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Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
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Your DayZ Team
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Everything posted by Fraggle (DayZ)
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Dayz Chernarus Private Hive Server
Fraggle (DayZ) replied to Fairzz's topic in Mod Servers & Private Hives
If you guys are ever interested in a possible merger, gimme a shout! -
DayZ is a much better game with side chat enabled.
Fraggle (DayZ) replied to cheezitschrist's topic in DayZ Mod General Discussion
I still think basically that radio's solve the whole problem. People will be able change freuencies, listen in and communicate with other players all without the need for "magic-global-chat!". I take your point about communities being important but in a game like DayZ immersion is everything and I bloody hate that scrolling blue text in the corner. -
Say what now? When the hell did that happen? Anyway, nice one. Edit, I've just entered, wooohoooo!
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DayZ is a much better game with side chat enabled.
Fraggle (DayZ) replied to cheezitschrist's topic in DayZ Mod General Discussion
It's was discussed A LOT but it was quite a while ago when the chat was removed. Take a look here: http://dayzmod.com/forum/index.php?/topic/38476-the-one-line-questions-for-rocket-thread/ It's along list of questions and answers about the standalone. It'll give you a better idea of what to expect and will save you scouring the forum. -
DayZ is a much better game with side chat enabled.
Fraggle (DayZ) replied to cheezitschrist's topic in DayZ Mod General Discussion
Just to keep you informed it was removed due to the high level of spamming ruining the immersion for other players. As far as I know the intention is to have radio's in the standalone, problem solved! -
How do you control your DayZ Rage?
Fraggle (DayZ) replied to Derpy_Hooves (DayZ)'s topic in DayZ Mod General Discussion
Yup, beer, smoke, whale-music-combo for me. If it's too early for a beer I walk my dog. -
What can i expect from standalone??
Fraggle (DayZ) replied to Sargonator's topic in DayZ Mod General Discussion
Here you go: http://dayzmod.com/forum/index.php?/topic/38476-the-one-line-questions-for-rocket-thread/ Lot's of answers from Rocket, should give you an idea what's being developed. -
So what has changed in the past 2 months?
Fraggle (DayZ) replied to Nightmare_Pwner's topic in DayZ Mod General Discussion
Mmm, beer. Lot's of these posts in the last 24 hours, welcome back. Private hives are now generally considered the best way to play. If you find a good one with good admine you'll notice many of the bug's are fixed (including duping) and there's hardly any hacking/exploiting. Like I said though, find one thats well managed. -
Pl@net DayZ Gaming Community | HC Veteran & Expert | Website, Forums & Whitelist | TeamSpeak - NOT Vilayer
Fraggle (DayZ) replied to byrgesen's topic in Mod Servers & Private Hives
I'm chillin on Brokeback Island. BTW, I should be posting up the vid of the Rallye tomorrow. I'll send it to you guy's first so you can point out how shit my spelling is.... -
If you're going to troll mate then at least get your facts straight first...
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Errr, no. Maybe you should take a trip around the forum's, catch up a bit on some devs posts and so on... Better still, boot it up and have a go. Just do yourself a favour and find a good server first.
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Hmm, sorry mate, I don't know any good Aussie ones. The ones I could recommend would have very high ping. Good luck though.
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Lol, I haven't even unpacked my spade yet!
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You do know this has already been ruled out? Basically they don't want players running around as zeds ruining the immersion.
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Pl@net DayZ Gaming Community | HC Veteran & Expert | Website, Forums & Whitelist | TeamSpeak - NOT Vilayer
Fraggle (DayZ) replied to byrgesen's topic in Mod Servers & Private Hives
YW. -
Base Fortifications?
Fraggle (DayZ) replied to [email protected]'s topic in DayZ Mod General Discussion
That's why they implemented wire fencing and so on, so that they could monitor player behaviour and also test the impact on performance. Unfortunatly player behaviour involved spamming the map so for now it's been ruled out. Underground bases solves the problem of players ruining the map. -
Base Fortifications?
Fraggle (DayZ) replied to [email protected]'s topic in DayZ Mod General Discussion
Play on a private hive to avoid ghosting. With regards to the fortifications, the sandbags and so on were only added to test various mechanics. The plan is to have underground bases eventually. -
New Standalone Screenshots released
Fraggle (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
Agreed, it looks like the 70's decorators have just visited, it all needs a grungier dirty feel. -
I'd love to see some scary basements, nice one.
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More enter-able buildings, wil it work?
Fraggle (DayZ) replied to F-ashbang's topic in DayZ Mod General Discussion
I saw her too. I shot at her and she DC'd. Bitch. -
I hope not. No offence but I don't like it when admins get too much control over the game.
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More enter-able buildings, wil it work?
Fraggle (DayZ) replied to F-ashbang's topic in DayZ Mod General Discussion
There's not much info beyond the fact that it's being re-written. Considering at the moment they are working with a very limited engine (with regards to how things spawn) I'd guess it'll be very different. Don't forget that they now have access to the engine for the first time and also have some of the original programmers that have worked with the engine for over a decade. They now have many more options available to them and are not as restricted as they were when they made the mod. Also, I agree with MR Voodoo ^^. I'm happy not knowing anything, I' hate knowing everything about a game before it's released. I don't want to even see screenshots. I just wanna boot it up and then BAM! Off I go... -
New Standalone Screenshots released
Fraggle (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
Nice to see this. I can't wait to see the next shots... Nice one guy's. -
If you've been banned on one server but they add you to the CBL then that's why your banned from others, simple as that.
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More enter-able buildings, wil it work?
Fraggle (DayZ) replied to F-ashbang's topic in DayZ Mod General Discussion
To be fair it was only a few weeks ago and he spent hours answering those as well as responding to loads of other threads. I get your point though although I'd rather we didn't here anything else and all of their efforts went into programming, which it is now.