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DayZTaviana US 1211 | Private | Free Whitelist (v1.7.5.1/101480)
HacksawJack replied to badbadrobot's topic in Mod Servers & Private Hives
now updated to Taviana map 2.0 -
DayZTaviana US 1211 | Private | Free Whitelist (v1.7.5.1/101480)
HacksawJack replied to badbadrobot's topic in Mod Servers & Private Hives
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DayZTaviana US 1211 | Private | Free Whitelist (v1.7.5.1/101480)
HacksawJack replied to badbadrobot's topic in Mod Servers & Private Hives
Couldn't ask for a better community of admins and players, mutual respect and competitive playing all around. I highly recommend this server to players or clans looking for a place to call home. -
DayZChernarus US 1211 | Private | Free Whitelist (v1.7.5.1/101480)
HacksawJack replied to badbadrobot's topic in Mod Servers & Private Hives
The server is completely updated and running strong. Be sure you can get in on the amazing community of gamers and players. Action is to be had. www.gsngaming.com for details. Dont let the 1 Dollar donation scare you. It is used for verification purposes only and helps keeps the server hacker free. -
Dedicated Admins and Up 24 hours a day, 15 min backup and 110+ whielisted so far. Average about 30 people now a night. http://dayzmod.com/forum/index.php?/topic/96456-private-hive-whitelist-15-minute-backups-20-admins-no-side-chat-70-vehicles-nfo-chicago-pure-dayz-experience/ We love to get squads in, very competitive play.
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DayZChernarus US 1211 | Private | Free Whitelist (v1.7.5.1/101480)
HacksawJack replied to badbadrobot's topic in Mod Servers & Private Hives
Great Helicopter fight last night, never would have guessed Id see some awesome teamwork. -
DayZChernarus US 1211 | Private | Free Whitelist (v1.7.5.1/101480)
HacksawJack replied to badbadrobot's topic in Mod Servers & Private Hives
100+ whitelisters as of october 20th. PLenty of room for more, get in now. -
DayZChernarus US 1211 | Private | Free Whitelist (v1.7.5.1/101480)
HacksawJack replied to badbadrobot's topic in Mod Servers & Private Hives
85 Whitelisted Currently, the fun never stops -
DayZChernarus US 1211 | Private | Free Whitelist (v1.7.5.1/101480)
HacksawJack replied to badbadrobot's topic in Mod Servers & Private Hives
Awesome large scale shoot out last night with the Ural and helos -
DayZChernarus US 1211 | Private | Free Whitelist (v1.7.5.1/101480)
HacksawJack replied to badbadrobot's topic in Mod Servers & Private Hives
Great squad play tonight guys, Northwest airfield was a game of hide and seek -
I have sen the Black SUV spawn publicly
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DayZChernarus US 1211 | Private | Free Whitelist (v1.7.5.1/101480)
HacksawJack replied to badbadrobot's topic in Mod Servers & Private Hives
I have been enjoying this private hive since it went live. I spent alot of time on there public server, good group of guys. I encourage anyone who is looking for a safe place to play should definitely consider this one. -
Our server has spawned ZERO VEHICLES IN 3 WEEKS!
HacksawJack replied to badbadrobot's topic in Mod Servers & Private Hives
When the server first started 2 1/2 months ago we had plenty of vehicles. Now, nothing. From what I have been reading this morning it seems the only solution seems to be to request a new instance ID from BIS, which resets everything. -
www.gsngaming.com US 1211 We have a TS server as well.
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Demystification of the DayZ loot spawn system [SPOILER]
HacksawJack replied to insitv's topic in DayZ Mod General Discussion
Any chance you can figure which range Animals will spawn and how it relates to other players?