Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

☣BioHaze☣

Members
  • Content Count

    4907
  • Joined

  • Last visited

Everything posted by ☣BioHaze☣

  1. i think the "military location excuse" for KoS is idiotic but then again I think KoS is about as creative as playing say, CoD.... that being said, he was probably a newer player.
  2. ☣BioHaze☣

    Why does everyone kill me?!

    In the future, there may be significant consequences to make people think twice about killing arbitrarily. Just adding more zombies will change the dynamic significantly.
  3. It's really easy to avoid KoS in most cases. My last 2 encounters on experimental I consider neutral as I was able to run away and survive. The last guy I saw sounded honestly friendly but I have little interest in playing with randoms at this time and will likely have my roommate to play with in coming updates. I do believe this game will eventually be balanced in such a way that KoS will be seen as less beneficial than it is now.
  4. ☣BioHaze☣

    Why does everyone kill me?!

    look at the response from the people who defend KoS. Mostly low brow, inarticulate, and unimaginative excuses for knowing no other way to play.
  5. ☣BioHaze☣

    decapitation system

    I searched the top level of the forum and found a lot regarding this subject. http://forums.dayzgame.com/index.php?/topic/184811-proper-evisceration-decapitation-would-be-nice/?hl=decapitation I'm for more gore personally but a less cluttered forum would be nice as well.
  6. I'm not for KoS in any way but it is a legit part of the game. That's part of their role play experience, that they needed to repel or destroy attackers to continue surviving peacefully.
  7. ☣BioHaze☣

    decapitation system

    Hi! Welcome to DayZ forum! I see you have made 3 (*Edit: looks like 4 actually) threads regarding subjects that have already been discussed and have multiple threads over the past 2 years since DayZ's inception. Please use the search function and contribute ideas to existing threads already in place. Only when you are certain your subject/suggestion is brand new should you then consider starting a new thread. Thanks!
  8. ☣BioHaze☣

    Status Report - Week of 08 Sept 14

    So much yes please, moar please!
  9. ☣BioHaze☣

    The 'war on snipers'

    What "level"? There is no experience points in DayZ. What were you laughing at? You didn't even reference the points I made. I think the appropriate response to my post if it does not apply to you is, "I wouldn't care how long it took me to gear up, I would still want to play a murdering sniper because I would enjoy the effort of finding my gear as well and do not require instant gratification to enjoy something." Instead, you made yourself sound like a griefer. Good luck with that!
  10. This post? http://forums.dayzgame.com/index.php?/topic/210550-twitter-eugen-update-is-ready-have-fun/ ...is regarding Experimental.
  11. ☣BioHaze☣

    The 'war on snipers'

    I;ve read just the first page so, I'm going to be really glib here and point out the obvious.... DOESN"T EVERY OTHER F*ING GAME THAT EVEN RESEMBLES AN FPS JUST GLOM ONTO THE SNIPER COMMUNITY TO BE POPULAR?? PVP is a great and exhilarating part of DayZ but it's only a PART of the experience. Sorry not sorry but your COD/Halo/BF monies will work really well to build my MMO Survival Horror game.... BECAUSE THAT"S WHAT DAYZ WILL BE WHEN FINISHED. Eventually, if you want to play some form of murdering sniper, you might need more hours of merely getting healthy and finding appropriate gear than you have patience for and you will invariably find a game where you spawn with a long range weapon or it's easy to acquire one upon spawning and you and a bunch of single minded folks can chase each other around in a marksmanship equivalent of grab-ass. Cliff note version: There are 100 games out now, 100% complete that will be 100x better for sniping, and have much better competition (meaning you will actually need skill to snipe when everyone else is sniping and counter sniping only as well).
  12. ☣BioHaze☣

    Just committed pre-wipe suicide in Berezino

    I'm more proud of characters I kept alive for a month+ in the mod. DayZ isnt really eh, DayZ yet (to me).
  13. ☣BioHaze☣

    A couple new things from this weeks Status Report

    A dimebag is 10 dollars worth of weed or
  14. ☣BioHaze☣

    Status Report - Week of 01 September 14

    Thanks for the update! Thank for hard work and delicious pie (charts).
  15. ☣BioHaze☣

    Anti tank rifles

    I didn't imply changing just long range rifles as much as tweaking them at ALL ranges for authenticity. Honestly, I'm not even sure how your comment relates to what I said....
  16. ☣BioHaze☣

    Anti tank rifles

    This rifle is beautiful in it's simple function driven form and a solid suggestion based on region it would seem. IED's/Sticky bombs are fine for anti-tank. Any kind of light/medium explosive, even Molotov cocktails should hinder/destroy most vehicles unless they are armored. To me, sniping is as fun vs Zeds as players, and I don't really care for your gear, so you might imagine that I'm somewhat ambivalent towards modern long range sniper rifles in DayZ. That being said, there probably should be a modern long range rifle in DayZ but I also believe that long range sniping should be made extremely difficult given all factors involved (weapon condition, wind, bullet drop, and even temperature/humidity can likely effect how a projectile travels).
  17. ☣BioHaze☣

    Boats?

    Boats were in the Mod. Boats will be in the SA. Please search more thoroughly for OLD topics before you make a new one.
  18. ☣BioHaze☣

    An Easy Way to Explain Alpha - my favorite topic

    I love my cast iron pan. I could live out of it with a 2 prong fork and a steak knife. Also this, and I liked your analogy.
  19. ☣BioHaze☣

    Well I've officially teamed up with a weed smoker.

    Some people can handle their substances better than others in general. THC is like everything else, very dependent on the user. Amazingly (to me), I have made friends who I share some of my hobbies with who for YEARS had no idea I enjoy the herb until I told them. Anyway, DayZ is the perfect game for the chronically paranoid IMO. :P
  20. ☣BioHaze☣

    Not how I wanted to go out before the wipe...

    I didn't take it as bashing but I wanted to make a point. Every single public online game I've played has had hackers. Usually I've found, the larger the amount of players per server and in the game in general, the greater the chances for wide spread hacking. Edit: Oh, and these are games long long past "complete" as well. Security patches never end.
  21. ☣BioHaze☣

    Not how I wanted to go out before the wipe...

    Fixed. Also, could have been lag as stated. If so, worst possible time for it.... condolences. :(
  22. ☣BioHaze☣

    September Rant Topic.

    The irony here is that many people complaining that DayZ isn't finished yet are likely the same people who won't like DayZ when it is finished. We are not aware of every technical and non-technical problem the SA encounters and I would not pretend to know what kind of pressure and workload Rocket has dealt with since the viral success of the mod. I have my own fears and misgivings about the direction and progression of the SA but I also have faith that BI understands Rockets vision and will in a reasonable amount of time produce a game that holds to a high standard of quality conceptually and technically.
  23. ☣BioHaze☣

    Poll about Hackers

    In the Mod and SA it is never a good idea to join an unoccupied server. As a lone wolf I prefer servers that have between 2-8 people maximum and I rarely have encountered hacking in the Mod or SA (honestly). The Mod also had weird whitehat scripters who were sometimes lonely and desperate for friends so they would offer you hacked gear and vehicles.
  24. ☣BioHaze☣

    September Rant Topic.

    Wait! They released DayZ standalone and I'm still playing the Alpha version!! Quick, someone tell me where I can get the finished version of DayZ!!! What's that you say....there are many examples of great games taking 5+ years to develop? The only one butthurt here is the OP who is obviously one of the massively self entitled idiots the few half attentive people on thios planet have to put up with. Go back to sleep baby boy.
  25. ☣BioHaze☣

    Hardcore and situational awareness

    ^^^I'm a long distance cyclist and can tell you that blurred and even tunnel vision can occur during prolonged cardio. (This is illustrated well in the movie, The Flying Scotsman) As far as situational awareness is concerned I feel most players have little interest in patient forms of stealth, which include scouting parameters and taking longer routes to enter towns in hopes of going undetected. Personally, I try to play with the feeling of eyes on me at all times and I also have a very keen eye for movement, patterns, shapes, and silhouettes. I often wonder if I do enough to watch my surroundings and wonder how many benevolent souls have seen my geared but non-aggressive character, and let me live. I don't PK at all. I have avoided FPS games since the 90's and was tired of the genre not long after Golden Eye came out. I honestly enjoy the search and explore aspect of DayZ and play on mostly low pop servers in stable play. Most FPS games would not have enough options in place to make my style of play even possible. The only way I have managed to survive for long periods of time in this fashion is by seeing YOU first. And when I tell you I've had countless players (with better gear than I at the time) in my scope and let them pass, I'm not lying.
×