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SalamanderAnder (DayZ)

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Everything posted by SalamanderAnder (DayZ)

  1. SalamanderAnder (DayZ)

    DayZ SA Pros & Cons list [+suggestions]

    Blood types stay. Just use a saline bag, or eat and drink until you are full and you will regenerate health. I've done it hundreds of times. It works fine. Please stop asking to make the game easier. I like the Morgan Freeman narration idea. Rocket needs to get on that ASAP.
  2. SalamanderAnder (DayZ)

    Realistic version of a Radar.

    1: Alpha 2: Alpha 3: Alpha So actually your post is stupid.
  3. SalamanderAnder (DayZ)

    How much more optimized can we expect this game to be?

    Very weird. I don't think I've even formatted mine since I bought it, lol. Have you checked your temps while playing? It's possible (actually quite probable) that the thermal paste in your components has broken down by now and heat transfer from your cpu and gpu is not doing so well. That could be contributing to the problem. I run mine with an additional fan base thingy and a regular little electric fan blowing straight onto the keyboard and the intake vents. Unfortunately this is a common problem with gaming laptops. What is your average FPS?
  4. SalamanderAnder (DayZ)

    Hitch hiking at a later build

    Dear god, I can't stop the Creepshow references.
  5. Good. I still haven't encountered the mysterious hacker beast yet.
  6. SalamanderAnder (DayZ)

    How much more optimized can we expect this game to be?

    I have literally the exact same laptop and it runs the game just fine. Sometimes it chugs a bit in the big city areas, but otherwise, I've had a really smooth experience. Running on medium - high settings. 100% resolution, on a larger, non-native monitor. Sometimes I even get screen tearing. Have you tried updating your drivers, like, ever? Actually I'm going to redact that. I have an slightly earlier model (the regular G73jh) with only 6 gb of ram. I really don't see how what you're saying is possible.
  7. SalamanderAnder (DayZ)

    Dayz --- My experience (opinion) so far...

    And second? Or was that it?
  8. SalamanderAnder (DayZ)

    Hitch hiking at a later build

  9. SalamanderAnder (DayZ)

    Server Hop Suggestion?

    Not sure how I feel about that. Sometimes it can be hard to find a server that is working well, which could produce a false positive.
  10. SalamanderAnder (DayZ)

    Realistic version of a Radar.

    Well, it seems really complicated to actually use IMO. When radios are implemented, maybe, but honestly it'd just be easier to dial into someone's channel with another radio and listen to their comms to figure out where they are going. Low tech spying.
  11. SalamanderAnder (DayZ)

    Why do people think there would be more civilian weapons than military?

    It would still be less than the amount of civilian weaponry.
  12. SalamanderAnder (DayZ)

    Server Hop Suggestion?

    And it will be. /endthread
  13. SalamanderAnder (DayZ)

    Why do people think there would be more civilian weapons than military?

    Um... Okay again, the word was not being used literally but rather I was referring to any weapon of that class. It's easier to say "assault rifle" than to say "semi auto M4, Ak47, AUG, G36, " whatever. Semantics. Learn the definition. Privately owned weapons make up the bulk of all weapons in the world. Period. That actually answers your original question.
  14. SalamanderAnder (DayZ)

    Suggestion: Bolt Cutters and Bladder (W/Pictures)

    I like the bladder, but it should be vertical.
  15. SalamanderAnder (DayZ)

    Why do people think there would be more civilian weapons than military?

    A semi auto m4 or ak47 is still an m4 or ak47. I'm not "confusing" anything. I'm just using is as a broad term to refer to any rifle that is generally automatic or used for medium range engagements, as opposed to a sniper rifle, bolt action, or carbine. But thanks for attempting to educate me with a pointless semantic argument.
  16. SalamanderAnder (DayZ)

    Why do people think there would be more civilian weapons than military?

    I'm not assuming anything. That's just how it is. The majority of assault rifles produced in the world are semi auto. Also, you need extra parts to convert a semi auto to full so... yeah. It's not like you just open the thing up and spit in it and bam you have a machinegun. It just isn't that simple.
  17. SalamanderAnder (DayZ)

    Blood types, Blood bags and Transfusions

    I feel like saline and blood transfusions should be reversed. Saline should only restore 1000 blood, a blood transfusion should heal you in full. There's no risk to using a saline bag whatsoever so... where is the incentive to use a blood transfusion? Seems terribly imbalanced.
  18. SalamanderAnder (DayZ)

    Why do people think there would be more civilian weapons than military?

    Instantly defeats his own argument. http://en.wikipedia.org/wiki/Number_of_guns_per_capita_by_country Country Guns per 100 residents (2007) United States 89.0 Czech Republic 16.3 Russia 8.9 Doesn't really sound like "guns everywhere" to me. This is also false. http://en.wikipedia.org/wiki/Gun_politics_in_the_Czech_Republic B - Guns requiring permit Includes semi automatic and single or multiple shot handguns, revolvers, semi automatic rifles and shotguns with magazine capacity over 3 rounds or with a detachable magazine, semi automatic military style rifles, rim-fire firearms under 280 mm of length and all shotguns under 600 mm of length. Assault rifles, such as vz. 58 (- precisly: vz.858 - semi-automatic version of rifle, vz.58 belongs to cat.A), are not singled out from other semi automatics and fall into this category. As of 2013, there is no vocal debate on their ban. They are available to any license holder and they are generally not a subject of controversy. Semi auto variants of military rifles are not that uncommon. In fact, they are the most commonly available variant. Perhaps the devs should consider restricting a majority of assault rifles to semi auto, and only military variants would have a fully auto option. That is the most realistic approach, even for the United States.
  19. SalamanderAnder (DayZ)

    How will flying work? Simulator or Arcade?

    Any kid can do that. Honestly I don't give a fuck about your "credentials" because more and more it sounds like you are just talking out your ass to increase your epeen. As I said, A.C.E sniping is also on my wishlist as sniping from extremely long distances does require skill. However, anyone can learn to shoot a gun. Sniping is just about practice, and learning windage and elevation. Just like flying a helicopter is about practice at the stick, combined with the basic technical knowledge to start it.
  20. SalamanderAnder (DayZ)

    How will flying work? Simulator or Arcade?

    I live in America, I used to work at a gun range for two years, and I've seen (and directly taught) literally thousands of kids learn to shoot a gun for the first time. It is not a comparable skill to flying a helicopter. Not by a long shot. Most children wouldn't even be physically able to fly, because their feet wouldn't reach the pedals. Let's keep digging this hole, by all means. And for the record, there are more guns in America than in Africa. We have the highest rate of gun death of any developed nation.
  21. SalamanderAnder (DayZ)

    Blood types, Blood bags and Transfusions

    No.
  22. SalamanderAnder (DayZ)

    How will flying work? Simulator or Arcade?

    Yes. That's the point. I don't want all the noobs taking all the helicopters for the lulz. I want skill to have value, and not just with helicopters. More simulation is better. It promotes teamwork and player interaction by creating a naturally difficult environment, just like the real world. You must be fucking joking. M4, high tech? LOL. You don't need "military training" to operate a gun. You won't accidentally kill yourself in a giant fireball if you aren't that good at shooting a gun. You point it, and pull the trigger. That's the basic operation for any firearm. A CHILD can learn to use a sniper rifle. It is not a complex machine with hundreds of moving parts and complex electronics like a helicopter. I've taught a seven year old girl to shoot a handgun in a matter of minutes. You're might as well compare apples to helicopters. Not to mention, the guns in the game already function realistically. If you suck at shooting, then you won't hit your target in the game. Just like if you suck at using a helicopter, you'll probably crash it or not even get it off the ground. That's logic. And for the record, I DO want A.C.E type sniping with scope adjustment, windage, elevation, all that. It should take skill to hit a target 800m away. It's just realistic. Now I challenge you to show me a child flying a helicopter. PLEASE, make my fucking day.
  23. SalamanderAnder (DayZ)

    Some suggestions based on my experience with the SA

    Pointing and other hand signals, confirmed. Zombies, confirmed. Radios, confirmed. Gunshots attract zombies, already implemented.
  24. SalamanderAnder (DayZ)

    Why is the world of dayz so static ?

    Then fuck off.
  25. SalamanderAnder (DayZ)

    How will flying work? Simulator or Arcade?

    :facepalm: Hence why it should be as realistic as possible. "To take practice classes." EXACTLY. Nobody is just "born" knowing how to fly a multi-million dollar aircraft, therefore people take classes. In a zombie apocalypse situation, people who don't know how to fly helicopters aren't going to get in the pilot seat and magically become expert pilots. DUH!
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