Str8beastin408
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Str8beastin408 started following North American Trading Company
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So fucking retarded, but funny as hell.
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Ban these two fucking noobs. I saw them twice already in Cherno and Elektro and they d/c'ed every time I had the drop on them. Fucking pathetic how they just d/c.
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I was on NL 20 at night doing route runs with my friends at night and we check the player list, and we we're at the NWAF near the south barracks a player Mon joined looted the Southern Barracks and d/c'ed before we could get to him.
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SUGGESTION: Character Development (Backstory and Talent/Skill System)
Str8beastin408 replied to petward's topic in DayZ Mod Suggestions
Just no, this is not an MMORPG, this is a survival game. Anything I see related to classes and other shit pisses me the fuck off -1 -
Nooby679 started following Str8beastin408
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Str8beastin408 started following Nooby679
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vincenty0 started following Str8beastin408
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Str8beastin408 started following vincenty0
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Your lucky I helped you over skype Vincent -_- Your not getting my Mtn. Dew! +1 because i helped.
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Rocket said that he wanted to be more "authentic" than realistic, so this is a different approach on a zombie apocalypse home, I don't support the idea fully yet, but I would love to see it discussed more, because this will be like a big feature in the stand-alone game.
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army camps with AI army soldiers would be good or random AI people
Str8beastin408 replied to callumohara98's topic in DayZ Mod Suggestions
Adding some MMORPG elements are nice, but adding something like "quests" "missions" or w/e you want to call them is a bit too much, adding features like bombing runs would be a nice touch. -
I feel this is too complicated :P I mean you can just add a logout timer.....
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I feel though that Rocket should tweak it the idea a bit so, it makes sense so we don't have random people underground for no reason. Also in Metro 2033 it takes place in Russia and uses the famous Russian Subway station, ( which i forgot the name of) and so adding more urban environments would be a great idea for subways also.
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The idea came from Rocket himself, in 2 interviews, he is very serious about it.
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I believe Rocket's idea is super cool, but I think it's really iffy to me at the moment. Like a bomb shelter then expanding it, that is a good concept from the interview, and maybe that would be the core for safety/storage to the player, and the entrance can be through a building which would be the instance and so there would be a sort of tension between Bandits raiding your home, your base, your safe-zone. That would actually be more on a sensible side to me. Then you find fuel etc and generators for electricity. An Underground Base vs. A Town that you build off the ground and make it defensible. The Town would be another great edition for probably a group of 30 survivors than a Underground base that can basically hold the same amount, but the Town would seem more immersible. Just merely my suggestion. Thank you for reading.