There was a radio someone found in another thread but nobody really knew much about it. Here's an idea. The basic premise is to use the radio to announce side missions. It could be implemented such that every hour, everyone with a radio in their inventory gets a pirate radio broadcast announcing the creation of a server wide mission, or that one already exists. This needn't actually be registered as a mission with the players, it could just announce a grid location where something has happened. That way anybody who stumbles upon it can reap the goodies. Furthermore it may be possible to only announce side missions to those with positive humanity. Or on the flipside, special side missions only those with negative humanity will hear about. You could even make them clash. Think different radio stations or more generally different missions for survivors and bandits. Another more general idea; parts that can only be acquired via missions. I'm only really talking about the best parts for the best vehicles. Think military. Combined with the previous point you could keep the best side missions for the survivors with the bandits only ever getting second best. Those survivors need some encouragement. However I guess the problem with that is the bandits can still have someone on the inside to crash the party. For that, maybe it'd be better to restrict and register missions after all. With that individual survivors can get a nice piece to combine with others. I guess you can still kill them but it'd be harder to stalk them. So all up there's actually four suggestions: use the radio to announce side missions different missions for survivors and bandits parts that can only be acquired via missions best side missions for the survivors and a lingering question of whether to register side missions or not (might be dictated by the power of the modding tools actually).