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Everything posted by jubeidok
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People are so scared of death and what it means in this game that they...
jubeidok replied to jubeidok's topic in DayZ Mod General Discussion
...will let their fear carry over into the forums where they attack any post that doesn't seem like it's kissing someone's ass about something, no they will find something to attack in those as well. If you missed my point in this thread, I think you miss the point of DayZ. -
So, basically, people don't play at night because they are too scared. It's funny how they don't realize that no matter what excuse they come up with to try and justify it, it all comes down to fear. PS. NY 2873, but you'll have to get used to playing with only 4-5 other players at night because of the pussy factor.
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So in other words, you don't get it? You don't seem to get that you were rewarded with a new gameplay experience that you yourself described as "exciting", because both parties involved decided not to KoS. You also skip right past what seems to be your real issue and the reason all your posts have a hint of anger imbedded within them, and that's that people don't praise you for murdering them. Your fear of loss extends beyond the game I'm affraid.
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Ya, but dude, this discussion is about "Kill On Sight". That never would have happened if they had a KoS mentality and vice versa. Get it?
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Ur funny, Tek. I still don't really get your argument. You say people are trying to stop you from doing what you do, but when you log in the game and see some poor bastard you can still shoot and kill them right? The guy who doesn't want to get shot is still doing what he wants to do, at least until you see him. So where in lies the problem? You seem to have a problem with not being liked. You don't honestly expect to go about a game killing people and expect to be liked for it? It wouldn't happen in real life and it isn't going to happen in a virtual one either. People just tend to get rubbed the wrong way with cold blooded killers, what can I say. Or does your aggression stem from something else? Does the real frustration come from the fact that you have hit the ceiling of your imagination, are doing what you perceive as your only option because of it and are being condmned for it. Ya, I guess that might start to get on someones nerves after a while. If this is the case, why still play then? Someone had previously stated in a post that they KoS because the zombies are not a threat. What threat is a player with their back turned to you or what threat is a player 200 meters way that has no clue you are there? Why is it someohow more valid to kill the stationary player 200 meters away at a loot pile than it is to kill a zombie that is 10 feet away and will alert a ton more zombies? Plus, isn't the lack of a real threat from zombies the exact reason why you should choose not to kill on sight all the time? Because if you really think about it, idealy you would want there to be propper consequences for stopping in the middle of the road to line up a shot on someone while zombies are chasing you from behind. Idealy the player that does that is going to get knocked the fuck out. But right now, that doesn't really happen cause the zeds are a little broken. Bottom line though, you can KoS all you want. I just don't get how it doesn't get old on you. It seems like such a shallow and repetetive experience to me.
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No one is trying to force anything. It is possible to have issues with KoS without wanting it removed or regulated. My main argument is simply that people that kill everything they see the second they see it are playing a very 1 dimensional game. They have options to create different experiences, but they won't. Because they are too afraid of losing something. They try to justify it in all sorts of different ways, it's fun, it's the real game, it's challenging, the zombies aren't a threat, but the truth behind it all is simply that they don't want to risk losing something.
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Ya, but one generates the same experience over and over, and the other opens doors for new experiences.
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Apparently, you also have no reason to learn the difference between "to" and "too".
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I hear that being used a lot as justification. My question there would be, then why not team up so you can outnumber the next poor soul you come across? And then maybe that guy will team up too. Who knows, maybe you will get rolling in a group of like 5 or 6 and come across another group of 3 or 4. Wonder what would happen in that situation? Would they end up a group of 10 or 11 or would there be fallen to mourn?
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New Food and Drinks Names
jubeidok replied to NewClearWinter (DayZ)'s topic in DayZ Mod General Discussion
Although I agree with it not being that big of a deal, it's just not very professional. People that work on games always love to get their little personal touches in there, but most don't notice because it is done in a more discreet and professional manner. -
150: Integrity flies out the window when you can't be punched in the face. Oh wait, the internet taught me that one, not DayZ. 150: We'd all be fucked if faced with a real catastrophic event. 151: Yes, there are no resident females in Chernarus, but there's a whole lotta pussy.
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No, CoD is too easy for him, people shoot back.
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People are such babies. Instead of being a little bitch, why not adapt and have fun with it. Imagination can be a wonderful thing, role play a little. You are so fearfull of losing something that you won't allow yourself to have fun with a feature that if you played games over 10 years ago you would be dreaming about. "Imagine if when I talked into my mic my voice would be heard in the game as though I was really there!"
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Hands up if you KoS because you feel everyone else KoS? See all those hands? That's the problem with KoS, weak minded people. I get a kick out of comments that refer to killing on sight for the "lulz". Seriously, lulz? Hey, that guy over there doesn't see me. This will be fun. One second later, click. Wow, that was fun. Hey, this guy sees me and he's not shooting at me. Let me get behind him, this will be fun. One second later, click. Wow, that was fun. Hey, look at this guy. Lulz, seriously? People like that are only cheating themselves out of the real fun, different experiences. The extent of their imagination limits their possibilities and they find themselves stuck in a loop. Doing the same thing over and over and using your rage to fuel their fire, keep them going. Even though they know the experience has fallen flat. The next time you run into someone in game, just stop and think for a second, is there something different I can do here?
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NVG glasses in 1.7.5.1 [warning: spoiler]
jubeidok replied to _Anubis_ (DayZ)'s topic in DayZ Mod General Discussion
Absolutely love seeing posts where people cry about the night because they won't use the tools that are readily available to them in fear of losing their shit. Absolutely love it! Stop playing a game because it is popular. Star playing games that suit your tastes. This one just isn't accessible to all. -
I see a lot of sissies in this thread. Get over your fears and there are a lot of amazing experiences to be had at night. Every time I browse these forums I can't help but ask myself, why are these people even playing this game? And for the record, you can hide from nvg. As long as you are still u can effectively sit in the middle of an open field and not be spotted by nvg. Basically, if they're moving and you're not, they don't see u.
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Every hero skin is a duck?
jubeidok replied to [email protected]'s topic in DayZ Mod General Discussion
I don't even know how I got the hero skin, I just played and played and played and one day I logged In with a hero skin. Haven't lost it since. It is funny though, the lengths people will go to get a measly skin. -
You held up the wrong guy...
jubeidok replied to [email protected]'s topic in DayZ Mod General Discussion
Oh this is dandy. The OP has his ill crew in the thread now. Just tell ur bud to write better stories that aren't full of holes and he won't have to worry about guys like me calling out his bullshit. -
You held up the wrong guy...
jubeidok replied to [email protected]'s topic in DayZ Mod General Discussion
And ur gullible. -
You held up the wrong guy...
jubeidok replied to [email protected]'s topic in DayZ Mod General Discussion
I think this is more like how it went down in your head, after you died. You know, like one of those "if only I had done this, then that would happened and then this would of happened and so on. It's ok man, we all do it. -
You held up the wrong guy...
jubeidok replied to [email protected]'s topic in DayZ Mod General Discussion
Lol. Ya, cause we all know that Internet game forums are a place of honesty, integrity and respect. Fact is, ur story seems to be missing a major detail that would most definitely be present in a zombie apocalypse survival game. -
Who else LIKES the new update?
jubeidok replied to MissSweeney's topic in DayZ Mod General Discussion
I think ur all seeing what u want to see in terms of how the game is changed. In the big picture, I still gear up at pretty much the same rate, with the major change being that backpacks seem more rare. Mind u I am one of those players that bypasses the electro n cherno shit show...most of the time. -
You held up the wrong guy...
jubeidok replied to [email protected]'s topic in DayZ Mod General Discussion
Didn't happen. -
A question regarding the gamma/brightness trick...
jubeidok replied to Imafighter's topic in DayZ Mod General Discussion
Pussies will be pussies. What do ya do? -
Favourite background music while on DayZ
jubeidok replied to philbottle's topic in DayZ Mod General Discussion
Rain.