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Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
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Stay safe out there,
Your DayZ Team
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Everything posted by Fraggle (DayZ)
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I keep his bed warm while he's at work.
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And stop registering at Cheat sites, you still have accounts with a few.
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Yup, it's all good mate. Just enable the plug-in, in the options and run TS as administrator and you're sorted. Plus I think it's our server you're on so if you run into any issues, gimme a shout.
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Yup, private servers with good admins will keep you happy.
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gun and sight issue
Fraggle (DayZ) replied to xXHalfSliceXx (DayZ)'s topic in DayZ Mod Troubleshooting
Check the Namlsk thread. Theres an new update about to be released and you can ask the dev there. -
The doors don't open :(
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Festive me up Scotty! Beans for you.
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Beat me to it Mr Russian, looks good.
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My dentist said it would cost 37 Rupees.
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We can't help you. You are banned from Arma. DayZ is a mod of Arma. Battleye issues the bans so you will need to contact them. BTW, that's the first ban appeal I've seen that is backed by rousing music, nice touch. This is my fav ban appeal ever. Please read this: http://dayzmod.com/forum/index.php?/topic/10011-do-not-post-your-global-ban-appeals/
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Edinburgh would actually be pretty cool, I've been there a couple of times. Also a map based in the highlands would be nice but with a couple of large towns. Highlands are scary at night.
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Nothing's confirmed yet although the pricing structure will follow the Minecraft model. Before you ask any more questions could you just take a quick look around the forums? All the info you need is there. If you still need some advice after that then go for it and we'll try and answer your questions ;)
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Rocket quiet over holidays...
Fraggle (DayZ) replied to Ovation's topic in DayZ Mod General Discussion
Dear God are people literally stalking Rocket now waiting for him to fart? Just chill-out, have some patience. We all know what type of game you end up with when you rush things to placate your playerbase. I'd like to think most of us here are mature enough to just sit tight and wait for news. Trust me when I say no one is more excited than me to find out when we can get our grubby hands on the SA but endless speculation just drives people bonkers. If you know anything about the devs then you'll know that a period of silence is usually followed by some good news. -
Rocket quiet over holidays...
Fraggle (DayZ) replied to Ovation's topic in DayZ Mod General Discussion
Klesh, Don't look up Take That! Save yourself!!!!! You'll have to pour bleach in your ears and gouge your eyes out with broken glass! -
I await with baited breath. When we hit the road can I tune your guitar for you? I'm tone deaf but very keen.
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Post Processing effects/shaders (SA)
Fraggle (DayZ) replied to Faggala's topic in DayZ Mod Suggestions
Also, Arma 2 even now is capable of looking pretty good even by today's standards. The problem is that it's an old engine now and takes a beast of a machine to run it like that because it's not very well optimised, the SA will address this, here's an example: -
I think am going to wait for the SA now.
Fraggle (DayZ) replied to ocelot07's topic in New Player Discussion
Or find a well run private server, I haven't seen a hacker for months, literally. Anyhoo, if you wait for the SA, see you there! -
Post Processing effects/shaders (SA)
Fraggle (DayZ) replied to Faggala's topic in DayZ Mod Suggestions
Agreed. Here's a good example of the TOH engine being used in a demo, it's important to remember though that in this case it was used for a heli sim. The DayZ engine will use this as a base as far as I understand it but will be customised and optimised for DayZ. A familiar feel but more polished by far. Also remember that various things like the inventory are being re-written specifically for DayZ. -
Post Processing effects/shaders (SA)
Fraggle (DayZ) replied to Faggala's topic in DayZ Mod Suggestions
It's actually using a pretty different engine that will make some fundamental changes to the core of the game and how things work. Offering you any specifics would be pure speculation though when it comes to individual aspects. A lot of work is being done to give the world a feel more authentic to DayZ, not long to wait now. -
It's already in the SA ;) Edit - great name BTW, one of my fav songs.
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^User warned, duplicate posting. Next time = ban.
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Full inventory out of the blue?
Fraggle (DayZ) replied to Wann's topic in DayZ Mod General Discussion
it's important to know if you're playing on a public or private hive otherwise you've no way of knowing what's allowed. If you're relying on Youtube vids for info then you need to be carefull. Check the wiki for whats allowed on public servers. Private servers can be customised so it's harder to know unless they have a forum/community/hive thread. -
I'm sick to death of seeing NYC in every game and film.
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Yay, I have a fresh supply of beans. Here you go. *throws tin of beans at your face*
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How can other players know that I'm around them?
Fraggle (DayZ) replied to Leto (DayZ)'s topic in New Player Discussion
It's either hacks or admin abuse, it's the only way.