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Freust

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About Freust

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    Woodland Warrior
  1. Going to blast music in Cherno, and then shoot everything that moves with my Mk. 48. Zombies, Players, I am spending a good 500 rounds there at least.
  2. 74 in 4 hours. I am around Cherno, fully kitted out with an Mk. 48. Looking to pick up a .50 cal from one of those snipers. No luck with that though :/
  3. Freust

    Score: 10000 Points (??)

    A bug. Happened to everyone. Dying once solves it.
  4. Freust

    Be jealous. Be very jealous.

    Why don't you step into that open field, there's a super secret tent there, promise!
  5. No. I want to be able to remain concealed without some metagame bullshit ruining it. Yes, it might help stop hackers, but then again, it only might. If you die, you shouldn't know how you died, and who did the deed. This would ruin a lot of stealth, and group infiltration.
  6. Freust

    Why you DON'T enter the laboratory in Namalsk(Funny video)

    Now I will throw a frag inside every time I go there.
  7. cOLD strategy, but thanks for sharing anyway. Been using this on the coast, even scared my friend once. Also, see what I did there?
  8. Freust

    My Personal Challenge

    Good luck man. One thing though, you're going to have a very slow time if you run only a few hundred meters. Keep running I think, but keep the rest of the stuff realistic. Up to you of course, but you'll get bored easily, just saying.
  9. Freust

    Your Final Words Before Death

    If the guy surprises me? Abort, close ArmA, grab a hammer, destroy computer, throw it out the window and possibly shove a remote up my ass for being such a pusy.
  10. Freust

    The "Friendly!" Experiment

    Updated thread with two more experiments. The last one is probably one of the most interesting I've ever had an opportunity to conduct.
  11. Freust

    The "Friendly!" Experiment

    Thanks for posting everybody, it's nice to see some of your stories, for they too contribute to the "Friendly!" experiment. I have added quite a large story to the OP, go ahead and read it. Also, I think I'll tinker with the thread a little bit, make it look nicer, have some more descriptions and whatnot.
  12. Freust

    The "Friendly!" Experiment

    Whoa, I didn't expect all that many people to actually read the thread. Well, it's awesome! I'm glad to see positive feedback, and even some stories of your own. I am going to school now, but as soon as I get back I will add more of my encounters. I will also add YOUR stories as well!
  13. I believe it is worth mentioning that all of these storied that you are reading are 100% real. So after seeing many people complain that very few people in this game are friendly, I have decided to start a big experiment, that spans Chernaurus, and even Lingor Island. During the course of my travels I met many players on a variety of servers, and every time I came in contact with each and every one of them, I saw a different reaction. The goal of this experiment is not to say that "Being a bandit is bad!!!111!", for it is not true, as PvP is part of the game that will, and needs to stay. It's here to show the following: 1) How do players react upon seeing someone. 2) How likely they are to attempt to communicate, and thus help eachother. 3) What happens when two players see eachother without expecting it. So! Without further ado, the results! 1: The Balota "Lighthouse". Server did NOT have side chat enabled. Contact established using Direct Communication Voice Chat. So I respawned near Balota airstrip one time. It was a very dark, moonless night. Naturally, the first think I did was run to the 4 deer stands to acquire weapons, and hopefully chemlights/Military Flashlight. The Bean Gods were smiling upon me, as I found an AKM with ammo, a Military flashlight and food + water. I decided to see if there is anything in the hangars. I pull out my military flashlight and start looking inside when I suddenly see a player in the ACT. At first I thought he didn't see me, as I wasn't pointing the flashlight at him, or in his direction. The player looked unarmed, but had a flashlight in his hands. I try to quietly approach the lighthouse to see if I could: A) Establish Contact B) Engage While I am approaching the ACT, I suddenly see him turning on the flashlight on top of the tower, and then he proceeded to...spin in circles. Like a lighthouse. That's right, I think he did it for a good couple of minutes. I approached him whenever he was looking at the other side. When I came up to him, I noticed he had an AK-74 Kobra on him, but it wasn't loaded, as he told me that later. But back to the story, I told him to identify himself, and he said that he was not looking for trouble. We started talking and I offered some supplies, which he declined at first, but accepted later. We both raided Cherno and Electro together, and at one point he offered me to switch to Skype. One moment later, we're chatting in Skype like we're old buddies. In the end, I have acquired a friend with whom I still play to this day, in both Chernaurus and Lingor. We've been everywhere, from Cherno to NW Airfield to Berezino. Helping each other out was an unspoken, automatic agreement, whether it was using a blood bag on eachother or sharing ammo. At some point in time, he told me that he was actually a new player and didn't know what the hell to do until I came along. That may have influenced the fact that I didn't end up shooting at him. Nonetheless, I have acquired a friend, a comrade and a buddy that I can steal ammo from share some laughs with. 2: Cherno Shootout The server did NOT have Side chat enabled. Contact attempted via voice comm, but failed. So me and my buddy from the first log have started looting cherno for food and hopefully Camo/Ghillie suits, when we suddenly see two players running near a bus that just spawned. I was the first one to see the two players, as my buddy was covering my flanks as we marched through the city. I attempt to call them over via voice chat, but the only reply I received were Winchester + Remington slugs. Fortunately, they were pretty bad shots, and I had the opportunity to pick them both off relatively easily. I did feel some regret after shooting these guys, as I am usually a peaceful player. But we figured that they simply weren't willing to share the bus with us. Or were simply murderers, either one. The result of this experiment? A bus, but also two bodies on my hands. Very unfortunate. 3: Nighttime Lee Enfield Combat The server did NOT have Side chat enabled. Contact was made via Lee Enfield boolet™ in self-defense. I was looting the barns near...Berezino I think? It was also very late at night, and even max gamma didn't help much. As I leave through the doors of a barn, I hear Makarov shots in my direction, and unfortunately I get down to ~4k blood. I instantly turn back, and panic-fired my Lee Enfield, hitting the guy in the head. Keep in mind, that this was BEFORE the LE nerf. As I killed that guy, I was shaking. I do not engage in PvP often, and this was one of my scarier encounters in DayZ. I pass out from low blood, but fortunately only for a few seconds. As I quickly bandage myself and take painkillers, I hear a Lee Enfield gunshot fly right above my head. I decide to flank the man that was shooting me by going to the other side of the barn. Unfortunately, he picks on and for some reason switched to the Makarov and starts shooting me, bringing me to 1.8k blood. Luckily for me, I manage to graze him in the arm, putting an end to yet another bandit. Thus began my long restoration of health via beans (I did not find any animals at that time, so I camped Berezino grocery store lol). The result? A murder and a bandit kill, along with some cool backpacks and some supplies that I lacked. But I still find it sad that people didn't even think about communicating with me, considering I had the exact, if not worse gear than them. Oh well. 4: One's a man, Two's a duo, Seven's an army The server HAD Side chat enabled Contact was made via Voice Comm and Side Chat. This happened recently actually. We (me and my friend from the first experiment) were walking around the Southern Lingor Airfield at Calamar, when I saw a player run nearby. He was unarmed, so we attempted to establish contact. It was a success, so we started looting the airstrip, the three of us. Then we stumbled upon yet another couple of players, who joined us, despite being superior to us in every way shape or form. (They had Machineguns vs. our AKM's, plus they were kitted out to the max, gillie and everything). All of us have decided that ArmA 2 chat is only going to get us so far, so we decided to add eachother in Skype and communicate that way. Turns out, they had some friends playing DayZ as well, so they talked a little and two more joined our little squad. I was grinning like a Cheshire cat at that point, as I thought I did the impossible, assembling a 7-man squad entirely using the tools the game provided. We ended up relaxing a little bit and just engaging in random nonsense and PvP. I still have people added to this day, but we don't play often now. We even had a guy find a Tractor, which was hilarious because the dude was driving it around the airfield like nobody's business until his fuel ran out. He also alleged that he was attempted to be killed with some kind of .50 cal rifle, but I cannot confirm that. All I know is that we all were alive and enjoying the Survival and FUN aspect of the game. This is perhaps the biggest feat I've ever pulled off in DayZ, and while I befriend many more people in the future, I doubt I will ever manage to find THESE kinds of friends. 5: Lingor ATV, also known as three players two seats The server HAD Side chat enabled Contact was made via Side Chat and Voice Comm. So I am walking around Calamar in a (so far) futile attempt at getting a compass, when I spy a player running near the factories. I could have killed him with my M14, as he was only ~100 metres away, or try to establish contact. As I approached the factory he was in the guy ran out of one of the rooms and immediately started calling out "Friendly, Friendly!" via Voice chat. We start talking, I ask him if he needs any supplies or blood, to which he says no. He told me that he had a buddy on Skype and that he was also nearby. After getting together, they ask what am I looking for in this city. I replied that I was looking for a backpack, since I had a crappy Czech bag. They agreed and we start looting nearby buildings to attempt to find me an Alice pack. That's where things get interesting. We climb on top of a roof and one of the guys with an M24 spots an ATV somewhere up on the hills. His buddy offers to get it, while we overwatch, so we do. It's at that time that an explosion goes off somewhere in the city, so I offer to investigate. I run towards the source of the sound, and decide that high ground is a good option to see around me. Shortly after I climb up on the roof of one of the factories, I spot two players, kitted out with Coyote BP's and pretty good rifles. It looks like they aggroed at least 20 zombies around the building they were in, so I had an option, once again. They were completely oblivious to me, and two M14 shots could have netted me some nice gear and two murders. But the thing is, they ID'd as friendlies in the Side chat, so I merely try to play around by scaring them. It's at this time that an explosive went off right near their building. The guys proned faster than I've ever seen, and decided to lay in hiding. I still had LoS on them, and the opportunity to acquire some good gear was getting even better. But I didn't. I threw a smoke grenade at them, just for laughs. They obviously freak out and earn me a few giggles. Now, remember the guy with the M24? That's right. He shows up and shoots twice killing both of them. He later explains that he thought I was engaging them since he saw me throw the smoke grenade and just looking at them with an M14 at the ready. He apologized and the guys forgave him. No biggie. But when we went to recover their gear, the corpses disappeared. Scumbag DayZ. The time came to part ways, and a couple minutes later, the three of us come to the ATV to find that...The engine's crap. So we all spread out to find a replacement. I was the first one to find it, and we regrouped at the ATV again. Now, they didn't take off immediately, they spent some time storing guns and stuff. And at ANY point during that time I had an opportunity to kill BOTH of them AND get a fully repaired ATV with crazy gear. But I didn't. They thanked me, called me "A diamond in the rough", told me where to find an Alice Pack, and took off. I could have ended up with four murders, an ATV and a crapton of gear. But I went against that will, no matter how strong it was. I wasn't about to ruin someone's day, and I think that murdering is just wrong and plain frustrating, even in a 'vidja game. Don't worry, fans of killing, I've had to kill multiple people during my time doing this experiment, and I'll be more than happy to share with you. 6: "He gave me "that" look The server HAD Sid chat enabled Contact was not established using Voice, text or Side chat. I am at Calamar once again looting one of the residential buildings when I spy a player on top of the schoolhouse. And by the top, I mean the VERY top, all exposed and ripe for picking. Noticing him, I decide to get into the open and attempting to communicate with voice comm. Little did I know that this scoundrel here was nothing but a lowly bandit. He looked in my direction and aimed down sights using his AK-74. Fortunately, my reaction time was faster than his, and I emptied seven M14 bullets into his body. One second later, he collapsed, giving me a murder. Now, usually, I really dislike killing people, unless it's for some REALLY good gear. But this time, I felt absolutely no remorse. This man was about to shoot me, and he could have easily killed me, since trying to flee into an ArmA 2 balcony doorway is impossible without staring STRAIGHT AT IT. This man had no loot of interest to me, but I felt a little happy that one more bandit is dead. He was kicked by Battle Eye seconds after this little battle, thus adding further humor and insult to injury. 7: A DayZ hero will die healing, and won't ever shoot back an innocent. The server HAD Side chat enabled Contact was established via Side chat + Voice comm. So I enter a grocery store in order to stock up some food and hopefully find a sodding compass. As I enter the store, I spy a player, back exposed, just screaming "GET A FREE MURDER!!!111". I decide that establishing contact would still be a pretty good idea, but the gods of Karma decide to put on their trollfaces. As I try to talk, my finger slips on the fire button, unlouading a bullet right above his head. To add more insult to injury, I attempt to crouch since I though that any attempts to communicate will not work. Guess what? I press the Vault key instead. For two seconds, I was exposed, his winchester able to kill me easily. I was telling him in voice chat that I misclicked, and through some kind of sheer luck, he decided not to shoot me. We both talked a little, and as an apology, I guide him to the man with an AK-74 that I killed in the previous experiment. I apologized again, cursed myself for my clumsiness and we parted our ways. What truly amazed me is that any other player could have used the opportunity to attempt to receive some pretty awesome gear. Yet instead, he decided to spare me and share some loot, including beans. This man, I had to repay for his kindness. He did not have a hero skin, but if any man deserves it, it would be him. Update: Another 2 experiments added. Enjoy! Field Friendly Freust out! By the way, why does me pressing backspace in the middle of a sentence deletes an entire line? Really infuriating :@
  14. Freust

    Trolling a Bandit

    Because it spawns there?
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