Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
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Everything posted by Fraggle (DayZ)
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If you want the admins to see it it's better to put the server name in the title and then post it in the correct area. Something like ban-appeals should do it.
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DayZ standalone non-outcry discussion.
Fraggle (DayZ) replied to [email protected]'s topic in DayZ Mod General Discussion
Oh god, here we go again. Good luck OP... Edit - OP, you seem very good at finding sources and quotes and equally as good at mis-representing them. The images you have linked to were released to show some of the new interior modelling BEFORE any additional artwork/atmosphere/textures have been added. It clearly says that in the Tumblre dev post that you keep quoting from. If you're going to keep using these sources please quote correctly because I don't have time to keep correcting you. -
New DayZ update before Standalone?
Fraggle (DayZ) replied to #Sleepy's topic in DayZ Mod General Discussion
It's a mod so no. That's kind of the point of making a standalone game in the future. -
Slow zombies are only scary if you risk being trapped/over-run by them and running out of ammo. This is more of a possibility now that the devs have announced the way they will be dealing with the server side/client side coding. The standalone now has the possibility of having MANY more zeds without performance being affected.
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Yes thanks :)
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Zombies are fictional. It is up to whoever creates the work of fiction to decide how they want them to act/die. I think you're refering to "Romero" style zombies.
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Great idea. Here's how I'm gonna roll.
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[Admin] Question about hackers
Fraggle (DayZ) replied to master hyde's topic in Mod Servers & Private Hives
Anyone else finding this ironic? -
Here's some concept art introducing beards for survivors: http://dayzmod.com/f...ge__hl__concept
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Global bans are issued by Battleye for hacking or running dodgy scripts. We can't help you. Please read the stickies: http://dayzmod.com/forum/index.php?/topic/10011-do-not-post-your-global-ban-appeals/ It saves us all a lot of time.
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Like Bones and Dallas said. Just remember that on public hives your progress is persistent across all servers regardless of how you launch the game. On private hives your character data is saved to that specific server/hive so make sure you keep a track of where you're playing.
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That explains the flood of Global ban appeals this-morning. Nice!
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The best thing is to go to the private hive thread and search for one that fits your needs there. Try and find one with an established community.
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Just use the in game menu and look at the key-bindings. Also, follow the tutorials that come with Arma, they'll teach you everything from walking to skydiving.
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Don't forget the girls!
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Not if you're Arnie.
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Woooops!!!! Happens to the best of us.
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^^Grumpy^^
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"Adrian! AAAAADDDDDRRRRRIIIIAAAAAAANNNNNNN!!!!!!"
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Doctor Wong? Are you there? Do you know him?
Fraggle (DayZ) replied to Trizzo's topic in DayZ Mod General Discussion
It feels so right, it can't be Wong. Sorry... I hate it when you meet someone briefly in-game and then can't find them again, good luck. -
What am i to do with my pub hero when SA hits ?
Fraggle (DayZ) replied to Hetstaine's topic in DayZ Mod General Discussion
How about an "old bike" land speed record attempt down the biggest hill you can find followed by a suicide mission against the biggest most annoying clan available? Failing that, maybe walk a pilgrimage across the length of the map carrying nothing but a Mountain Due with your fav tunes blaring through direct chat. -
@ Dekartz - Try and read the post properly, he doesn't want to discuss WarZ... OP - Actually, all the info from the devs suggests it will be substantially different. There's literally too many changes to list here. Have you read the one-line Q&A thread on here? It's a month or so old now but it may put your mind at rest.
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Personally, I don't like it. There's some people that sit on Skalisty Island and hop from map to map until they find a heli. They then fix it up, fly it round for a bit and then trash it. It's why I stick to private servers for now, it just can't happen.
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Will we be able to play user created maps in the standalone?
Fraggle (DayZ) replied to Rick the Survivor's topic in DayZ Mod General Discussion
Have you read about what they're intending to incorporate into the SA? It'll be far from boring. -
Why I quit (yes another one of those threads)
Fraggle (DayZ) replied to cloudsystem38's topic in DayZ Mod General Discussion
A QQ sub-forum is long overdue. As others have stated, if the OP had said, Hi guy's I'm having this issue ect. He/she could be happily skipping around Cherno right now with his/her precious gear. Oh well...