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☣BioHaze☣

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Everything posted by ☣BioHaze☣

  1. ☣BioHaze☣

    Exp Update 0.61.137741

    You should not be concerning yourself with staying "competitive" in Experimental branch. A: Persistence is WIPED with every patch even when characters are not. B: The servers with persistence on rarely go 3+ days before being wiped. C: The people I know who are filling those tents are spending countless hours filling them in futility (in regards to persistence) if only to make more in depth logs regarding the CLE and storage for the devs. *See also testing. They are not people who are sniping you on the coast. *For the most part. D: If you store your best gear and ammo on your character before every wipe, you will keep that stuff you held on to and this leaves all of the loot to respawn throughout the map. If you are getting killed by heavily geared characters they are not likely the same people filling tents in Experimental. People are still server hopping to PvP and grief on the coast. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ I thought we might get a patch today.... oh well.
  2. ☣BioHaze☣

    Stable Branch 0.61.137680

    Why don't you step back and try to be realistic and pragmatic about your feelings around a GAME. NO YOU DON'T. You do not understand how this game is being made, AT ALL. The only wrong hands that have touched DayZ are yours and the people like you. Sorry, not sorry.
  3. ☣BioHaze☣

    Stable Branch 0.61.137680

    Please quit playing DayZ. You obviously do not understand how this game is being made and are a pointless rage filled whiner. Thank you.
  4. ☣BioHaze☣

    Just saw Rocket again.

  5. ☣BioHaze☣

    Exp Update 0.61.137680

    Yes, for quite a while now the infected will shift aggro to different players rather than become fixated on just one player. Sometimes it happens so much that it makes melee versus infected with a friend more difficult when the infected keeps going back and forth. In my 2nd play session today I was able to hear wolves three times but lost them. The first time I heard howling I was in a town and ducked into a building. My friends arrived shortly and went looking for them but were too late. Next was when I was tracking a herd of cows. I was in the wilderness heading back to our camp with no buildings around. When I heard the wolves I bolted which spooked the cows. I then ran for a minute down a large slope and found a caravan to shutter myself into. I was not pursued by wolves to this point and thought they may have started to attack the cows. When I continued towards camp over the same area I once again heard barking and gave that hill a wide birth, avoiding wolf aggro all together for the last time and logging out for the night. starvingart randomly encountered @sanguine00 who joined us on @The Riddler (DayZ)'s open public TS3, welcome to the jungle. Nice to finally meet you, man!
  6. ☣BioHaze☣

    Status Report - 7 February 2017

    Thanks devs/all! Hicks really nailed his section, good stuff, well put. I can't imagine having new environmental elements.... We fell in love with Chernarus in the mod, then again when the Standalone released, once more with the Enfusion renderer, and now she gets a massive modern make over. If only every girlfriend got this much sexier over time; wow! :D
  7. ☣BioHaze☣

    Exp Update 0.61.137680

    After a nice break from DayZ, playing other games, watching the builds roll out, I played a brief session that was not without some fun. After meeting Thurman and IMT briefly, and I was having a nice conversation with Serelaw in TS when I found myself at a wilderness camp with wolves nearby. Strangely, at first I only had a lone wolf upon me and made quick work of him with a shotgun blast to the face. As I was chopping wood and prepping the stove in the lodge for dog meat stew I heard the rest of the pack drawing near. It was one of those situations where the wolves were either fighting infected or somehow couldn't track me properly in the lodge and though I could hear them woofing and such I could not see them for quite some time. Finally I decided to move up to one of the small cabin where I thought I heard them most often and just over the rise I saw some low movement which I tracked and then fired upon hoping that I could draw aggro of the infected which would then draw the wolves. Et voila, success! Killing 2 made a 3rd run off and after skinning I went back the lodge for a feast, after which I logged off. 2 bugs seen while cooking which I believe have been mentioned before: ^Texture of meat not updated to cooked after time elapsed. Moving the meat to hands space fixed the texture on all. ^Cooking pot in hands ghost duped in fireplace after dragging to hands space. *Was a ghost dupe and did not actually make a double of the item.
  8. ☣BioHaze☣

    Exp Update 0.61.137680

    Unfortunately, the optimizations you hope to see really won't stick or take place for a long time to come. From what I can tell in regards to Alpha testing, they get client/server performance to a particular level that they deem worth testing on a large scale and then release. Spending too much time to try to optimize frame rates to AAA levels for every iteration would certainly slow down this long and intensive dev process even more. On Experimental branch you should always be prepared for "worse than stable" performance as a rule. No matter what branch you are on in this Alpha do remember that you are primarily there to test and the game you are trying to play will drastically change often with some of the biggest changes still to come in the near future. In Beta you will see game mechanics balancing and the most productive/important optimization passes. Patience and perspective can help us keep the faith while testing this borked beauty@!
  9. ☣BioHaze☣

    Reporting in for an update!

    DayZ is so far from complete that your current experience should be no indication of future experiences. This includes server populations and player dispersal. If/when you take a break from DayZ and lose track of the flow of players based on map changes and new map features and loot spawns you may find yourself alone more often. These 2 things will always be true tho.... 1. If you're looking for rinse and repeat PvP (see also CoD), high pop 3PP servers have the most. 2. For your best chances at an interaction other than a firefight a low pop 1PP server on a private hive is best. I still play on public 1PP and try to talk first before firing but it is a risky practice, keeping immersion. *You will not hear a V3S or any vehicle in stable as they are currently only being tested in the Experimental branch.
  10. ☣BioHaze☣

    Stable Branch 0.61.137517

    So much this. Thank you. Dear new members, Some of us have been following this project from day 1 and would appreciate if you learned moar/lurked moar before you flame or otherwise make false statements about a project you know very very little about (based on your posts). Thank you, The Saltiest Pretzel aka Bio
  11. ☣BioHaze☣

    Exp Update 0.61.137302

    Also, when I spawned in I was wearing blue canvas pants and a white t-shirt instead of the green t-shirt and black jeans I usually spawn in wearing. One good thing, it can all be torn into rags.... ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Spawned into a downpour outside of Solnichniy. I quickly came upon a sedan and drove to Kamishovo where I was forced to pick apples and light fires to keep from hypothermic/starving. Once I was stable I tried to start North but ended up crashing the sedan, totally wrecking it just as I tried to leave. I then made my way to Elektro and thought I might try my luck there. I still had to light a fire once in the process but I made it across town safely. Loot was a little scarce but I was able to get a shotgun and some rounds and eventually a yellow fire fighters jacket to ward off the elements. I then made my way to Novy Sobor, looted the police station quickly and continued North. By the time I reached the northern debug near Stary Yar emu had a run in with a KoShole wearing a pink payday mask in Lopatino and died trying to talk. I tried to track his assailant as I was not far from Lopatino and made a large circle around the town peaking in from a distance and eventually wen to the spot where emu died and found his corpse was gone. Then there was a herd of cows... and the server crashed. I never saw a sign of the guy who shot him so I turned north once more to try to find Tisy base. By this time emu had found a truck and made a quick run up to the base and was able to meet up so we could loot as a pair. *Fun fact, emu's drink 9-18 liters a day! I got a Coyote backpack, and we found an M4 and an SVD! All in all, a pretty good haul. :)
  12. ☣BioHaze☣

    Exp Update 0.61.137302

    I found something that may be of interest. While cutting branches from trees and then splitting them into thirds with the stone knife I was getting a bug which froze my hands slot into what was labelled a skinning action. Cut branch with stone knife so it falls to your side (not to shoulder slot). Cut into thirds with same stone knife. All actions will seem complete as you now have sticks in thirds but if you look back to the tree you will no longer get the standard options and will instead get the, "cancel current action" option. When you choose cancel you get the dialogue, "I've stopped skinning".
  13. ☣BioHaze☣

    Status Report - 24 January 2017

    Thanks devs/all! Another great report! There has been a lot of talk about vehicle synch but overall traction simulation, torque, and the transitions between gears could use A LOT of love.
  14. ☣BioHaze☣

    Exp Update 0.61.137302

  15. ☣BioHaze☣

    Exp Update 0.61.137302

    Amazing patch notes Baty and thanks to the QA guys for working with you to provide such indepth ideas regarding repro steps! I should be able to join in the borkings tomorrow! *Maybe a little later though too....
  16. ☣BioHaze☣

    Exp Update 0.61.137116

    There's been a lot of SteamDB activity.... I was just wondering the same thing.
  17. ☣BioHaze☣

    Exp Update 0.61.137116

    Welcome back! I am not going to be back on for a another few days but these jokers here play on @The Riddler (DayZ)'s TS. Search public servers under "jungle" and you should see "welcome to the jungle dayz"..... We often test the latest experimental bits and get into shenanigans there. If you continue to roam the North randomly and do say hi to one of us, they will likely not shoot at you or run away.
  18. ☣BioHaze☣

    Exp Update 0.61.137116

    I did laundry, cleaned my apartment, and baked 2 loaves of coconut banana bread today, and it's all your fault!!! Moar patchex pleeeeez!
  19. ☣BioHaze☣

    Exp Update 0.61.137116

    Yeah, I was hoping that at some point during all this that contact would be made on some level other than just trading gunfire.... *IMT
  20. ☣BioHaze☣

    Exp Update 0.61.137116

    Don't start shit if you can't finish shit.... Well done guys. Though Dickle is a KoS douche he gets points for tenacity I guess.
  21. ☣BioHaze☣

    Stable Branch 0.61.137076

    And while you're at it... where's the CannaBliss and Shrzoooooms. 8O~~~~
  22. ☣BioHaze☣

    Stable Branch 0.61.137076

    Reunited with my original apocalypse buddy, @ColdAtrophy. We started a camp on a quiet 1PP server and had a nice variety of experiences.... While at Tisy we tracked some wolves, Cold killed most of them from a crows nest and then I came in and was able to pick off the straggler circling the post. We split up while looting the large ramps in Tisy and an unlucky server hopper (Chris) spawned right in front of Cold and was met with a shotgun blast. We discussed letting him live but upon searching his gear it became apparent he was obviously hopping and was dispatched accordingly! Better luck with your exploiting bullshit next time Chris! Back at camp Cold got mauled by an infected and was trying to lay low so I went to a nearby town to look for a hoe to farm with (not wanting to wear down my ice axe). I scoured the sheds along a depression on one side of town and as I approached a house I realized someone had run inside this same house ahead of me and was panting inside catching his breath. Before I could speak the player calls out and declares his neutral intentions exiting the house with hands up. He said his name was Greyfox and he offered food or supplies which I turned down but I thanked him for not KoS and let him know I was fine. I told him I had a friend and a camp nearby in hopes that he would not be spooked if he came across either. He said that he never shoots on sight and before we could speak more Cold came down the road and I think scared him off. After that rattled my nerves I decided to use my ice axe to farm a small plot. We then set out for some water and in the process found a large pack of cows which we dispatched and processed. Now massively laden with meat we went back to our tents to find our pumpkins were ripe for the plucking. Soon after stashing some things and stuffing my character with pumpkin slices I logged out for the night. I had no crashes but played on 32 bit the entire time.
  23. ☣BioHaze☣

    Exp Update 0.61.137116

    Nice shot! And "turn about", is certainly fair play. ....thanks!
  24. ☣BioHaze☣

    Stable Branch 0.61.137076

    It's obvious you have unrealistic and ignorant ideas about how DayZ has progressed. I love how someone like you can come on here and shit on this process yet contribute next to nothing but a bunch of salt and ignorant crap and declare it pointless to engage the community. If you think DayZ is so fucked JUST HAVE A LITTLE FIT AND LEAVE IN EVERY WAY. So, thanks for nothing, see you in 6 months?
  25. ☣BioHaze☣

    Exp Update 0.61.137116

    Worst, road head, ever. ~ Thurman After Thurman buzzed PongoZ we met up and began our search for bigger and better vehicles. We found a sedan on the south coast highway and Thurman showed of his hydraulics kit in the V3S and eventually met up with Brooks. Outside Elektro his truck drew an impressive conga line of infected. After he parked I got out and drew the aggro of the small horde lobbing a grenade for fun and profit! The blast radius of the grenade was quite large and myself as well as Brooks who was even further away had the grenade as "last damage". It was a fun 3+ hour session with a few memory leak crashes but mostly stable.
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