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Kerbo

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Everything posted by Kerbo

  1. Playing on DayZUnderground I get punched to death, grow some pumpkins, and run into a chainsaw-wielding maniac.
  2. Kerbo

    Sledgehammer [Video - 7:36]

    I get surprised while eating and things go badly. This server (DayZUnderground) encourages RP/interaction so I was hamming it up a bit.
  3. Unless the server admin has changed the database functions then this will not happen. Players might just be confused because starting with 1.8.6.1 there are a lot more possible spawn locations and the spawn logic itself has changed. Vehicles won't necessarily spawn in the old spots right after a restart.
  4. Yes, walls will start deteriorating after 7 days by default. They will gradually "unbuild" themselves back to a foundation, progressing backwards one step every 3 days if not maintained. (details here for the curious: https://github.com/DayZMod/DayZ/blob/Stable/SQL/1.8.6/pCleanupBase.sql Walls are not part of the vehicle count.
  5. Kerbo

    DayZ tire salesman

    I found a V3S tire in Elektro so decided to see if I could sell it for a can of peaches. Turns out I'm not a very good salesman. :(
  6. No, that is not a feature on plain DayZ mod.
  7. Kerbo

    DayZ Mod 1.8.6.1

    Find a brick and right click on it.
  8. Cool, I'm looking forward to trying it out.
  9. Kerbo

    Exp Update: 0.58 + Hot Fix.

    Yes, it seemed a lot lower once when spawning but then seemed to fix itself. I thought it was just me.
  10. Kerbo

    Exp Update: 0.58 + Hot Fix.

    I took out 2 chickens with my trusty hatchet, 1 near Msta and 1 near Guglovo. Are the animal spawns in fixed locations?
  11. Kerbo

    Exp Update: 0.58 + Hot Fix.

    I picked up a lit campfire to see what would happen. Don't do that. After melting my face I dropped the campfire and ran for water. I eventually found a creek and sat in that for about 10 minutes. The whole time I had red overheating status and blurry screen. After about 20 minutes of being drenched/soaked I finally cooled down and eventually healed. YMMV when playing with fire.
  12. Kerbo

    Kill at all costs

    I'm armed only with an axe and offer to give my gear away before it gets ruined in a gunfight but this guy is having none of it.
  13. Kerbo

    Kill at all costs

    The post processing effects are there for a reason (I was badly injured) so it's valuable feedback. I know you can turn it off or glitch fix it by going to video settings but that's not how I choose to play.
  14. Kerbo

    DayZ Mod 1.8.6.1

    You can use a brick to sharpen your hunting knife.
  15. A quick Google search yielded this solution on the BI forums. http://forums.bistudio.com/showthread.php?136774-Need-to-change-OA-resolution-outside-of-game
  16. While playing on US 434 I run into a friendly player
  17. Kerbo

    How to make g36c sd?

    The A model with suppressor is commented out in the code so maybe there are issues with it. (https://github.com/DayZMod/DayZ/blob/Stable/SQF/dayz_code/Configs/CfgWeapons/Rifles/G36.hpp) The K model does support optics and suppressor.
  18. Kerbo

    DayZ Mod 1.8.6.1

    Note that RPK and SVD class names in your database may also need updated. The SQL is here https://github.com/DayZMod/Battleye-Filters/issues/131(change @instance to match your instance). Can we get this added to Database-Classname-Update-1.8.6.sql or as a separate link?
  19. Kerbo

    How to make g36c sd?

    It should be possible unless you somehow ended up with a G36C with the wrong class name. Did you find this gun after the 1.8.6 patch? You may want to contact the server admin to have a look.
  20. Kerbo

    DayZ Wiki - Need help getting item icons.

    First of all, thanks for putting effort into a wiki. :) To create thumbnail images for the web-based DayZAdmin tool I used a combination of SQF to dump the classes and a PHP script to generate xml and bat files. Have a look at the PHP script on github and let me know if you have any questions. Note the SQF you need to run in a custom mission is in the comments of the PHP script. https://github.com/R4Z0R49/DayZAdmin/blob/master/utilities/RPTScan.php Here is my basic workflow to update DayZAdmin when mod updates 1) Execute SQF in custom mission 2) Run RPTScan.php on client RPT log 3) Extract all needed PBOs into a directory 4) Run .bat files to create item and vehicle thumbs
  21. Kerbo

    DayZ Mod 1.8.6.1

    Great patch, me and my handful of regulars are enjoying it a lot.
  22. Kerbo

    DayZ Mod 1.8.6.1

    Great stuff! I especially like the weapon attachment system.
  23. Kerbo

    DayZ Mod Hotfix 1.8.4.1

    Make sure your DB procedures are up to date. Damaged items not being cleaned was fixed fairly recently (1.8.3 release I think) https://github.com/DayZMod/DayZ/blob/Development/SQL/1.8.4/pCleanup.sql#L31
  24. Kerbo

    Test Version - 1.8.3-1facc9e

    https://community.bistudio.com/wiki/diag_log diag_log sends to your RPT file, either on the server or on the client depending on where it is called.
  25. Kerbo

    Test Version - 1.8.3-1facc9e

    While testing I noticed some empty cans could not be thrown so cleaned that up a bit. https://github.com/DayZMod/DayZ/pull/327
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