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Everything posted by m.w. vindicator
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DEATH TO THE INFIDELS OF CHERNARUS
m.w. vindicator replied to Abu Jihad's topic in DayZ Mod General Discussion
A server for a war would be a lot of fun. Someone organize this shit. I would but I am at skool rite now -
A bigger map is what everyone would like. If I understand you correctly you would like to exPand the map north and west. It would be interesting to see a city way up north. Much farther north than either of the northern air fields.
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Check out the SLX mod for Arma 2. They do blood trails very well. It is possible to track a bleeding person
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"I would like to display noobskulls on my wall" hahaha yes. This would add immersion to the game. In a apocalyptic scenario I can see people being brutal like that. Similar to how some native american tribes dismembered people.
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I have given up on trying to teach him.
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mini hatchet is a redundant thing. A hatchet is already a small ax. A mini hatchet is what lego men use.
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Dutch Miller is going to kill you. Xelous, on 12 September 2012 - 06:54 AM, said: The next competition should be: "Guess how long until apache25 comes up with a stupid suggestion someone else already suggested"... Its a little like cow-pat Bingo, but less interesting.
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I heard that when standalone launches the buildings will be enter able but rather bare. The team wants them to be functional before they add detailed artwork.
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I don't think rocket will add this to the mod anymore. This suggestion is now based on clothing customization options that I would like to find I in loot during standalone. For example the hat that everyone is raving about could be a rare item found in a hunter's house or something.
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technically bandit 2 is a terrorist from arma 2!
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I think zombuddy is smoking some nasty shit. Seriously though, this isn't a suggestion. Watch DayZ robot chicken. Some guy does this to another player.
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Zeds are mindlessly aggressive like the others have said. It would break immersion if you saw a bunch player controlled zeds camping a fire station or the airfield. Human controlled zeds would use cover and generally be "intelligent" which isn't authentic. Also I can see clans infecting each other so that they could kill coastal cuties with no gear. This won't be fair and clans could really hurt a new players chances on their server if they desired to.
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My suggestions to Dayz (many pictures, short read)
m.w. vindicator replied to Jotze's topic in DayZ Mod Suggestions
The river idea is good. I know it is not a big deal but the river in the screenshot doesn't make any sense. It flows up hills and stuff and flows into the ocean in two areas. Not a big deal though. -
hahahaha yes!
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If the player is bleeding before they log out they should still bleed during the time there are gone. For example Player Alpha is shot my Player Hotel's Makarov. Player Alpha is bleeding but Alt-f4s When Player Alpha logs back in later he realizes that his character has died while he was away due to blood loss. Right now you only bleed while in the game. This would help fight combat DCers but wouldn't be the only solution
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lol throwing nades at the Zeds at the forsaken place
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Zombie Identification Guide
m.w. vindicator replied to Deetwo's topic in DayZ Mod General Discussion
I knew those Ivan zombies existed! One of those fucks broke my leg in one hit at stary while I had full health. I killed the mofo and thought "Super Zed?!?!" to myself. It all makes sense now. There is more to our foes than meets the eye apparently. -
Suicide via weapon instead of "respawn"
m.w. vindicator replied to oostalker's topic in DayZ Mod Suggestions
Agreed. It would cool to see a house surrounded by zeds and see inside the house some noob who committed suicide. -
I believe infected should do more howling like the video. The current sounds are good and fairly horrifying but nothing would compare to the howl of a zombie. A secondary effect to a zombie howling is the potential for other players to hear the howling from a distance. This would make the infected more dangerous because it would give away a player's location more easily. Just a thought
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If the player is dehydrated, starving, or low on health/blood that player could have hallucinations and see mirages. Things like a cow in the distance that would disappear when approached. Possibly the player could see hospitals or other structures. A player might see a vehicle or aircraft that doesn't exist. In the most extreme forms the player could see zombies and ghost players fade in and out of existence. Or maybe terrifying monsters that don't exist like Slender man or Bloodsuckers. This would add horror to the game and generally make it more threatening.
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Your right. My search didn't catch that. My bad. I agree though, maybe more subtle things
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Tell me why?
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I like all these suggestion except for the ranking up. This game is based around the fact that everyone is roughly equal and it comes down to skill and not numbers and figures. There will never be stats like +- X% this or that. Those are authentic for a zombie survival. The rest of these ideas are authentic and would be cool.
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Duct tape silencer??? .... seems legit....
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Just because there is a riot shield in Cod doesn't mean this suggestion is Cod-like. *facepalm* I would to like to be able to use the shield and the knife .... AT THE SAME DAMN TIME!!! Seriously shield on one arm and knife in hand. That would be authentic right? A player could hit an enemy and then stab said enemy. Also a standard riot shield doesn't have ballistic protection so for authenticity's sake it shouldn't deflect endless bullets