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Everything posted by jubeidok
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If you haven't figured it out yet, the condition of your gear affects your temperature. Holes in clothes don't do much to keep you warm. Those dirty, muddy, badly damaged jungle boots, leave 'em. Ruined clothes may still have those valuable slots to hold gear in, but to the weather it's like they're not even there. I also think that, with some of you, you start to panic when you see the messages. The messages are constant because your temp is always in a flux, but it takes a lot more to get the warming up message than the cooling down so people will tend to always see that they're cooling down and start to freak out. Don't. =)
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I'd love to see it get back to where the average life span is about 20-30 minutes, was so much fun and intense back then. :)And to stay on topic....sway
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Why were you pissed? You hit your targets, they went down. Reason enough to be proud of your marksmanship. Do you only gain pleasure from your kills if you can believe that someone elsewhere in the world is raging over the fact that you killed them? It's not like there's a leaderboard or anything and doubt you were head out to the middle of an airfield to loot the bodies so why be pissed? You didn't miss out on anything.
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No, I think the real issue in this thread is that everyone is making assumptions about everyone else in the thread. Then people get combative, talk in circles and we get nowhere. Also, that's a pretty tall horse your on there. Maybe it's time to come down.
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Just wanted to confirm the magic of the splint. I had thought the bug these guys were talking about was when you will get the red msg for a limb that is broken but you can still walk(in the case of a leg) and/or the bug where you player is always grunting like he's hurt, but you health is displayed as bright green. Well, there is a state that your player can be in where all will seem the norm and your health is displayed as healthy and bright green, but under the hood you are in pretty bad shape. The magical splint fixes all this, allowing you to effectively snipe/scan an area with a very reasonable amount of sway. So when in doubt and on the way to a kill or two, use a splint.
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So you willingly waste your own time sort of playing this game to get yourself to a point where more traditional shooters allow you start? I find that funny.
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Did you seriously just try to compare iron sighted SKS sway to LRS Mosin sway?
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Advocates for over exaggerated sway used to get sniped from long distances. LOL, I kid. I'm sure eventually we'll see another change in this area as it does seem somewhat bugged that hold breath only steadies your crosshair for 0.5 seconds. Also, the jittery scope we had a while back was more authentic than the figure 8 system we have now, just feels ridiculous. Come on guys, our camera even sways when we're holding an axe. It's like we're feeling light headed and are close to passing out. Also...LOL at advocates for realistic sway that also back the magical properties of two sticks and a rag.
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If you really want to know why people play the game as you say, an Ego-Shooter, there's a 113 page thread that pretty much explains it. Every time someone comes here in whines about this shit, you just throw more fuel on the fire. Play the game to have fun and take enjoyment out of each new life you are forced to start and you'll be shitting with ease in no time.
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Experimental Branch: 0.49 Discussion
jubeidok replied to haknslash's topic in PC Experimental Updates
Is it just me or is it still impossible to have a session go longer than 20-30mins? -
For those of you that have lost faith in DayZ...
jubeidok replied to pabloottawa's topic in General Discussion
Just to put things in perspective...The last project I was on had seen more iteration in the course of a month than this game has seen in 7-8. Anyone who really wants DayZ to succeed should be worried, have lost at least a lil faith. If you've spent any time in game development you would see that this team is being poorly managed. Didn't someone recently say that it takes 2-3 months of work to make a single unique structure? That's ludicrous! If that were the case on my last project, it would have never released. I just think there comes a point when you have to stop being a fanboy, with the wool over your eyes. It is OK to support something, play it regularly and still have legitimate concerns about the product. For some that seems impossible and if you voice any of those concerns your intelligence is put in question along with being berated by the 'alpha' statement. Early access or not, the product represents the company so shaky development practices will definitely lead to investors losing faith. It's only natural and you shouldn't feel ashamed to admit it. -
Experimental Branch: 0.49 Discussion
jubeidok replied to haknslash's topic in PC Experimental Updates
They just keep making themselves look better and better. This has been a week I'm sure they will be trying to erase from memory. -
Experimental Branch: 0.49 Discussion
jubeidok replied to haknslash's topic in PC Experimental Updates
If ur up and seriously not crashing, maybe it's a video setting. At first I thought maybe because I didn't verify the game cache because when I did I had to re-dl a file, but after that I crashed sitting on the main menu. I have everything maxed, so it would be interesting to know what you may have turned off as you seem to be the only one not crashing. =) -
Experimental Branch: 0.49 Discussion
jubeidok replied to haknslash's topic in PC Experimental Updates
Crashed to desktop sitting on the main menu. Pretty sure it's going to happen to everyone =( Don't you guys just love being guinea pigs! =P -
Experimental Branch: 0.49 Discussion
jubeidok replied to haknslash's topic in PC Experimental Updates
Don't get all defensive, it wasn't an attack. This is a great place to discuss it, because if some people are crashing and others aren't, comparing specs can often get to the bottom of the issue if it's hardware related. -
Experimental Branch: 0.49 Discussion
jubeidok replied to haknslash's topic in PC Experimental Updates
System specs is always a good start. Is this universal, who's been playing without crashes? I'm still dl'ing so I'll pop back in after I've been up for a while. -
Experimental Branch: 0.49 Discussion
jubeidok replied to haknslash's topic in PC Experimental Updates
Had a feeling that was coming, ARMA III got it with it's latest update. -
Absolutely. I've always wanted to take a seat at one of the many cafes around Chernarus. Just sit there, chillin', with a gun on the table as I wait for someone to wander by. Would probably surprise quite a few of them. The main issue with this would be the different heights of benches and other stuff you might feel you should be able to sit on. If the solution was to only allow sitting on chairs, I could accept that. Also, I guess backpacks would be another issue, but the universal ARMA fix for that has always been to remove/not draw the backpack. No need to change it up I guess.
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I think you can go even further with this. Like wash your face because you have zombie blood all over it. Wash your hands because you just ate a can of the Chef with them or an orange and now they're all sticky. Don't want to be handling those weapons and ammo with sticky, dirty hands do you? I'm always amazed at the Chernarussian sewing kit technology every time I patch some clothing up. Their government really needs to release this stuff to the rest of the world, they wouldn't be such a poor country any more. This stuff is amazing, doesn't just patch holes in clothing, it restores them to factory default and removes all stains and dirt! Point being: if they ever angle those sewing kits towards authenticity, you might want to use some of that water to wash your clothes as well.
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This is one of those areas where you have to remember that this is a game and some things have to done to accommodate gameplay. Having handguns more prevalent than rifles is good for gameplay in my opinion. Draws people into closer ranges in the early stages of their lives, which then drives more player interaction. Things like crafting a bow and the crossbow would also get a boost in usability as like someone else stated, a handgun is not ideal for hunting. It's just win-win all around if handguns become more prevalent.
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Actually, there's small lengths of string everywhere, you just can't access them; like shoe laces and draw strings from hoodies.
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Experimental Branch: 0.49 Discussion
jubeidok replied to haknslash's topic in PC Experimental Updates
I have a feeling that the same thing would of happened even if you didn't eat anything or move at all and then switched servers. I definitely didn't do anything that would of made me hypothermic in the short time I was on a server. -
Experimental Branch: 0.49 Discussion
jubeidok replied to haknslash's topic in PC Experimental Updates
This is clearly the PvP only version of the game. -
Ok. Can they please either reduce armor from clothing.... Or
jubeidok replied to hothtimeblues's topic in General Discussion
My theory on what the problem is, is that all clothing is acting like Kevlar with the impact of the bullet being dispersed across the surface of the item, maybe even the entire collision box. That's why so many items get ruined from a single round. -
I got called a "fucking camper" LOL!!!