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Your DayZ Team
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Everything posted by Fraggle (DayZ)
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Don't Be Fooled by Other Players: "Bad Guns" are Hidden Gems!
Fraggle (DayZ) replied to applejaxc's topic in New Player Discussion
PM me or Boneboys if you have an issue. As I just said, stop derailing this thread. -
Don't Be Fooled by Other Players: "Bad Guns" are Hidden Gems!
Fraggle (DayZ) replied to applejaxc's topic in New Player Discussion
@ Dave You seem to now be trying to derail this thread because you've taken issue with some of the content. Don't. -
Am I the only one around here....
Fraggle (DayZ) replied to dulix11's topic in DayZ Mod General Discussion
OP - You're taking shitting out of context. When it's part of the overall new disease mechanic that'll hopefully be in the SA it'll be something like we've never seen in a game before and will probably be copied by other multiplayer games for years after. Of course if you look at the way you are then yes it seems a bit pointless. -
Your first priority should be removing the keystealer from your system.
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DayZ Developer Blog 8th March
Fraggle (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
They are reviewing it in June. -
Err, not sure where to move this but it's not a suggestion. Moved>>> Your ping depends on what server you're playing on and where in the world that server is.
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I think it's best not to put all your eggs in one basket. Have three (or more) separate tents spread across the map. That way if one get's found it's not too much to lose and wherever you are you're within reach of a stash. Do a hospital run and put meds in all three tents to save you a lot of legwork in the future.
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I want to know where the guy at the back's head is.
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And the moral of the story was to stop jumping into random servers and do a brief bit of research. The end.
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DayZ Alpha won't launch until launched !
Fraggle (DayZ) replied to [email protected]'s topic in Mod Announcements & Info
It's OK, I actually meant sheds anyway. I like putting up sheds. -
FPS performance low on new rig.
Fraggle (DayZ) replied to Roy0441's topic in DayZ Mod Troubleshooting
Setting it on high can limit it. Default is always the way forward. -
There's never enough beans for this thread. It has broken the bean economy of the forums, we are now in a recession.
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Replace zombies/infected with something else?
Fraggle (DayZ) replied to timboski's topic in DayZ Mod General Discussion
Geese. They're seriously fekkin scary if you upset them. -
Contact Battleye. You have been globally banned by them, we can't help you. You also have an account on a well known hacking site asking for ***s, I think that could be your issue. Locked.
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FPS performance low on new rig.
Fraggle (DayZ) replied to Roy0441's topic in DayZ Mod Troubleshooting
Putting your video settings on low can actually affect performance negativey so try upping some of the settings. Arma 3 is far better optimised already BTW as it's a modern game. Ninjad :'( -
standalone different brands in different maps and candy
Fraggle (DayZ) replied to Tumoa's topic in DayZ Mod Suggestions
if they add "Happy Shopper" stuff then I'll resort to canibalism. -
DayZ Alpha won't launch until launched !
Fraggle (DayZ) replied to [email protected]'s topic in Mod Announcements & Info
He didn't say it's coming out in June. Why can't people read? He said they were reviewing in June. Please read and listen to the information given carefully, I'll save lot's of confusion in the future. -
(PLEASE REVOTE!) Petition to get rocket to change his profile pic to one on the "Just saw Rocket thread".
Fraggle (DayZ) replied to colekern's topic in DayZ Mod General Discussion
I vote that one too. I'm not biased I promise. -
Will DayZ standalone..
Fraggle (DayZ) replied to maninthewall's topic in DayZ Mod General Discussion
I guess that's what they'll be using this testing period and the next few months for then. They haven't even implimented the new player skeletons yet. -
Will DayZ standalone..
Fraggle (DayZ) replied to maninthewall's topic in DayZ Mod General Discussion
Lol. 6 months of complaining about not using the Arma 3 engine - Implements Arma 3 assets - compliants. I guess the moral of the story is that it's just not possible to keep everyone happy. -
Will DayZ standalone..
Fraggle (DayZ) replied to maninthewall's topic in DayZ Mod General Discussion
Please read the devblogs for all the information: http://dayzdev.tumblr.com/ If you read that in full and watch the vids it'll answer all your questions. -
(PLEASE REVOTE!) Petition to get rocket to change his profile pic to one on the "Just saw Rocket thread".
Fraggle (DayZ) replied to colekern's topic in DayZ Mod General Discussion
Make it so. -
DayZ Developer Blog 8th March
Fraggle (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
Yeh, it's still a work in progress too. TBH I wasn't too sure about it to start with but i think it'll work well. -
People seem to be missing the fact that vehicles won't be added because they are getting a complete overhaul. Surely that's a good thing no?
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You've repeated the same comment about 10 times now. Please either report some bugs or leave the thread clear for other people.