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Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
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Stay safe out there,
Your DayZ Team
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Everything posted by Fraggle (DayZ)
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ban global ban battleye
Fraggle (DayZ) replied to Miikaboya123's topic in Mod Servers & Private Hives
Hi. Please refer to the advice given in the thread you posted one hour ago. You will need to wait for a response from them. No need for a new thread. We quite literally cannot help.- 1 reply
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Now that they have done much of the initial groundwork the team is moving to larger offices in Prague and they are taking on more staff.
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Hi Misho. Don't call people cunts on our forums. Many thanks. Have a warning point and back on topic.
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The plot thickens.....
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I'd help if I actually knew what a KAT ban was :/ Is it a new community ban list or something because I only heard about it recently and still have no idea what it is :/
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Why We Need A Release Date
Fraggle (DayZ) replied to Dr. Goner's topic in DayZ Mod General Discussion
Just to clarify, that one release date was for an entirely different project. That's the only release date they've ever made public too. Everything else has been speculation (admitedly after some bad communication from Rocket) . Initially they were just going to port the mod to a new engine and polish it up a bit. They missed the date because they opted to take a different path. Now they're making a new game. -
Why We Need A Release Date
Fraggle (DayZ) replied to Dr. Goner's topic in DayZ Mod General Discussion
I guess really that answers everything tbh. It's from the horses mouth, no speculation needed. -
Why We Need A Release Date
Fraggle (DayZ) replied to Dr. Goner's topic in DayZ Mod General Discussion
Yeh I take your point although I've never really claimed to be unbiased tbh. Everybody here knows that we as mods are part of the testing team and you're right, that does make us bias in some respects. But please also be aware that I'm a single-minded 35 year old gamer (when I'm not working). I've come to the conclusions I've made using logic, sense and experience having followed the development of many games for many years. I'm not a star-struck teenager that wets my bed because occasionally I get to talk to the devs. I think you also need to understand that in game development terms, testers are the lowest of the low, we're below the lady that comes in at night and switches the lights off and forum moderators are even lower still so saying we're "basically devs" is very innacurate and displays a certain amount of ignorance on your part about the games industry as a whole. If the devs or BIS were to start acting in a way that I thought was irresponsible or in any way shady then I'd be out of here like a shot because I'd be ashamed to be associated with them and in fact I have been critical of them in the past but you obviously missed that. And just in case it's relevant, I've never once been told what I can and can't say on these forums, I only ever speak my mind and you're welcome to take it or leave it, I'd be posting exactly the same thing if I wasn't a mod. I think the reason you get frosty responses to your posts occasionally is not because of the criticism itself but the tone with which you deliver it, don't take this the wrong way but you can come off as snide or patronising although I know from experience you don't mean to and that your heart is in the right place. If you look through the forums it's full of criticism although of course the general trend is that people support the devs, that is the case on any official games forum in the world and is to be expected. Anyhoo, cheers for being honest and let's get it back on topic ;) -
Why We Need A Release Date
Fraggle (DayZ) replied to Dr. Goner's topic in DayZ Mod General Discussion
I was wondering when you were going to grind that axe of yours. All I've done is offered you my honest opinion. Thankyou for being honest though. Anyhoo, I shall leave you to it. INB4 you resort to calling other people with opposing views fanboys. -
Why We Need A Release Date
Fraggle (DayZ) replied to Dr. Goner's topic in DayZ Mod General Discussion
Well with that in mind it seems most of us agree with you that deadlines are a good thing and we've also established that the dev team do indeed have deadlines which really does only leave us to discuss why or why not we think we should be given a release date. I can only speak for myself personally, so I will. I don't need to be given a release date for 2 reasons. The first reason is that I'm just happy to wait, simple as that. I've enjoyed DayZ (although I got bored of the mod months ago) more than any other game in a long time and I don't want to see it rushed as is so often the case with many other games. The second reason is that having followed the development of many games for the last 20 years I know it's rare for a company to actually hit the proposed release dates due to unforseen circumstances and as a result of that I never take them seriously anyway. I personally think that as gamers we should be happy that DayZ is being backed by a company that aren't just going to force a game out to capitalise on the hype initially generated by the mod. -
Why We Need A Release Date
Fraggle (DayZ) replied to Dr. Goner's topic in DayZ Mod General Discussion
I agree. Sadly for us they're just not at a point where they can confidently do that though. As we speak they're moving to larger offices and expanding the team. Hopefully once they settle in they can give us something concrete. -
Why We Need A Release Date
Fraggle (DayZ) replied to Dr. Goner's topic in DayZ Mod General Discussion
Yeh, see you're missing your own point. I thought the point of your post about Parkinsons Law was to suggest that having deadlines is constructive. The dev team do have deadlines so I'm sure they'd agree. As I said that's different to making a release date public though. -
Why We Need A Release Date
Fraggle (DayZ) replied to Dr. Goner's topic in DayZ Mod General Discussion
I think a lot of peoples frustration boils down the fact that they're still clinging on to the release date from before Xmas and they see every day since then as another delay despite that release date being for an entirely different project (ported mod) as explained at length in the subsequent devblogs. If you can mentally adjust to realise it's just a normal game in development it really helps ease the wait. Instead of then seeing every devblog as a load of bullshit and excuses you then just see it for what it is, progress. -
Why We Need A Release Date
Fraggle (DayZ) replied to Dr. Goner's topic in DayZ Mod General Discussion
I think I'm missing something here. Or maybe it's just gone over my head. Having deadlines and issuing a release date to the public are two entirely separate things. They have internal deadlines and they've also opted not to make a release date public yet. What was your point again? I can't help but feel this thread should be entitled "Why I need a release date" and then maybe you could elaborate on that. -
is it true that 1.7.7.1 has a know time sync bug?
Fraggle (DayZ) replied to piffaroni's topic in Mod Servers & Private Hives
http://dayzmod.com/forum/index.php?/topic/148010-dayz-mod-18-update/ -
Add physics to wrecked vehicles on the road to reduce colision damage
Fraggle (DayZ) replied to Mikeloeven (DayZ)'s topic in DayZ Mod Suggestions
Sadly it's a mod so they can't just add physics, they have to work within the confines of the base game, in this case Arma 2. Although I do believe there's a mod that allows towing so that could be possible. -
DayZ Standalone... ...Let's Talk.
Fraggle (DayZ) replied to GoonSquadCentral's topic in DayZ Mod General Discussion
Mmmmmm, it's bolty goodness. -
DayZ Standalone... ...Let's Talk.
Fraggle (DayZ) replied to GoonSquadCentral's topic in DayZ Mod General Discussion
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Here you go Mr President: http://dayzmod.com/forum/index.php?/topic/148010-dayz-mod-18-update/ That's the actual patch that requires the feedback, preferably after you've tried it. I think you looked at the rolling change-log...
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You can never keep everyone happy, it's just not possible. Ever. just gotta keep on keeping on....
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Nice patch. One of the best in ages actually.
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The mod is and always has been a free project. It's free to play and the devs work on it for free. Mods are always buggy and always will be. The SA is a separate project funded by BIS.
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DayZ 1.8 Update
Fraggle (DayZ) replied to MrONEBADDUDE (DayZ)'s topic in DayZ Mod General Discussion
If you actually bothered to read the posts ahead of yours you'd realise there has been no lies. Razor has the patch ready to go as he's already stated. He's waiting on things that are beyond his control. -
ARMA 3 DAYZ VS STANDALONE
Fraggle (DayZ) replied to The Jackall's topic in DayZ Mod General Discussion
Well he already had to backtrack and release one vomit-inducing apology after his DayZ rant. I doubt he wants to put himself through that again. -
Well lets' all thank God that combat logging won't be possible in the SA.