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Your DayZ Team
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Everything posted by Fraggle (DayZ)
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No underwater tent pics yet?
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Official DayZ Brony & Pegasister Meetup
Fraggle (DayZ) replied to Derpy_Hooves (DayZ)'s topic in DayZ Mod General Discussion
Pegasister? Well, I've learned something new today. -
BTW you can buy disk retail versions. I know this because it's what I own.
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Will we be able to play user created maps in the standalone?
Fraggle (DayZ) replied to Rick the Survivor's topic in DayZ Mod General Discussion
Rocket has stated that the long term plans for the standalone are to incorporate community maps. -
Well, I've got all of these posts but I've never uploaded a vid so here goes! Some of the guy's decided to arrange a Rallye because the server was changing maps. Everyone had a few day's to prepare their vehicles and a ceasefire was arranged (normal play continued on the other servers). The race was from the SE corner of the map and there were 2 checkpoints that had to be crossed (Gorka & Komoravo). We arranged for some bandits to wait at the checkpoints and they were allowed to damage the vehicles on the way past using small-arms fire. Anyhoo, it was great fun so I made a short vid of it. There was only a couple of people FRAPsing which is a shame because we missed some of the checkpoint action. BTW - For future reference, if Youtube asks, don't click "Stabalise ViD" - It has some weird side effects...
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For a long time I've thought that the Mk 48 Mod 0 is one of the best weapons to own in DayZ. It's accurate, great for suppression carries 100 rounds to a clip and is generally a beast of a gun. It's also pretty rare yet all I see on the forum is people wanting to trade for AS50's or or M4A1 SD's. What's your favourite underrated weapon and what do you think about the Mk 48 Mod 0?
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Favorite Dayz vehicle?
Fraggle (DayZ) replied to Serious Stan's topic in DayZ Mod General Discussion
I voted UAZ because I just love it. It's a great all-rounder and looks the business. Can carry 7 people too. Enough room for most squads. -
if i drop my stuffs in the wood do i lose it
Fraggle (DayZ) replied to 8bith3llvis's topic in New Player Discussion
Sometimes I store gear in campfire if I need to stash it temporarily. Works every time. -
Fort Bandit and the case of the butthurt admins.
Fraggle (DayZ) replied to Moose12's topic in Mod Servers & Private Hives
Moved me to tears. Of laughter. -
I'm gonna go against the grain and say I'd actually like to see some stats. I remember seeing a concept image at a Rocket Q&A session that showed various player stats. If it was ever implemented I'd only like to see it used for personal reference. That way, players that want to could post a screenshot on here of "longest life" or "most zeds killed" or "accuracy" and so on whilst people that aren't interested could ignore it entirely. What I would hate to see is a persistent online leader-board system for the stats. In my mind that would encourage players to behave differently than they normally would because they would be worried about their "rankings". TL;dr - For personal reference I'd be interested to see my stats occasionally. For e-peen measuring contests I'd hate it. With regards to achievments, PLEASE GOD NO!!!!!!!
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how to get a greater viewdistance? / how to disable weather system?
Fraggle (DayZ) replied to ventzer0's topic in Mod Servers & Private Hives
View distance is limited to something a bit over 1km (can't remember the exact amount) to save the stress on servers. Whatever settings you try you won't be able to increase this. Having siad that there may be a modder somewhere that works out how to increase it at some point although there will be a performance hit. -
There's no NPC's or safe zones but you can arrange to trade over the forums, there's even a trusted traders list somewhere. Whenever you arrang a trade you have to be aware that you may be double crossed and/or killed.
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Admin cheating on US 1108 (Zombie Apocalypse Gaming)
Fraggle (DayZ) replied to WalkerDown (DayZ)'s topic in Mod Servers & Private Hives
The admin tool is and can be used by DayZ Mod admins on they're own private servers. All the relevant info has already been discussed and I'm now locking this thread because there's nothing more to add to the debate. The public can make their own mind up, but please note, many admins use the spectate tool. -
How long will it take till your bored of SA?
Fraggle (DayZ) replied to Michaelvoodoo25's topic in DayZ Mod General Discussion
Yup, new maps will be added to the SA if all goes to plan but that'll be a bit further down the road. -
How long will it take till your bored of SA?
Fraggle (DayZ) replied to Michaelvoodoo25's topic in DayZ Mod General Discussion
Don't forget, half of the issues with the mod updates were/are caused because it's a mod, it's like trying to polish a turd, they had no access to the actual engine. That's why they've moved on so quickly, there's no point spending months trying to patch up something when progress can be made so much more easily with access to the engine and programmers on the team that have worked with the engine for a decade. I will get bored after roughly 40 bazzillion years. -
I hate the idea. On smaller community forum's they're great for having a quick chat. On here it would just be a spambox and give the usual attention seekers another place to troll.
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Pl@net DayZ Gaming Community | HC Veteran & Expert | Website, Forums & Whitelist | TeamSpeak - NOT Vilayer
Fraggle (DayZ) replied to byrgesen's topic in Mod Servers & Private Hives
They're updating tonight, I think they had to wait for Bliss to update. -
Crash course on the 1.7.3 Combat System (by the person who wrote it)
Fraggle (DayZ) replied to venthos's topic in DayZ Mod General Discussion
Lol, you've just described combat logging perfectly. It doesn't mean you now have to KOS, it does however mean you now have to be more careful and play legit. Meaning that if you feel threatened or come under fire that you can't just give up and save your precious beans. You'll either have to fight or flee from now on and that's how DayZ is intended to be played. -
Community Releases Spectate Mode
Fraggle (DayZ) replied to Maxxgold (DayZ)'s topic in DayZ Mod General Discussion
This is a development process. Part of that process involves developing ideas and progressing forward with feedback from the community. It frustrates me that even in the face of a comment from the lead developer backing exactly what you keep preaching about that your negative comments persist. I won't be posting on this thread again, I have provided the exact feedback you required and something tells me you will still be posting exactly the same arguments on here for weeks to come despite the evidence in front of you. -
Community Releases Spectate Mode
Fraggle (DayZ) replied to Maxxgold (DayZ)'s topic in DayZ Mod General Discussion
OP - Here's the post I was referring to where Rocket talks about giving Admins tools on the future: http://dayzmod.com/f..._20#entry960506 And guess what? It's on another thread opened by you! So to clarify, you have received an answer directly from the lead Dev for this project on your own thread but I had to go and find it for you as you seem to have overlooked it/forgotten about it. If an answer from Rocket isn't going to keep you happy then nothing will. Please don't open any more threads on the same subject in the future. Sorry about the wait, I'm a busy boy. -
Hi mate. To deal with hackers you need to find a good home server. One with good admins and ideally a good community. Anyone can set-up a server and many people do so without having a clue how to actually admin them, that's where you're running into problems. Take some time looking through the "Private Hive" area and try to find a server that is running the settings you want and also looks well established. Running a good server takes time, effort and skill. Many aren't up to the job resulting in a bad experience for the people playing there.
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Please don't quote spam bots, it doubles our workload. Just press report and we'll sort them. OP - I recommend finding a private hive with good admins, I haven't seen a hacker in over 6 weeks now, and I play a lot.
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New Player: My Encounters So Far After 2 DayZ
Fraggle (DayZ) replied to DKR's topic in New Player Discussion
Welcome mate. At the risk of sounding a bit freaky, I really want to be kidnapped now. -
First day of high traffic on our server and....
Fraggle (DayZ) replied to NonovUrbizniz (DayZ)'s topic in DayZ Mod General Discussion
Was all that in one place? If so it was probably moved/ destroyed by people that don't like hoarding. I'd do the same TBH. Also, if by "remote" you mean towards the edge of the map then that's the first place people look for big vehicle stashes. You're right though, it's actually getting the stuff that is the fun part. -
5 minutes of stupidity. welcome to DayZ.
Fraggle (DayZ) replied to Mouselegs's topic in DayZ Mod General Discussion
"5 minutes of stupidity". Is that why you got shot?