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Everything posted by jubeidok
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Are KOS kiddies cowardly and stoopid?
jubeidok replied to Rastamaus's topic in DayZ Mod General Discussion
Justification is an admission of guilt. Just play. Have fun. -
v175 beta: meat issues [solved] [old]
jubeidok replied to Dayzo's topic in DayZ Mod General Discussion
A good lone wolf will still survive. -
Been checking out a lot of Private Hives lately as the global hive servers seem to attract the most attention from hackers and the like. What I've noticed is that a large portion of this game/mod is lost on these people. Some of these servers have absolutely ridiculous starting gear. Making it obvious that they don't want to play a game where you have to search and explore to survive. You just want to spawn and then go shoot some people. The whole donate to get what ever gear you want when you spawn further proves this. Clever I guess for the ones offering it, but the idiots that pay....wow. Overall, I just don't get it. The more and more of these that turn up, the more I see the Arma game being modded back into a mod of the Arma game. Why not just go play Arma where you have access to all those things without having to cheat? If your purpose is to PVP, why not play games that are much better for that purpose? Or, now this is the kicker, play some Arma, the game you bought to play this mod that you're not really playing anyways? Insurgency is particularly cool. Now don't get it twisted, I am in no way against banditry. This mod would not be nearly as intense(or at all) without it. I just think that a bandit should have to earn the right to be a bandit just like survivors should have to earn the right to be a survivor. I am not crying cause I get killed by bandits or that people feel the need to start with a gun. My rant is one part due to the frustration of thinking I am the only one that is willing to challenge themsleves and start with nothing and two, that others are ruining their chance at the experiences this mod has to offer. Seriously, do yourselves a favor and spawn on that beach, drop everything the server is giving you...and play!
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Oh yeah, that's another one. There are practically no servers running 1st person only. As much as I like 3rd person for travelling, I can live without it, but 1person only is deffinitely a slightly different experience. I miss Chicago 10, a really solid 1st person only server.
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Hello to all you server admins out there. I'm hoping this may interest at least one you. It's pretty basic, here is what I propose... - Fill a server up before launching - Have all players spawn in the same area, I propose using the hills by the big dam up north to switch things up a little. Secondary options could be the ship north of Berizhino(like we're all survivors of the shipwreck or something) or on the shore halfway between Elekro and Cherno. - All players start with absolutely no gear - From there it's a mad dash to forge alliances, bandit or survivor, get to towns and gear up Imagine the shit show that could be? There'll be good times and bad times, but a hell of a lot of intense fun eaither way. A stretch goal for the event would be a last man standing scenario, you die, you log. I doubt too many people would be willing to sign up for that though. Either way, I think it would be really fun to try. Any takers?
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Ah, it's already been tried eh. Oh well. I guess I shouldn't be surprised though. Based on the amount of servers running 24/7 daylight and starting out with practically a full kit, I'd say the community is 90% pussy.
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Hello to all you server admins out there. I'm hoping this may interest at least one you. It's pretty basic, here is what I propose... - Fill a server up before launching - Have all players spawn in the same area, I propose using the hills by the big dam up north to switch things up a little. Secondary options could be the ship north of Berizhino(like we're all survivors of the shipwreck or something) or on the shore halfway between Elekro and Cherno. - All players start with absolutely no gear - From there it's a mad dash to forge alliances, bandit or survivor, get to towns and gear up Imagine the shit show that could be? There'll be good times and bad times, but a hell of a lot of intense fun eaither way. A stretch goal for the event would be a last man standing scenario, you die, you log. I doubt too many people would be willing to sign up for that though. Either way, I think it would be really fun to try. Any takers?
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Wow, I was almost certain I was going to get flamed for that. Good to know there are still some people out there that like to "play" games. Side Note: I tried Dayz + last night, liked it. It was nice to have to worry about the zeds again. Peeps should check that out if they haven't already.
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They finally got it right with dayz+, what do you think? (POLL)
jubeidok replied to thelonewarrior's topic in DayZ Mod General Discussion
Well, tried it out last night. Thanks for the heads up, RLW. This was the DayZ that got hooked in the first place. Had a pretty intense run up to Berizhino. Spawned on the beach with some dude spawning 10 feet in front of me. We rolled together for a bit, got split up, ran into each other again and kept goin. We were both in black n white vision, hurt badly. We nearly got to the hospitol as a pair so we could give each other a trans, he didn't make it. I burried him and moved on. I eventually made my way to a cow by the orchard, shot it. Zombies came-a-runnin while I got to guttin. No time to collect, I hid in a bush. They left me alone. Crawled my way back to the cow and got my meat. To make a longer story shorter, I got to the tents and used the fire there to cook my meat, found a scorpion, M9 and a MP5SD. The SD was a very valuable find in this mod. I went with the M9 + MP5SD combo. Anyways, I was alive and well in Kras when the server got teleported above Elek and all fell to their death. Shitty ending, but overall good fun. -
They finally got it right with dayz+, what do you think? (POLL)
jubeidok replied to thelonewarrior's topic in DayZ Mod General Discussion
Sounds wicked, gonna have to try that. -
I used to think that all my camps were mint spots, then I realized it was because we were on a build where tents were broken and would always have the same loot back when the server resets. =P Seriously though, there are some great spots out there, you just need to be creative. I once had a mission to get a tent setup in a major city/town and not have it found for at least a week. I had this tent up with a motor bike and a bike hidden for 2 weeks before the motor bike and some NVGs went missing. Mission acocmplished. Now I generally don't bother and just try to set tents up on the peers with full geart inside for some lucky rat to find.
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Another good reason to keep them seperate is that there are cheats that allow a cheater to see all the vehicle markers on the map, but there is no marker for tents.
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The only prob I have with banditry is their lack of creativity. Wait in bush for an hour, shoot unsuspecting player in back, wash and repeat. Or the cowardly bandit... You Friendly? Ya. So you're no threat to me what so ever? Ya. Pow! Right in the kisser!
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Seriously don't get why this mod generated so much hype within the masses. Everyone that plays whines like a B when they lose their gear. Like a bunch of 2 year olds...mine, mine, mine, mine, mine! Mind you, this guys rant is rather tame, but the whole "I disconnected as fast as possible, tried another server but I were still dead and lost all my gear" shit is what sets me off.
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If it doesn't work it's because you are doing something that you're not supposed to be doing.
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What is the point of this game now?
jubeidok replied to LordHussyPants's topic in DayZ Mod General Discussion
Shame on you guys for not seeing what this post was really about. He has been surviving for 119 days, OMFG that is unheard of!...is the type of response he is looking for. -
DayzChernarus - Surviving For Dayz MY new private hive server :) Need people
jubeidok replied to markey14's topic in Mod Servers & Private Hives
Can I ask what the point is to having more vehicles on the server than the max number of players? -
Proof that bags are too small
jubeidok replied to Sterling (DayZ)'s topic in DayZ Mod General Discussion
Greedy lil pigs. Oh, whaaaa, I can't carry every little single spec of dirt I find throughout my travels. Choices...you can take this or you can take that. Pick one and deal with the choice you made. You can instantly see what kind of game you want to be playing, so why are you playing this one? -
Maybe they only mean for those weak sauce servers running 'Regular'. Surely not in Vet or above.
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The People's Free City of Berezino [Safe-Zone]
jubeidok replied to puppetworx's topic in DayZ Mod General Discussion
Not a tactically sound location for a "safe" zone. The terrain all around it is raised and forested, making it easy to scout without being seen. If you really want to a make a "safe" zone you want to pick an spot like Manhattan Base(from the campaign). It's a nice plateau so players have to come right up to the ridge to get a look at what's up there. That put's them in a vulnerable situation so it's easier to defend. There is one peak you can peep the plateau from though, across the way where the castle is. It's so far out though, that I'm not even sure if player models would draw from that distance. It's situated between Kras and Berizino so the supplies are close and plentiful. Just a thought. -
Calling out all server owners that don't have proper loot spawns
jubeidok replied to Sakeoe (DayZ)'s topic in Mod Servers & Private Hives
Just be thankful that all the locations on the map can indefinitely replenish supplies. Cause if it were done my way the world would have a finite amount of loot and once it's all been found, then...well...I guess people just try to kill each other for it. Of course, for that to truely work, players would have to choose a server and stick with it on a per life basis. In the mean time, may I suggest you use a little imagination. If you happen upon a loot black hole, then why not just imagine that the area you are in has been plucked clean by other survivors. Imagination can work wonders. It must be going out of style or something. -
Give it up Trainz, he makes you look stupid every time you respond. And Cuda, you won the second he resorted to insults. Will the last word really matter?
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What would be the perfect all around gun for a lone survivor?
jubeidok replied to Man vs Wild's topic in DayZ Mod General Discussion
Mk 48 mod 0 - Will take care of; zeds, players, animals, atvs, bikes, cars, trucks, helos, boats, you name it. -
Fixed tents/vehicles? Wipe the hive
jubeidok replied to Jimmy James's topic in DayZ Mod General Discussion
Wow, you sure told them! -
Are all the 20 minute players gone?
jubeidok replied to maclawa's topic in DayZ Mod General Discussion
Why do you think you're entitled to communication from the dev team? In some development spaces even the people testing the game don't get to communicate with developement. It's a poor model, but it's out there. As for forums and all the peeps that use them to berate develpers, call them lazy and all sort of namecalling and just all round childish bullshit. Who the f in their right mind would open themselves up to that shit. There are hundreds of games out there, thousands. Find something you like and play it. If you got the skills to develope games that go do it. Want to talk about this or that or share experiences releated to the game..great. But in my opinion, no developer should ever listen to or try to design a game around any of the shit that people post in forums. The whole idea behind games being shaped by random people around the world, each with personal agendas, is absolutely preposterous and should be avoided at all costs. They make the game they want to make, we decide of we want to play it or not.