Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
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Everything posted by Fraggle (DayZ)
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DayZ Developer Blog 15th April Highest one ever
Fraggle (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
I've been thinking about radios being added a lot and I'm not sure (just my thoughts) that the intention is to replace or even try to replace 3rd party software (such as Teamspeak) because that would be a pointless battle that can never be won. If you think that when released (and hopefully for a long time afterwards) most people will be playing on public servers like the good old days. This means that people will move a round a lot more and you're very likely to be playing on a server with many other groups or players you've never seen before. When you play as a group on TS it doesn't mean that everyone on the server is also in your TS so you still have no way to contact them without sidechat, that's why so many people like sidechat. Only time will tell how useful they'll prove to be but I think aside from setting traps or spying, people will use them a lot for basic communication with other groups across the server, or individuals. I think they're a nice elegant solution to not having sidechat and the fact you have to find them first means they will probably become pretty valuable items, especially if you have the headphones for them. -
If you're using keygens your gonna have a bad time. Hacker/Pirate - Locked
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DayZ Developer Blog 15th April Highest one ever
Fraggle (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
Woot! Some nice info in there. Good to see things are moving along nicely. Hopefully some of the critics thinking that DayZ SA is just an Arma 2 port will actually read this one. -
It's a big file. The awesomnees of it means that it's a 4000TB file + swag.
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Come at me. I shot down a heli with a Makarov once. The vids taking a while to upload though.
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I'm a bloody hero. TBH I'm in semi-retirement ATM too much else to do but when I get back into it I shall cleanse Chernarus of evil, yes Inception that includes you. I will find you and will kill you.
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Lol, it's real. He just can't stop killing.
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Why DayZ sucks, is unrealistic and needs to get fixed!
Fraggle (DayZ) replied to banditkilla92's topic in DayZ Mod General Discussion
This thread is very special to me, it really has cheered me up. Op is reffering to himself in the third-person now. Classic stuff. -
Why DayZ sucks, is unrealistic and needs to get fixed!
Fraggle (DayZ) replied to banditkilla92's topic in DayZ Mod General Discussion
:/ -
Why DayZ sucks, is unrealistic and needs to get fixed!
Fraggle (DayZ) replied to banditkilla92's topic in DayZ Mod General Discussion
And on that occasion he used your account to ask about it then? -
Why DayZ sucks, is unrealistic and needs to get fixed!
Fraggle (DayZ) replied to banditkilla92's topic in DayZ Mod General Discussion
@ Maninthewall - Didn't you get a global ban recently? Would this have anything to do with your new found hatred of the game and community? Hmmmm. It's very strange behaviour. -
DAYZ Developer MINI Blog April 10th
Fraggle (DayZ) replied to OrLoK's topic in Mod Announcements & Info
Just to put things in perspective the Youtubers that have been given early access keys make up a very small proportion of the total amount of keys handed out. The overwhelming majority of early access keys (which also means you don't have to buy the game) were given to "normal" players. I'm not sure of the exact numbers but I think somewhere between 500 and 1000 early access keys have been issued. Around 30 of those were to peeps like me who help around the forums on here and Reddit and we are now testing. Some would obviously be BIS staff and people from the Arma community (map makers, modders ect.). I think less than 15 were given to Youtubers and the remaining keys were given to regular players. -
Why DayZ sucks, is unrealistic and needs to get fixed!
Fraggle (DayZ) replied to banditkilla92's topic in DayZ Mod General Discussion
Ok! i get it! This game isn't for you and that's cool. I'm not quite sure why you're so angry with everyone though? I've played plenty of games in the past that I don't like, here's what I do: Remove the game from my HD and move on. -
SA: Will we get lots of melee weapons?
Fraggle (DayZ) replied to Shrapnell's topic in DayZ Mod General Discussion
Because it's a mod of Arma and Arma doesn't have melee fighting. Don't worry though, the SA will. -
DayZ Alpha won't launch until launched !
Fraggle (DayZ) replied to [email protected]'s topic in Mod Announcements & Info
I stopped being able to take you seriously when you said "long development process". -
When is standalone coming out?
Fraggle (DayZ) replied to ???????????'s topic in DayZ Mod General Discussion
OP - Please have a read through the forums before making new topics. There is no confirmed release date for the SA. For all info about development read here: http://dayzdev.tumblr.com/ Also, don't trust info via third parties as it mostly contains speculation. For the facts, use the above link. -
DAYZ Developer MINI Blog April 10th
Fraggle (DayZ) replied to OrLoK's topic in Mod Announcements & Info
Nope. In other words it's very technical and doesn't contain any pretty pictures. -
Welcome one and all!!!! Have fun, use the search function before posting a new topic and ask us if you need help with anything.
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Cheaters "advertising" TheLaughingMan's server (Note: These cheaters are not affiliated with TLM)
Fraggle (DayZ) replied to Pegz's topic in Mod Servers & Private Hives
Locked , the original topic of this thread is old and irrelevant now. -
Wrongfully global banned
Fraggle (DayZ) replied to Instinct (DayZ)'s topic in Mod Servers & Private Hives
Go to the Battleye website, all the info you need is there. Just a hint though, you can't get banned because a hacker teleported you. -
Wrongfully global banned
Fraggle (DayZ) replied to Instinct (DayZ)'s topic in Mod Servers & Private Hives
Read the stickies or contact BE. They have banned your Arma OA key, nothing we can do here. Locked. -
DAYZ Developer MINI Blog April 10th
Fraggle (DayZ) replied to OrLoK's topic in Mod Announcements & Info
They will be able to run inside, enjoy. -
The Reddit Rescue Force
Fraggle (DayZ) replied to GaylordButtprince's topic in DayZ Mod General Discussion
Don't worry I'll just keep cleaning the thread and then start dishing out warnings to anyone that ignores. -
Hmm, I had this once too along time ago. Check your drivers are up to date firstly and also try a different beta patch. If you're using the most recent beta patch then try going back one or 2. TBH I can't offer much help but that's what I did and it worked. It may not have been those things that fixed it though. I've seen others with the same stuttering that has either just magically fixed itself or fixed after changing beta patches. Edit - Also check your rig isn't overheating and defrag your hd.
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DAYZ Developer MINI Blog April 10th
Fraggle (DayZ) replied to OrLoK's topic in Mod Announcements & Info
Yup, it's fixed now :)