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Read-Only Mode for Announcements & Changelogs
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Your DayZ Team
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Everything posted by Fraggle (DayZ)
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99.9% of servers are 24/7 daylight? Don't make me pull out that herp/derp statistics meme.
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@ Jos - Nice link, cheers!
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I'd like to see the odd random event of a flickering streetlight here and there. It must be possible to add fairly easily and would add some nice atmosphere. I'm glad to see thermals finally ditched.
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Good stuff! Ohh, street lights active in towns, interesting...
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aaaaaaaannnnd......locked.
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You can't build a working system around peoples computers crashing or having unstable internet connections, that's their responsibility to sort out. ATM it's just a testing phase, I'm sure there'll be some version of this in the SA but as with everything it needs to be tested and developed first.
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I wondered why Dallas always ignores me :( 4000+ nuggets of wisdom right there. (and a lot of spamming pointless topics)
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Please don't implement passing stool
Fraggle (DayZ) replied to Warp Theory's topic in DayZ Mod Suggestions
It will detract from team coordination lol. We all need to poo sometime! -
Guess The Location ! (Chernarus)
Fraggle (DayZ) replied to extinctsquirrel's topic in DayZ Mod General Discussion
It's off topic but Rocket said he's looking at adding rivers somehow. -
DayZ with another Mod = Banned ?
Fraggle (DayZ) replied to MSgt_Sandman's topic in New Player Discussion
It has nothing to do with your mods. it's usually a result of hacking or scripting. Still, you've done the right thing by contacting Battleye. Locked. -
Rocket, Don't leave us out the SA!
Fraggle (DayZ) replied to Izziee's topic in DayZ Mod General Discussion
One of the reasons they are so quiet ATM is because they are working hard and concentrating. Rocket has spent a big chunk of this year chatting on the forums and even more reading them. I also notice him quite often having a snoop around too. I agree with Wabbit. The less we know at this point the better. Until now DayZ has had one of the most open development processes I've ever seen. They've used this to their advantage and listened hard to the community, now it's time for them to get their heads down and work on it. -
Rocket, Don't leave us out the SA!
Fraggle (DayZ) replied to Izziee's topic in DayZ Mod General Discussion
It's a nice post, but I still don't get it. Is it the general lack of communication that bothers you most? I'm just not sure you can draw a comparison between the 2 games really. -
Rocket, Don't leave us out the SA!
Fraggle (DayZ) replied to Izziee's topic in DayZ Mod General Discussion
Why does it worry you? -
lol. The irony.
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Guess The Location ! (Chernarus)
Fraggle (DayZ) replied to extinctsquirrel's topic in DayZ Mod General Discussion
#Yup, that's definatley right! -
No. It's a different game. Locked.
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Feel the buuuurrrn!! That's what you get for being pedantic with someone that's only posted once, way to be a douche. On-topic: OP - You're gonna have to pay someone for something at some point if you want to play.
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I could use some help. Suggestions?
Fraggle (DayZ) replied to deadlikelatin's topic in DayZ Mod Troubleshooting
Have you tried Google? -
If you were an in game item what would you be?
Fraggle (DayZ) replied to Michaelvoodoo25's topic in DayZ Mod General Discussion
Fraggle bars? -
We'reNuts Chernarus | Banned for talking in side chat
Fraggle (DayZ) replied to Omnischoolbus's topic in Mod Servers & Private Hives
Second top tip: If a server admin tells you not to talk in side-chat, DON'T TALK IN SIDE CHAT. There's nothing more annoying for other players than random voices coming in and out of the game. Locked. -
Suddenly getting kicked for restrictions
Fraggle (DayZ) replied to BattleBudgy's topic in DayZ Mod Troubleshooting
I got kicked once when the admin software thought I was trying to spawn a seagull (:/). Has it actually caused you any issues yet though or are you just getting the messages? -
Guess The Location ! (Chernarus)
Fraggle (DayZ) replied to extinctsquirrel's topic in DayZ Mod General Discussion
Het - Hamburger Hill? Pavlovo! (pavlova!) -
Devs - complete truth about inventory slots
Fraggle (DayZ) replied to fire_hazard's topic in DayZ Mod General Discussion
Don't forget you're playing a mod. Things like matches and so on are new objects/items that have been added to the original game. Because it's a mod, the devs have been unable to change the inventory system/improve it. It's being written from the ground up for the standalone. -
Zobgaming | Kill admin? Get banned.
Fraggle (DayZ) replied to master721's topic in Mod Servers & Private Hives
Locked. -
The complete thread about serial/cd-key problems
Fraggle (DayZ) replied to rekrul's topic in DayZ Mod Troubleshooting
OP - Have some beans for a well written and well thought out guide. @Recl, I have no idea what your on about.