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jubeidok

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Everything posted by jubeidok

  1. jubeidok

    DayZ is the greatest game ever made

    I wish I could share in your optimism. I fear that DayZ will always feel like a hacked together mod. Also, GTA kicks the shit out of any game ever made. There is no other game where you can just stand around not playing the game and still be entertained. Pure perfection.
  2. jubeidok

    so much for the struggle

    Why is not having time even part of this discussion? I would think that the simple solution to that would be to not play games you don't have time for. I'm sorry, but games aren't made around your schedule. Make better choices on what to play with your limited time.
  3. jubeidok

    so much for the struggle

    LO fucking L. How has no one called this guy out on this? I've read a lot posts of people trying to justify server hopping and you sir, take the cake. That was the worst one to date.
  4. jubeidok

    so much for the struggle

    Hmmm, how is this company still afloat then? Op Flashpoint, Arma, Arma II and Arma III, not a single one of these titles had a midnight launch. In fact, up until the DayZ mod went viral, everyone though that BI was just a sexual preference.
  5. jubeidok

    so much for the struggle

    Looks like the message that's being sent is that they will keep the game in ADD mode to retain player numbers in order to maximize the data they receive from us playing. They will keep it this way all the way up till the game is close to being finished where they will then flip the switch and allow those players to leave because they don't need them any more. So basically, having all these twits playing a game they don't even enjoy is a necessary evil for the time being. The only thing I don't get about it, is what kind of data can all the wrong players be providing other than server performance? I can't help but wonder what the devs think when they view the server list, when they see just what servers are populated. If I were them it would disgust me and I would certainly do something about it. It's just one more area where they are sending the wrong message to players. After the game is wrapped and the final release is out, then yes, let them name those servers whatever they want. Throughout development though, BI should maintain control over the naming convention of all servers. You have to understand that if you give people the choice, especially in an online environment, 99% of the people will take the easy way out. How long before servers where you pay to start fully geared start showing up again? I say take control of your game back, guys. Get rid of these fools before it's too late.
  6. jubeidok

    What's the fascination with having pristine clothes?

    I just find it funny that they're using the word mitigation.
  7. jubeidok

    Developers giving in to Demands?

    When the zombies were going through walls, doors, everything, did they take zombies out while they worked on getting them to a less buggy state? Nope. They caved, plain and simple. And I don't know why because if they stay true to their vision they are going to lose those players in the end anyways.
  8. Wait, it's in alpha. Aren't we supposed to just accept that there will be bugs and move on? It's not like it was a game breaking bug that was crashing servers every 5 mins.
  9. jubeidok

    Realism Vs Enjoyment

    Ya, I find as long as you go from town to town to town, you will end up with at least a couple food items per town, enough to keep you neutral for the most part. Then once in a while you hit the jackpot with 3 can house or even better, bag of rice or powdered milk. =) Powdered milk saved a current character's life. He had been in grey scale vision for a couple of days as blood doesn't seem to go back up until you get to bright green level energized. he stumbled upon some powdered milk that took him from red starving to yellow hungry and from there it wasn't long before I made it up to dark green energized. The next day I finally got to bright green and all my colour back. Right now I have a pot with 4 pieces of venison. I have the burner and had the propane canister, but lost it when not paying attention and did a swap instead of a combine when I first found the burner. =P
  10. jubeidok

    The people have spoken?

    If you gave people want they want, all games would be a game where you load in, press a button and everyone else in the game dies followed by a screen that says "YOU WIN!!!" in gargantuan letters with lots of bling. Who cares what you want. Earn it.
  11. As usual, only one side of the coin being explored here. As difficulty goes up and people see their lives as more valuable they will use more caution as they go about their ways. This means people becoming harder to see. If you aren't seen you can't be killed on sight. Let's also not forget that no one really knows if they have been killed on sight. Dude may have been tracking you for the past 20 minutes and finally saw his opportunity. Or what about all the times someone observed you and let you live. You have no clue what the kill on sight ratio really is. It's basically a term thrown out any time someone dies and doesn't want to take responsibility for it, it must have been a KoS bastard! Pro tip: Don't let your ego get in the way of you having fun with your games.
  12. jubeidok

    Realism Vs Enjoyment

    Has it ever occurred to you that this game just isn't for you? I don't play Pokemon because it's not for me, not my kind of game. I don't play Starcraft or RTS' in general because they're not my kind of game. This is a niche game that blew up and drew a huge audience of people that just don't really want to be playing what the game is. Why do you think the mod spawned so many different mods of the mod.
  13. jubeidok

    .55 loot, I'll just leave it at this.

    Land mines are a blast. =) Good luck.
  14. jubeidok

    "This is your story. play it our way"

    What is it you want to do that you can't do? Just because something is a sandbox doesn't mean that one play style shouldn't be more effective than another. It doesn't mean that there isn't a wrong way play in order succeed. It simply means there is nothing stopping you from playing that wrong way and that you have to discover for yourself, through trial and error how to go about things the 'right' way. People that don't take the survival aspect of the game seriously will and should die. This build was a move in that direction and I believe they will continue to move in that direction. They didn't remove pink dresses and they didn't remove the fire extinguisher, so if someone wants to play that way they can. They are simply saying if you do, don't expect to survive for too long.
  15. jubeidok

    This is a survival game

    Is it possible that the discrepancy between players about what is spawning where and in what amounts is due to servers with hacked loot tables? Is that even possible? I've always wondered what all the "LOOT LOOT LOOT" & "HIGH LOOT" servers were all about, but I refuse to join them to find out. All I know is that I'm not seeing anything close to what others are claiming in regards to mil loot. The only real change I've witnessed is mil clothing and vests can now spawn anywhere in residential areas rather than just the barns and that feels good to me. Guns seem a lot more rare to me now, I used to always have a mosin and a LRS within an hour of spawning, always. That no longer seems to be the case. And I play this game a lot, too much even. I think what we're really seeing here in regards to this discussion is further evidence of a large portion of the community wanting things easy. They want to be able to check an online map and see exactly where they need to go to find exactly what they are looking for. They want reliable areas to hop and hunt. They fear the unknown and don't want to discover things through trial and error. They don't want to have to fight to survive, they want to survive to fight. They expect every life to feel the same with equal chance to survive and they want to have their preferred kit every single time. One of the guys in this thread even stated that the current system gives him no incentive to go anywhere. Seriously? Does he get everything he needs in his spawn town? I doubt it, anyone who plays a lot would doubt it. Sounds more to me that he is not willing to risk the time and effort it takes to get to one of the mil bases only to come up empty handed. Which is probably still bullshavik as that can even happen on any of the older versions. What couldn't happen on previous versions however, is the ability to come up empty handed after hopping a mil zone on 10 different servers. Could that be the lack of incentive he was talking about? Surviving and traveling across the map feels way more rewarding now, with a nice touch of Kinder Surprise thrown in for good measure.
  16. jubeidok

    .55 loot, I'll just leave it at this.

    Not quite sure what has caused the amazing loot-stravaganzas at outhouses. Maybe just a bug in newly placed spawn locals or surface area + number of spawn points? I've noticed the same thing occurring in the green guard towers at mil bases, which have about the same surface area as the outhouses. You go up there and it seems like 1 or 2 items piled on top of each other, but start removing them and you'll soon discover that there may be 6-10 items there, all in one spawn point. . Either way, it can't be healthy. I swear I accidentally ate some shit along with the beans I found in one of these overload outhouses.
  17. jubeidok

    .55 loot, I'll just leave it at this.

    LOL. Ya, I guess I'm no stranger to a good ole rant here and there, eh. And there's still plenty to go off on ,but for now I'll just enjoy stealthin' some zeds and keeping my rag supply up. =)
  18. OK, that explains it. Thanks for the reply. I've made due with easy mode for well over a year now, I suppose I can hang in there a little bit longer. =P
  19. How come there's new loot every time you restart the server? I thought persistence was on. Here I am thinking I have a good run going on, finding some nice unlooted spots. After a few days though, I realized I was getting things easy because the entire server is being repopulated with loot. If you guys are cheesing something out, not cool, man. Not cool.
  20. jubeidok

    .55 loot, I'll just leave it at this.

    Who's hoarding all the batteries? One of the few things I've yet to stumble across. Not sure what some peeps are doing wrong. There's still plenty of canned food to live off, have yet to be forced into hunting or fishing. I've played both existing and new characters on a mix of public and private servers, all between 30-40 players. Just so you know, you're not going to find anything if you keep circling the same 3 houses over and over again hoping to catch some loot spawning in. Ok, so that's probably not what you're doing, but it sure sounds like it from the amount of "I can't find anything" posts. Zombies aren't hard. They're easy to out smart, lock up or lock out. Bullets to the head work wonders against them, even the wee .22s. It's quite satisfying to be able to sneak around a town taking zeds out with a silenced weapon again. And they respawn at a good enough rate to keep you busy when you feel like hunting them. If you don't have anything that fires bullets yet and have to take one on with a melee weapon; don't panic, take your licks, finish it off and bandage up. That's the pattern that any DayZ vet knows oh too well. You'll struggle for a bit, your health will be low then you will be back to seeing brights again and before you know it, you'l be all the way back down in a grey scale. It's part of surviving in this game and it's feels really rewarding every time you get your vision back at 100%. The game finally resembles something close to what we had with the mod.
  21. jubeidok

    This is a survival game

    In real life you would do the exact same thing you are doing in the game; freaking out, panicking and flailing away not getting much done on the way to meeting your fate.
  22. jubeidok

    Is PvP & Atmosphere Dying in DayZ SA?

    LOL. Yup, it was bound to happen with a post like that. Between this and a boxing forum I visit, I have been seeing far too many "there doing this" and "there doing that". I just couldn't take it any more. I'm not perfect either, but lets keep it on the DL. They'll never notice.
  23. jubeidok

    Is PvP & Atmosphere Dying in DayZ SA?

    Another thing I'd like to point out, in this thread and many others is the shear amount of people on forums that don't know the difference between 'there', 'their' and 'they're' or 'your' and 'you're' is a pretty good indicator of why games get dumbed down for the masses. Just sayin'.
  24. jubeidok

    starvation and dehydration ridiculously unrealistic

    Spawn in fresh and sit in one spot. You die of starvation in about 15 minutes. From 'hungry' to 'death' in 15 minutes is ridiculous, no matter how many cans of food there are. The constant drive to stuff your face at every avail moment has been an issue for me all the way back to the early days in the mod. In nearly a year and a half of early access development they have not once experimented with a much slower rate of decay coupled with less food around the map to see how that affects player tendencies. I would also like to point out that there are only 50 people left of a population of probably over 100,000 across Chernarus(I'm sure some fan out there knows the exact number). So that's food for 100,000 people all of a sudden divided among 50 people. Obtaining food would not be an immediate concern of this scenario. Long term, yes. Short term, no. Now, if they feel it is absolutely necessary to make it so we can die of starvation within 15 minutes of spawning, then just start us in the 'starving' state. I'm sure no one is going to complain about that time frame if they know they are starting out in a near death state. Or at least not as many.
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