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DannyDog

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Everything posted by DannyDog

  1. Why are you ranting to me about what @Bramblevines said? I suggested no such thing. Also I understand your frustration but i don't really like how you can be affected so heavily by the people you accuse of ruining the game. You want this. He wants that. Christ it's quite annoying seeing people become so heavily invested into one idea that they no longer become open to others.
  2. 100% completely agree with this. Even though it's not such an impacting factor to your aim it's still a basic mechanic that many realistic shooters should have. Maybe they think they can manually adjust each weapon's recoil, bullet velocity and sway pattern to "simulate" each weapon's inherently better accuracy over others?
  3. I think the main issue with this is more to do with learning how to survive. When it comes to introducing newcomers (especially your dayz hate friends) nothing is more worse than feeling completely helpless as they struggle very hard to survive hunger and thirst + crazy ass infected whilst hearing them moan and complain in voip. All the while you as a veteran just try very hard to loot as much life saving items AND rush to their location just for them to end up dying minutes before you get there. Then they spawn in the complete opposite side of the map and you just can't help but f11 and start over. So idk there needs to be atleast something for newcomers. I would rather teach them the game myself than to go tell them to youtube tutorials or read wikis on how to survive. But it's impossible to do so when i can barely meet up with them. I got my friend to play during the stress test weekend and after like 2-3 hours of trying to meet up and have enough to journey inland he's gotten a good taste of the game and really likes it. (he use to be a hater) His main current issue with the game is this topic.
  4. DannyDog

    3D Weapon scopes

    Ah ok so you're not talking about render to texture. More like just seeing through the model of the scope instead of a black image overlay. Basically how many other video games do it like Squad or Pubg in which case I'd definitely like to see that and it's definitely doable.
  5. DannyDog

    3D Weapon scopes

    I definitely wish they could implement it but the main issue and why they didn't do it in Arma 3 was performance. I think they can still make it pretty realistic if they just used simple fov zoom with good PP effects and blur to achieve the same illusion. But yeah :/
  6. DannyDog

    Start Walking

    They respawn and despawn based on if people come in the vicinity etc.
  7. DannyDog

    Reloading/Changing clothes in 0.63 suggestions

    Completely agree with your first suggestion. I also thought about being able to just detach your mag from your weapon using the hotbar or "hold R" because it's not currently possible to do hotbar reloading without another mag. Also i would also like putting clothes on to have some sort of short animation with the F key. Though the reason they said there's no "holding down F key interaction" is because they haven't finished the input controller to support that yet.
  8. DannyDog

    Infected types/instances

    LOL good one brah.
  9. DannyDog

    Infected types/instances

    @exacomvm This would be great for modding but as for the vanilla experience i think the only "infected types" should just be variation with their damage and health. Some randomly taking 3 556 hits to the chest or 6 or some going down instantly. Some move faster or slower, some do more damage or have different attack types (arm flails, charge tackles, biting etc)
  10. DannyDog

    Iron sights in 0.63-stress ?

    I set my raise weapon to "hold space bar" and ADS to right click. Feels normal for me though my space bar is a bit broken it doesn't hinder my aim. Though i do like the idea of holding right click to aim, you cannot have both :/
  11. DannyDog

    The Inventory is a mess.

    If anything. Move away from giant screen obscuring inventories and do something more streamlined PLEASE. Moving crafting away from using the inventory is already a huge step forward. Now please continue making pressing TAB every 2 seconds redundant.
  12. DannyDog

    The Inventory is a mess.

    Middle click
  13. DannyDog

    Just checking in..

    Nobody wants to play .62 after testing out .63 xd
  14. DannyDog

    Open Inventory while jogging or walking

    I also think looking into your pockets shouldn't obscure your vision as well. Maybe have the inventory slots show on the sides of your screen or something so you can still see where you're going. As well as maybe an animation for opening your backpack like in The Last Of Us? Quickslot slots should only be tied to jackets, pants, vests etc.
  15. DannyDog

    0.63 Stress tests

    Man I can't even right now. So ready for some dayz action. Though i really hope we see atleast 1-2 AUS servers.
  16. DannyDog

    0.63 Stress tests

    Wow yep, pretty much so looking forward to this week.
  17. That's why i watch them actually. I liked that it was scripted because it made it so unique. Still trying to find a youtuber that can do the same :/ And yeah man dayz has changed so much since then.
  18. DannyDog

    0.63 Checklist Updates

    Why even ask such a question? Literally took me 10 seconds to find out for myself xd Not a copy paste but just nothing really different happening. Given it's only been a week since then.
  19. Same. Sucks that he can't upload much anymore :/
  20. I'm more excited for electricity and being able to some how power a small house with working lights, stove/oven, heater. Can't wait.
  21. DannyDog

    Status Report - 13 April 2018

    Said trello pictures: https://imgur.com/a/ksuiY Also man i wish the developer discussion subforum was revived.
  22. DannyDog

    Layers

    That's true but I don't really understand this. Wouldn't it make sense for someone who's surviving in the apocalypse to want to stack as much clothing as they can for warmth? I can see it being more of a weight, size and heat problem where eventually it'll restrict your movement trying to squeeze more clothes on or get too hot.
  23. DannyDog

    Status Report - 13 April 2018

    Game isn't in beta yet dude. Like Gobbokirk said. Also there's your problem mate. Chernarus isn't set in 2018. It's not some modern day suburban land that you think. If you're not happy about the map you can always wait for map tools to make one yourself. Though i'm not saying its perfect and doesn't need any changing but what you're judging it on is entirely irrelevant.
  24. DannyDog

    Status Report - 13 April 2018

    I don't think this is the kind of critic that is needed. They stated bodies will have an initial death animation which then cuts mid way into ragdoll which gives you the variation. The current game previews you've seen do not have this in yet. You just gave a clear example as to why they are "afraid" to launch it with critical bugs because: Better that they make that first impression as good as possible given the circumstances and not rely on the players own patience and knowledge coming into it. I know that some people will easily understand and be patient if they did release the stress test with critical bugs like occasional crashes. I mean you have a lot of people who play Star Citizen not mind that there are crashes because they understand that its still in development. But also because it feels like its "too big to fail". Read this. This has everything you need to know regarding what they want THEIR beta version to have: https://dayz.com/blog/status-report-28th-november
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