any chances. -
You have not said anything useful with this post, and I don't think you're going to if you post again, so please, stay away from this thread. As much as the bandit skins are not the solutions, they have obviously made the game work better in many ways. As annoying as the "bring back bandit skins" threads may be, they are legit complaints. I agree with the second post though. :D
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You where kicked off the game. (battleye: Bad player name) What to do?
YourStepDad replied to Archert2's topic in DayZ Mod Troubleshooting
I have the same issue. Thanks for the workaround, but I can wait for the patch. -
Recruit/Regular/Veteran/Expert difficulties
YourStepDad replied to RadikulRAM's topic in New Player Discussion
Loot people. It's the loot. Recruit is abundant with loot, whilst on regular there is three times as less loot. Even less on veteran, never tried expert though. You also get hungry and thirsty faster depending on the difficulty. -
How to fix D/Cers. For real.
YourStepDad replied to omgwtfbbq (DayZ)'s topic in DayZ Mod Suggestions
make their character stay on the server, for 30 seconds AT LEAST. -
Oh my god. That is one of the best suggestions I have ever seen for Day Z. It would stop you from logging off to loose a horde of zombies, not to mention players logging out during a firefight. It could be abused with alt +f4, but it would be solved this way - even if you disconnect, your character continues to log out for the said amount of seconds. I really want everybody to see this. You have my beans!
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Loot washing up along the shore line
YourStepDad replied to FuzzyLogic (DayZ)'s topic in DayZ Mod Suggestions
I do not like the idea. Seeing as how the coast is the starting zone, it would only mean more threat for the newbies. Loot is painfully easy to obtain as it is, food meters are unrealistic and food is bloody everywhere, among countless other things. In other words - ABSOLUTELY NOT. It gives you a stupid reason to stick to the shore, and players should be encouraged to leave it, and take some risks if they want a reward. Besides, people that despawn near the coast look like stranded corpses, which is a nice touch :P -
Very, very nice. change the tread name to " New Zombie Textures [FINISHED] " or something, otherwise devs or others may overlook the thread thinking it is just an idea.
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How about that's how it works you little shit? A road to perfection has it's ups and downs, things are bound to break and problems are bound to arise. If you avoid adding new stuff for a while, most of the community will get upset. I wish some people would use reason to understand this is how every, and I mean EVERY alpha works. One build will be stable, another one will cause problems, and the problems will be gone after a few builds. It is just the way of things, nothing wrong with it. Oh, and the zombies spotting you from far away was absolutely fixed in the last patch. Get your facts right.
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That very same bandit will probably want to loot whoever he just killed. That bandit also has to have ways of obtaining food. There is ALWAYS some amount of risk.
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Knock out players and tie them up
YourStepDad replied to dennisho1234's topic in DayZ Mod Suggestions
A lot of people want to see it. Except it shouldn't be done with barbed wire. :D Isn't this what the players who are not in binds can do? :D -
Medium Value Barns Animal Spawn Chance
YourStepDad replied to Lanceo90's topic in DayZ Mod Suggestions
Me likey. +1 -
Unlock view distance (turn it down optional)
YourStepDad replied to Hyle's topic in DayZ Mod Suggestions
Go away, chill, then come back. -
I agree, thought if nothing, I'd like to see hanged/dead people, tents and camps in forests as immersive props and points of interests, making forest trips scarier and more interesting. I'd like to see stashes of goods hidden away at specific locations, and perhaps civilians too, if they don't make them too frequent.