Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
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495 ExcellentAbout jubeidok
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Bean King
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I wish I could share in your optimism. I fear that DayZ will always feel like a hacked together mod. Also, GTA kicks the shit out of any game ever made. There is no other game where you can just stand around not playing the game and still be entertained. Pure perfection.
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Why is not having time even part of this discussion? I would think that the simple solution to that would be to not play games you don't have time for. I'm sorry, but games aren't made around your schedule. Make better choices on what to play with your limited time.
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LO fucking L. How has no one called this guy out on this? I've read a lot posts of people trying to justify server hopping and you sir, take the cake. That was the worst one to date.
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Hmmm, how is this company still afloat then? Op Flashpoint, Arma, Arma II and Arma III, not a single one of these titles had a midnight launch. In fact, up until the DayZ mod went viral, everyone though that BI was just a sexual preference.
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Looks like the message that's being sent is that they will keep the game in ADD mode to retain player numbers in order to maximize the data they receive from us playing. They will keep it this way all the way up till the game is close to being finished where they will then flip the switch and allow those players to leave because they don't need them any more. So basically, having all these twits playing a game they don't even enjoy is a necessary evil for the time being. The only thing I don't get about it, is what kind of data can all the wrong players be providing other than server performance? I can't help but wonder what the devs think when they view the server list, when they see just what servers are populated. If I were them it would disgust me and I would certainly do something about it. It's just one more area where they are sending the wrong message to players. After the game is wrapped and the final release is out, then yes, let them name those servers whatever they want. Throughout development though, BI should maintain control over the naming convention of all servers. You have to understand that if you give people the choice, especially in an online environment, 99% of the people will take the easy way out. How long before servers where you pay to start fully geared start showing up again? I say take control of your game back, guys. Get rid of these fools before it's too late.
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What's the fascination with having pristine clothes?
jubeidok replied to HarryPotter (DayZ)'s topic in General Discussion
I just find it funny that they're using the word mitigation. -
When the zombies were going through walls, doors, everything, did they take zombies out while they worked on getting them to a less buggy state? Nope. They caved, plain and simple. And I don't know why because if they stay true to their vision they are going to lose those players in the end anyways.
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So the way I read it was that the devs are going back to 0.54 loot system?
jubeidok replied to HarryPotter (DayZ)'s topic in General Discussion
Wait, it's in alpha. Aren't we supposed to just accept that there will be bugs and move on? It's not like it was a game breaking bug that was crashing servers every 5 mins. -
So the way I read it was that the devs are going back to 0.54 loot system?
jubeidok replied to HarryPotter (DayZ)'s topic in General Discussion
Pussies. -
Ya, I find as long as you go from town to town to town, you will end up with at least a couple food items per town, enough to keep you neutral for the most part. Then once in a while you hit the jackpot with 3 can house or even better, bag of rice or powdered milk. =) Powdered milk saved a current character's life. He had been in grey scale vision for a couple of days as blood doesn't seem to go back up until you get to bright green level energized. he stumbled upon some powdered milk that took him from red starving to yellow hungry and from there it wasn't long before I made it up to dark green energized. The next day I finally got to bright green and all my colour back. Right now I have a pot with 4 pieces of venison. I have the burner and had the propane canister, but lost it when not paying attention and did a swap instead of a combine when I first found the burner. =P
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If you gave people want they want, all games would be a game where you load in, press a button and everyone else in the game dies followed by a screen that says "YOU WIN!!!" in gargantuan letters with lots of bling. Who cares what you want. Earn it.
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Has the increased difficulty had eny effect on KoS frequency?
jubeidok replied to IgnobleBasterd's topic in General Discussion
As usual, only one side of the coin being explored here. As difficulty goes up and people see their lives as more valuable they will use more caution as they go about their ways. This means people becoming harder to see. If you aren't seen you can't be killed on sight. Let's also not forget that no one really knows if they have been killed on sight. Dude may have been tracking you for the past 20 minutes and finally saw his opportunity. Or what about all the times someone observed you and let you live. You have no clue what the kill on sight ratio really is. It's basically a term thrown out any time someone dies and doesn't want to take responsibility for it, it must have been a KoS bastard! Pro tip: Don't let your ego get in the way of you having fun with your games. -
Has it ever occurred to you that this game just isn't for you? I don't play Pokemon because it's not for me, not my kind of game. I don't play Starcraft or RTS' in general because they're not my kind of game. This is a niche game that blew up and drew a huge audience of people that just don't really want to be playing what the game is. Why do you think the mod spawned so many different mods of the mod.
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.55 loot, I'll just leave it at this.
jubeidok replied to billyangstadt's topic in General Discussion
Land mines are a blast. =) Good luck. -
What is it you want to do that you can't do? Just because something is a sandbox doesn't mean that one play style shouldn't be more effective than another. It doesn't mean that there isn't a wrong way play in order succeed. It simply means there is nothing stopping you from playing that wrong way and that you have to discover for yourself, through trial and error how to go about things the 'right' way. People that don't take the survival aspect of the game seriously will and should die. This build was a move in that direction and I believe they will continue to move in that direction. They didn't remove pink dresses and they didn't remove the fire extinguisher, so if someone wants to play that way they can. They are simply saying if you do, don't expect to survive for too long.