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Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

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Your DayZ Team

Fraggle (DayZ)

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Everything posted by Fraggle (DayZ)

  1. Fraggle (DayZ)

    DayZ Standalone Discussion

    Nothing's confirmed at this point. It's worth noting that the initial alpha release won't be feature complete.
  2. Fraggle (DayZ)

    DayZ Forum Downtime

    That's not him lol.
  3. Fraggle (DayZ)

    Confused on what i need to play Dayz

    Yup, to play DayZ you will need to get Arma 2 Operation Arrowhead. When you run that it will combine with your retail Arma2 and become "Combined Operations". Then you'll be good to go, the mod is free.
  4. Fraggle (DayZ)

    DayZ Forum Downtime

    Yes, yes I will. How about this: Hey Inception! I love your new avitar! Very scary. There ya go. by the way I just recieved 4 tins of beans from you for one bean click, I like this new slightly broken forum! Thanks hacker penguin dude!
  5. Fraggle (DayZ)

    DayZ Forum Downtime

    Nope, they register but aren't shown on the post. Ninja-beaning.
  6. What happened to your medic base in Tulga?
  7. Fraggle (DayZ)

    What happened to the dayz mod ?

    Agreed, I did enjoy it for a bit, there's definately a buzz you get from it but I just couldn't keep it up. I have loads of friends that still admin some pretty big servers and I honestly don't know how they do it, some of them have been doing it for over a year and still enjoy it every day. I like the community side of it and building that up, I don't like dealing with whinging over TS all day about the silliest things. At the time my job (IRL) was dealing with customers all day so getting home and dealing with more peeps was a tad too much. Anyhoo, I hope you stick with it or give it another go, maybe the SA will give you a fresh start although there's a lot of un-answered questions ATM about what private server owners will be be to do, it sounds like they'll have very limited control over the server which is great IMO because it'll provide a much more uniform experience and bring the community back together. I know some admins hate the idea of it though.
  8. Fraggle (DayZ)

    What happened to the dayz mod ?

    Same, although I wasn't funding any of the servers I admined in the past. It's just not for me, it's all consuming and I ended up hating the game for a while. I have so much respect for people that do it for long periods and do it well. Ninja'd QQ
  9. Fraggle (DayZ)

    What happened to the dayz mod ?

    I gave you my honest opinion and thought's on the topic that you bought up, you can't ask for more than that from anyone TBH. You asked why nothing is done to stop other mods treading on DayZ's toes, I told you why that is. You said you weren't happy with the mod in general right now, I linked you to an Q&A with Razor where he explains the plans for the future. As for your server dying I can't help you with that. There's many popular servers out there right now so for whatever reason, something went wrong for you or you just had bad luck. If you want an example go and look at the history of Laughingmans servers. They were number one in the world for a long time and now they're nowhere to be seen, he lost his momentum due to some complaints and it was game over, people moved on. I've admined popular servers too so I know how quickly things can change, some of it is within your control some of it isn't, that's life. Blaming the mod itself won't help you when the fact is it's still popular.
  10. Fraggle (DayZ)

    What happened to the dayz mod ?

    No. Do you honestly think Razor and the rest of the community devs work their asses of FOR FREE to intentionally make something sub-standard? I can tell you they don't. If you're server has fallen from grace perhaps you should look a but closer to home for a reason why. It could also just be bad luck, gamers are a fickle bunch. Regarding the playerbase becoming fragmented that is very true and it was inevitable. It's the nature of modding, someone (Rocket) finds a successful formula and others try to emulate that with thier own take on it. It's a double edged sword, it's fragmented the playerbase but the new mods have also offered variation to people that would otherwise have left out of boredom. Mods are free and there's nothing Rocket can do to stop others making variations, it would be stupid to try as it's against the ethics of modding and BIS have supported thier games being modded for over a decade. If you want me to be brutally honest it sounds like you're a bit bitter about your server not being no.1 anymore and are looking for others to blame. Regarding base building and other features I suggest you have a look at the Q&A I posted in the information section to see Razors plans for the future of the mod. Here you go: http://dayzmod.com/forum/index.php?/topic/142721-dayzmod-qa-with-r4z0r49/
  11. Fraggle (DayZ)

    DayZMod Q&A with R4Z0R49

    Bumping this out of love. It got buried a bit after the hacking incident so peeps may have missed it.
  12. Fraggle (DayZ)

    DayZ Development Twitter

    They are lol, very actually. Just not in public domain for now :P . I personally prefer it like that but I know most don't. If I'd have had my way, the moment they announced the SA they should have gone off the radar with maybe a once a month update on progress and respond to questions for a few hours then shut the door again, it'd lead to a lot less mis-information and less distractions for them. Oh well.
  13. Fraggle (DayZ)

    DayZ Development Twitter

    Yeh, that's a good point. Most people visit forums like this for news, when there is none for a period things dry up a bit. It's happened before and then all of a sudden there's a flurry of activity when the devs become active and start updating us.
  14. Fraggle (DayZ)

    DayZ Development Twitter

    My technical advice is second to none.
  15. Fraggle (DayZ)

    DayZ Development Twitter

    I always wondered where he got that from, cheers.
  16. Fraggle (DayZ)

    DayZ Development Twitter

    Lol, did you read the first one properly? He said moderators need to moderate not censor. Anyhoo, his track record for well over a year speaks for itself I don't need to defend him.
  17. Fraggle (DayZ)

    DayZ Development Twitter

    You need to go and check his posting history then. He's one of the most chilled mods I've ever seen.
  18. Fraggle (DayZ)

    DayZ Development Twitter

    Yes, we are famously strict. On the Nazi mods theme, well that's a matter of perspective. I know some of the Reddit mods well and they get accused of being Nazi's all the time, so in that regard I guess it just depends if you're on the wrong end of decision made by us. We'll never get it 100% right (both here and on Reddit), all we can do is keep on trucking and try to use common sense. The fact is some people think freedom of speech means freedom to abuse people and that's pretty much the only thing we are particularly strict on.
  19. Fraggle (DayZ)

    DayZ Development Twitter

    It get's a lot of stick. I enjoyed reading through some threads, if you sift through it they have some eccellent posters but I just really can't get on with the format, probably because I'm too used to here. Following a thread on there that splinters off into several different conversations just does my head in. Then there's the whole downvoting thing, that just smacks of a popularity contest. It's fun when your post gets up-voted, not so much fun when you say something constructive and it gets buried with downvotes because it goes against the grain.
  20. Fraggle (DayZ)

    DayZ Development Twitter

    I disagree that Twitter and Reddit are not valuable places for feedback, they probably reach out to a much larger audience than we do here. I do agree however that short text updates (maybe in the form of a locked update thread) would be well received and wouldn't take much time. I think he feels there has to be a big debate about each update (with him involved). There doesn't, he could just log in, post some snippets of info, log back out and get back to it.
  21. Fraggle (DayZ)

    So we got hacked?

    http://dayzmod.com/forum/index.php?/topic/142737-dayz-forum-downtime/
  22. Fraggle (DayZ)

    Do m136 launchers exist anymore?

    They've been behind for a long time now.
  23. Fraggle (DayZ)

    Here's The New Plan...

    Sounds like a plan.
  24. Fraggle (DayZ)

    Low FPS in Wilderness

    Hmmm, have you thought about overheating? In this weather it's a real risk.
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