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Everything posted by DannyDog
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Are those "fixes" temporary or this is really way dayz dev's gonna follow
DannyDog replied to gaweu's topic in General Discussion
Thats not exactly fixing the problem because somewhere in the code that bug persists and could happen again in a different situation. Perhaps the legacy systems that contain this bug have reached its peak and the devs have tried all possible solutions but one. Rewrite the system from scratch. -
Are those "fixes" temporary or this is really way dayz dev's gonna follow
DannyDog replied to gaweu's topic in General Discussion
Just read the tl;dr because it was a bit hard to follow your grammar. The camo building wall glitch is most likely tied to larger systems such as network synchronizations/collision detection? and cannot just be fixed with a few lines of code. A lot of the consensus is that because it looks relatively easy to do then it must be really easy to fix right? Wrong. Trust in the devs, they know more about game dev than the streamers that talk like they do. Also h1z1 is so shit you can't even call it a survival game -
character and persictence wiped when 0.61 is out?
DannyDog replied to freddyeddy's topic in New Player Discussion
With the release of all major stable updates all characters get wiped. -
There's something more authentic to invoking actual feeling into a person than trying to emulate it into your avatar. I don't know, that's just how I feel
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I think the adrenaline (increased heart rate) rush you get during an a firefight or intense situation in DayZ is more than enough :)
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Hearing zombie steps and now that they're kind of a threat
DannyDog replied to NickNasty6's topic in General Discussion
I cannot empathize how much of an impact the new gun sounds have made on the atmosphere like I'm just running around in a forest and every time I hear that "pow pow" I realize just how amazing this game's concept is. -
Well that sucks, was it a "not the direction where going for" or a not a priority (so they still want to do it but just havent given it much thought)? I mean I guess people can just make a mod of it. I really like the idea of giving an incentive to heat food before eating it because there's like no reason to heat up food besides cooking raw meat.
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I really like the idea of morale/happiness being in DayZ as it adds another level of attachment to your character as well as greatly affecting player interactions. Like giving food to other players could be a good way to increase morale as well as trust towards a player. With this idea of morale there could also be a system that lets you buddy up with other players by increasing a likeness between each other by giving blood, food or water. Even killing zombies that are chasing said buddy. Backstabbing said player or if the player dies by other causes could greatly decrease morale (making it harder to buddy up with another player if you back stabbed the previous buddy) Being with a buddy can give increased morale per action. For example like eating hot food with a buddy on a table with utensils or by a campfire.
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I recently started a small series of audio mock ups for DayZ and wanted to know what you guys think. I hope they eventually do an audio make-over of DayZ's ambient sounds because having the right sounds makes for the best immersion.
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A question about the audio system, is there any consideration of simulating binaural audio rather than sim HRTF (which i assume would be what you meant by 3D positional audio?) Audio i believe should be the most important part of creating immersive environments rather than focusing on graphics.
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It would be nice to know what they were testing or what comes out in the new experimental patches so we know what to test as well... As well as tell us what's been supposedly fixed so we will know... Give us experimenters more info pls.
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It would be nice to see some animations of your character taking off the bag and opening it and what not. Maybe even whilst running you put the straps around your back and put the bag infront whilst running so you can run and look into your bag at the same time. (hue)
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Yea I've noticed this too...
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Ok i get it.. its alpha.. but this is worse than the mod.
DannyDog replied to [email protected]'s topic in General Discussion
Still worked out better than Battlefield 4 release. -
I had a section in my bank acc with 50 dollars in it named "DayZ SA". Yessssssssss
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Rocket on twitch (all posts in here please).
DannyDog replied to weparo's topic in DayZ Mod General Discussion
OH MY GOD THAT WAS HILARIOUS! "Holds up banana" BOOM -
DayZ Alpha won't launch until launched !
DannyDog replied to [email protected]'s topic in Mod Announcements & Info
Hehe good one. -
So does anyone else ever have that instant feeling of regret when they kill someone?
DannyDog replied to LeastDionysus's topic in DayZ Mod General Discussion
For me when I kill someone I instantly regret it until i look at their gear. And if they had nothing i put my weapon into their gear and then i take it back. Hue -
The EASY way to repair a heli
DannyDog replied to [email protected]'s topic in DayZ Mod General Discussion
What happens if you hit a bird? gg? -
Anotother new epic looking map Thirsk island
DannyDog replied to [email protected]'s topic in DayZ Mod Gallery
Omg there are so many new maps coming out. Very good. -
It's a hacked vehicle, i would suggest blowing it or destroying the vehicles. Unless it's on a private hive i would suggest leaving the server.
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PDR Server |Friendly Chernarus Private Hive, Custom Vehicles, Whitelisted, Hacker Free.
DannyDog replied to ripsaw's topic in Mod Servers & Private Hives
Now that sucks. Hope it's not because of his maturity beening at the age of 13. -
Balota airfield camp has moved... To Utes!
DannyDog replied to [email protected]'s topic in DayZ Mod Gallery
Tsunami?- 1 reply
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Took gear from ammobox, how to get rid of it?
DannyDog replied to Fussel (DayZ)'s topic in DayZ Mod Troubleshooting
Yea you won't get banned unless you are the one that spawned it. Either keep the gear or be fully legit and put it in a full bag. That should make it disappear.