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Your DayZ Team

Fraggle (DayZ)

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Everything posted by Fraggle (DayZ)

  1. Fraggle (DayZ)

    DayZ Devblog 25 Jan 2013

    I wish. The over speculation of one picture is driving me bonkers. Has anyone mentioned that the length of the shadows indicates that it's late afternoon or even getting towards dusk which would also account for the lower lighting? Also the sun could be behind one of the new volumetric clouds. Hmmm. Anyway, I don't really care because it still looks a million times better and it could just be that whoever took the screenies plays in quite a dark environment so to their eyes at the time it looked brighter. With so many variables to consider i don't think it's worth us getting our knickers in a twist. Does the lighting look too dark in the other screenies? No. Case closed, on we go. Why are we talking about this bloody picture anyway? Did you read the Devblog? Tatoos!!!! Clan ID's?!?! So much to discuss.
  2. Fraggle (DayZ)

    What if you became infected?

    @Tumoa - Stop trolling this thread.
  3. Fraggle (DayZ)

    v175 beta: meat issues [solved] [old]

    It's to be expected TBH. For many the mod has served it's purpose and is now just filling time until the SA is released.
  4. Fraggle (DayZ)

    DayZ Standalone Pic, kinda looks like the ordenary dayz.......

    Well, I guess everyone's expecting different things so not everyone will be happy. I think that all of the subtle changes will add up to make a very different experience. Edit. BTW both of those Screenshots were taken using the same in-game settings to show the difference ;)
  5. Fraggle (DayZ)

    DayZ Standalone Pic, kinda looks like the ordenary dayz.......

    It "kinda" looks the same because it's the same area. The difference in lighting is subtle but a great improvement. I'm not really sure what else you were expecting? Uber-bloom like every other game out there maybe.
  6. Fraggle (DayZ)

    DayZ Devblog 25 Jan 2013

    Are you reading the same thing as I am? I think not. Try again.
  7. Fraggle (DayZ)

    DayZ Devblog 25 Jan 2013

    I hope that's a typo :/
  8. Fraggle (DayZ)

    DayZ Devblog 25 Jan 2013

    As the clouds are volumetric and the sun is constantly move across the sky I guess the lighting levels change depending on time of day and weather. I really wouldn't worry.
  9. Fraggle (DayZ)

    What if you became infected?

    I think the premise of the game is that we (surviviors) are immune to the zed virus, hence we're the last normal people left alive. Also, Rocket has said in the past he doesn't want us playing as Zeds because because people would use it to troll and it would break the immersion for other players.
  10. Fraggle (DayZ)

    DayZ Devblog 25 Jan 2013

    Best update so far. A bit of wee came out.
  11. Fraggle (DayZ)

    Devblog update: Where is the Standalone?

    I factory full of beans to whoever get's the first post on Rockets update thread on this forum.
  12. Fraggle (DayZ)

    Why always Russia

    Yes because I can't remember the last time a game or film was based in New York :/ Are you sure you've thought this through? For every game or film based in Russia I could name 500 based in mainland America, usually and now boringly, in New York.
  13. Fraggle (DayZ)

    Devblog update: Where is the Standalone?

    I too am fully torqued for the next update.
  14. Fraggle (DayZ)

    Devblog update: Where is the Standalone?

    And that's why the search function is your friend. There is plenty of official information on these forums that may put your mind at rest. If not, I guess you'll just have to wait and see.
  15. Fraggle (DayZ)

    Devblog update: Where is the Standalone?

    I hereby name the current phase "doughnut" build. Sergey, you can have that one for free.
  16. Fraggle (DayZ)

    Devblog update: Where is the Standalone?

    Don't get hung up on terminology. Neither of those terms in a traditional sense (alpha/beta) really describe the stage we're at now due to the unorthadox nature of the way DayZ has been developed so far. Because of this intitialy it was going to be called "foundation build" but a week after Rocket announced that term, WarZ decided to use it too for their Steam release and due to their major f**k-up the term is now tainted. It doesn't really matter what it's called, follow the devblogs (there'll be a new one tomorrow with screenshots) and you'll know how progress is going.
  17. Fraggle (DayZ)

    How does humanity and combat EXACTLY work?

    Regarding your sig, upload the image to tinypic or Photobucket then in the sig editor paste the HTML link.
  18. The CBL isn't really maintained anymore as far as I can work out but many admins continue to use it meaning if you're added to it, it can cause you major issues. Just out of interest, any idea why you were added?
  19. Fraggle (DayZ)

    Ivan & Martin Free on bail

    You should read the official statements. They were on a public road driving in a car.
  20. Fraggle (DayZ)

    Top 10 Features to Remove

    Number 3 has already been removed if you mean Zombie spawning due to player vicinity.
  21. Fraggle (DayZ)

    Devblog update: Where is the Standalone?

    Mission accomplished!
  22. Fraggle (DayZ)

    Suggestion/Feature/Idea Poll

    Jesus, that was seriously hard. So many to choose...
  23. I think you can open the full editor and change it, if not give one of us a shout and we can do it for you.
  24. Fraggle (DayZ)

    Devblog update: Where is the Standalone?

    He's such a bloody tease. Everyone, jump on Twitter and demand those screenshots!!!!! Roll out!!!
  25. Fraggle (DayZ)

    What do new players prefer?

    I think we'll have to agree to disagree ;)
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