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Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

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Your DayZ Team

☣BioHaze☣

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Everything posted by ☣BioHaze☣

  1. ☣BioHaze☣

    Dayzee Needs Pee

    Just play Indigo Prophecy.
  2. ☣BioHaze☣

    [Game Mode] All players spawn infected

    I've not messed with other survival games, and haven't built anything more elaborate than a large tent camp in either the mod or SA. Building and maintaining a full on structure will be novel to me at least. Being able to retrieve and build things from a contaminated zone will also be an advanced activity requiring protective gear and a biohazard shower.
  3. ☣BioHaze☣

    [Game Mode] All players spawn infected

    Yes, I want to see stages of effects for sure. The shaking is an ok start but I would like to see increased possible failure rate when crafting or performing more complex actions, and tunnel vision and blacking in and out before totally passing out etc. The endgame should be what you make of it in an open world sand box context. I think simply building and maintaining a base and vehicles while warding off people, infected, and predators will be common end game type activities. When people talk about end game loot etc, I tend to roll my eyes a bit because for some people that's an ushunka hat and a fish trap. Though I doubt I will play many of the mod's of the SA I am fascinated and very excited to see what comes out of the modding community.
  4. ☣BioHaze☣

    [Game Mode] All players spawn infected

    *oops, no dbl post :P
  5. ☣BioHaze☣

    [Game Mode] All players spawn infected

    For me, you hurt this presentation by stating that spawning in harsh conditions is a bad thing. You are purposefully spawned in hungry and near thirsty in DayZ. DayZ has accelerated time, no? I would like you to go outside in a t-shirt and jeans in the Northeastern winter for a full hour and see how you feel, then I'll have you run around until you are soaked through with sweat and make you cool off again..... guess who has hypothermia!? Oh yeah, you'll also burn more calories and water by shivering and the bodies natural reactions to being cold. If we spawned in Energized, Hydrated, and Healthy, we would have a lot of time to do many things before worrying about warmth, food, or hydration. Why not do away with the mechanics that made DayZ different from ARMA altogether? Rocket added the survival mechanics first and realized it wasn't enough to keep the game engaging and the infected were more of an after thought. The rest sounds like a mod someone will make, or you'll make, not a 1.0 game mode. But hey, we have payday masks, so who knows!
  6. ☣BioHaze☣

    I keep spawning in as a zombie

    My friends aren't in the game currently and I'm not playing for a little while still but I will put the word out. If you post your server info here someone else might try to find you. Also, you can try to post a ticket to have your character respawned similar to how they fix people when stuck in a building. I so badly want a random guy to find you there. "Hey, hey buddy!! Over here! Behind the wall!!! Don't freak out or anything but.... I'm a zombie. I know it sounds crazy but try to hear me out...." Good luck.
  7. ☣BioHaze☣

    I keep spawning in as a zombie

    I see, so maybe if a player were to walk by you would aggro and watch as you chased a player and possibly get killed. My character isn't that close to NWA or I might try to aggro you. I will see if any of my friends are on, they might want to try to "meet" you. We love the worst bugs and glitches! :D
  8. ☣BioHaze☣

    damage done by wolves

    Flares and torches should be able to keep them at bay. People are getting one shot killed by wolves but I think this greatly depends on gear/helmet. Also, agree that wolves should target lone players more than groups. Maybe a pack of 5 will track a solo player and a pack of 10 might attack 2 people....
  9. ☣BioHaze☣

    I keep spawning in as a zombie

    lol wut? That's fantastic if real. I'm legitimately jealous. You must go and try to find a player to attack or get killed by. Please post video. Try all the things.
  10. ☣BioHaze☣

    The Good Old Forum's Camp - The Tent City

  11. ☣BioHaze☣

    Make the NE Airstrip millitary again.

    I liked when the airstrip had at least a smattering of weapons inside the large building but I would not want it to be a full mil base again. I have a good feeling this area will undergo a lot of changes in the future.
  12. ☣BioHaze☣

    Status Report 22 Nov 2016

    Thanks, devs/all! .61 is the first time I feel the same consistent tension that I felt in the mod and it's a magical relief. These wolves seem to be working well so far; I'm impressed! I'm liking what I'm seeing with loot distribution for this patch too. All in all .61 is a big step forward and I feel it's the beginning of a new era for the SA. Your faithful lab rat, Bio
  13. ☣BioHaze☣

    Forum Functionality Fix

    This is a forum and needs to facilitate text, pictures, and video. I would love to have the old theme back but I'm happy as long as I can contribute to the games development. We have a mature and intelligent group that contribute regularly to the build threads and we've done excellent work to further DayZ Alpha, all the time keeping the trolls and lesser informed flamers at bay.
  14. ☣BioHaze☣

    [REVIEW] Dynamic Spawning of Infected

    This is the most important point. We are seeing a very bare bones Alpha version of a mechanic here. There will be something in place that will stagger the respawn of infected as well, but we have not seen this in play yet. I would like to see the game take into account our sight distance whether aided or otherwise and have something in place to make sure we see infected where they will be when we arrive regardless of other players prior presence.
  15. ☣BioHaze☣

    [REVIEW] New Server Browser

    Correct. Double click would be nice, I fully agree with you here.
  16. ☣BioHaze☣

    What Makes PVP Fun?

  17. ☣BioHaze☣

    Weapon Slings/Straps

    Only 255 times prior. https://forums.dayz.com/search/?type=all&q=gun+slings
  18. ☣BioHaze☣

    Public apology to the development team and Brian

    The amount of ignorant shit I have seen on this forum in 4 1/2 years is astounding. Myself and a tiny group of informed people have maintained a semblance of consistent engagement with the project and it has not been easy retaining ones sanity when every other day there is somebody who comes along and smears another layer of shit talk over the relevant parts of the forum. Here.
  19. ☣BioHaze☣

    Status Report - 08 Nov 2016

    Sweet! Great report and great Q&A videos. Here's my 2 favorite sunrise pics from .60
  20. ☣BioHaze☣

    1st person perspective only (Message to devs)

    (I have been inflammatory on this subject in the past but I will use the most neutral language possible that I can to present the facts as I know them regarding DayZ as someone who has been informed of the development path from day 1 and has rarely missed a release, status report, or nearly any mainstream official content.) Fact 1: 3PP was put into ARMA2 labelled as EASY MODE, and as I understand it was only in the mod because it was a leftover from ARMA 2. Fact 2: 3PP will never leave. Fact 3: Most of the major devs on DayZ who are vocal in social media have urged the player base time and time again to try the immersion of 1PP because it is far superior and helps bring the game closer to a survival game in ambiance. Fact 4: ALL OF YOUR DISCUSSION ABOUT HOW TO PVP IS ALMOST A COMPLETE WASTE. NEW PLAYER CONTROLLER, STAMINA, WEIGHT, CONTAMINATED ZONES, INFECTED EVERYWHERE? The game, on a wholesale level, is going to change DRASTICALLY. 99% of players are not really prepared for this mentally, or otherwise.
  21. ☣BioHaze☣

    let me take the weapon from an unconscious player

    ^This. You may benefit from reading the past status reports you may have missed or looking to the trello page for information about what the future changes to the game entail. How you have DayZ'd all this time is going to change, SOON!@(™)
  22. ☣BioHaze☣

    Headshot

    This. Internalize this. Restart conversation.
  23. Thanks for part 1, Fido and gang! Some decent questions there but I'm glad you plan to do more Q&A as I too hoped for more information/a longer video... THOSE PEOPLE AT THOSE DESKS ARE MY HEROS! =0
  24. ☣BioHaze☣

    Impossible To Have Fun Anymore

    So much of this. Just because the feature poor alpha was capable of being played in a way you found fun does not mean the Beta>Complete versions will be anything you will enjoy later. It's like any bad relationship with a poor foundation. At some point the versions of reality clash, and both parties find themselves parting ways due to irreconcilable differences. That said, modding will make all the instant gratification versions the "kids" want (sorry not sorry).
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