Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
-
Content Count
1567 -
Joined
-
Last visited
Everything posted by m.w. vindicator
-
What clothing will YOU wear???
m.w. vindicator replied to m.w. vindicator's topic in DayZ Mod General Discussion
I heard there was a Greek exhibit at the Berezino Historical Society's meeting building. I think they have one. -
What clothing will YOU wear???
m.w. vindicator replied to m.w. vindicator's topic in DayZ Mod General Discussion
Cowboy hats hardly have a larger silhouette than a Boonie Cap and Spec ops use those all the time. Like I said in the OP, most people will wear camo most of the time. I am talking about role-playing and fun time clothing! A brown trench would be hard to spot in the woods. A black or grey one wouldn't stand out in an urban environment like Chernogorsk. Normally I will wear practical gear. But I hope (in time) that there will loads of unique items out there so people look different. A dirty cowboy hat or Tanker helmet would distinguish you from the rest of the crowd. It would be helpful for PIDing friends and foes. -
Says he has played STALKER... Calls bloodsuckers zombies... *facepalm*
-
Someone has been playin level two (or is it three) of the BO2 campaign?? They use wingsuits there Lololol
-
DayZ Perk Trees for surviors, bandits, and heroes
m.w. vindicator replied to DayZfan1292's topic in DayZ Mod Suggestions
You forgot hats. We need more hats!!!!!!! The other cool zombie games have hats and a sw33t market place wear u can get all the awesum lute!! -
Zeds don't get knocked out. They should though. I believe there should be a more advanced warning. Maybe an air raid siren or simply smaller explosions that occur before the Blowout. At the current state, if your outside, your screwed.
-
I was a Norinsk Railway station. There were only a few survivors about so I wasn't to concerned about other players. I had a bike and was looting the station. I killed lots of Zeds and threw lots of smoke grenades. After about a half an hour of fun and looting I decided to check the last tower and leave. Everything went normal. I threw smoke nade and went inside. Found myself a nice Ak74GL. I walked down the stairs and was enjoying the scenery when BAM!!! With a furious roar a blood sucker attacked!! He hit me good and I jumped out of my seat. I turned my gun and fired a magazine of my brand new gun into the beast. I dropped the sucker (pun intended) and then hid inside a building to calm down. That bugger scared the shit out of me. I got on my bike and rode straight to the hospital!
-
Has anyone ever tried taking a town?
m.w. vindicator replied to robotpenguin's topic in DayZ Mod General Discussion
I am sure Zeds won't respawn constantly in Standalone. Hopefully at least. -
DayZ Best Date For Release
m.w. vindicator replied to AllMightyKnox's topic in DayZ Mod General Discussion
same... *in naggy voice* Rocket! The games not hard enough!!!!1111one1!!! -
Are you Ready for the Bloodsucker?
m.w. vindicator replied to Cosmic (DayZ)'s topic in Mod Servers & Private Hives
I replied before you posted the screenies. Sorry. No need to get so mad. That is strange though because I have never ran into that many after playing for 4 hours or so. I only met one, and heard another. You must have exceptionally bad luck. As far as I can tell they only spawn by military installations. Maybe its a server setting??? -
Dayz Namalsk Bloodsuckers fix.
m.w. vindicator replied to hurricane14's topic in DayZ Mod Suggestions
trolololololololol. your hilarious. Also it isn't a bloodsucker zombie. Bloodsuckers are the icon of the S.T.A.L.K.E.R game series. They are a mutant from that game. EVR events also replica Blowouts from Stalker. There is even Stalker music on Namalsk now. I would have thought that people would realize that Namalsk is Stalker for arma by now... -
Are you Ready for the Bloodsucker?
m.w. vindicator replied to Cosmic (DayZ)'s topic in Mod Servers & Private Hives
They don't seem overpowered. One hit me several times but didn't quite kill me. I have only ever seen a one at a time. As for the guy that says he found ten in the woods, I call BS. The blood suckers only spawn near military buildings as far as I can tell. They take about 15-20 545x39 bullets. I like them. -
Are you Ready for the Bloodsucker?
m.w. vindicator replied to Cosmic (DayZ)'s topic in Mod Servers & Private Hives
Give it a shot, before you criticize it... This isn't official DayZ any way. Rocket isn't making Namalsk... -
Are you Ready for the Bloodsucker?
m.w. vindicator replied to Cosmic (DayZ)'s topic in Mod Servers & Private Hives
I am scared... Also blowouts!!!! I imagine it would go like this: *Air Raid Siren* *SideChat* OH SHITTT, find cover!!! What is this? Blowout!!! Find COver!!!! Joe was killed Jack was killed Random Noob was killed Bob was killed -
I want one! But only after SA has got its shit together. I can wait until all the important stuff is working. Then I hope Rocket and crew hit the aesthetics full-force! Beards, Women, seasons, run down buildings. You name it!
-
Whatever you say
-
glitchy forums are are glitchy.
-
Car's should take minor damage from hitting Zeds. Real life car can get pretty banged up from hitting a deer, so some damage should occur from hitting Zed after Zed.
-
(Original)Standalone close quarters struggle...
m.w. vindicator replied to finkone's topic in DayZ Mod Suggestions
I like this. There will be a greater emphasis on melee combat in standalone. -
Ottawa would be pretty epic. Lots and lots of trees in the north. And lots and lots of mosquitos...
-
Columbus!
-
Feasible way to tenfold the map size and server capacity
m.w. vindicator replied to Grodenn's topic in DayZ Mod Suggestions
He is saying that everyone would spawn on one map, like Chernarus. You would be required to travel to other areas, like Namalsk. The starter locations would be no different than what we have now. -
Feasible way to tenfold the map size and server capacity
m.w. vindicator replied to Grodenn's topic in DayZ Mod Suggestions
Server A would be on Chernarus. Server A would have sister servers that would be on different maps. Server B running Namalsk would be server A's sister. A person on a mother fucking boat could travel to Namalsk from Chernarus. The two servers would share the load of players. Players should be able to choose which map they spawn on because if a player's friends are on Namalsk that player should be able to spawn on that island to join them. Otherwise meeting your friends would be a ridiculous venture. The two servers would have a max player count where 1 server could handle all the player's if everyone went to one map for whatever reason. Lets says Server A running Chernarus and server B running Namalsk had a max player count of 150. Normally the number of player would be split (probably about 60% Chernarus 40% Namalsk due to size differences and temperature!). The two servers would have no problem handling the 150 players split. Lets say the server sends out a radio message from Green Mountain telling everyone to go to Chernogorsk. In this scenario, everyone gets the message and goes to Chernogorsk. This would means that 150 people would be on Server A! Well the server should be able to handle that number of people. If one server could only handle 100 people, then the max number of player on all the sister servers should be 100. The player count should be determined by the weakest sister server's max player count. -
RUSSIAN ROULETTE! The revolver would become to most sought after weapon for bandits. They would kidnap people for their entertainment!!
-
promote walking (will be unpopular of a suggestion)
m.w. vindicator replied to SoWeMeetAgain's topic in DayZ Mod Suggestions
I say go for it. Currently everyone is a marathon runner. Add stamina that is affected by weight. I think some one that is carrying 30 kilos or less could jog around with out getting sufficiently tired though. There should an intermediate jog in between walking, running and sprinting. Also if you walk more, you should get hungry less quickly. This would be authentic and would naturally balance running to quickly get food or walking and moving slow and steadily.