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Everything posted by Riemer
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Stressed? Smoke a blunt the size of my gun
Riemer replied to Eazy-Makaveli's topic in DayZ Mod General Discussion
What would make my day would be someone who has a private hive to implement ACE and ACRE, for their gameplay fixes, a lot better medical system and you can't beat ACRE radio. -
The second I saw this, I clicked it, not because it looked interesting, but because I was wondering how horrible it was. It was hilarious. :beans: :beans: :beans: :beans: :beans:
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Internet cancer, they are. I could pretend to be civilized and remember that they are people too, but I can't help but hate them to bits.
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Wut? Someone help me, I don't know what to do.
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Haha, thought I've seen the last of the "poop sticks" in UNSUNG.......
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Why not remove the glitchy dead guys until the standalone?
Riemer replied to M8EO's topic in DayZ Mod Suggestions
From my limited knowledge it only started happening recently, and it should be fixed in the next update. -
Do you listen to music while you play?
Riemer replied to chris p. bacon's topic in DayZ Mod General Discussion
I personally don't. Every gunshot or scuttling noise you don't hear counts against your chance of surviving. Reminds me of a little encounter I had at NW airfield once. I was outside the airfield perimeter at what was around midnight on the server, one of those darker-than-black nights where you could barely see the ground. I suddenly hear gunfire, but it was not firing at me. It had to be a dozen or so mixed weapons firing. The firing came from the tower area, and went on for five minutes or so until it died down. The big balls that I had declared that clan battles mean lots of dead clan soldiers, with sweet lewtz. So I went over, all sneaky until I find the area this happened in. All over the tower area, in the open all the way to the hangars there were 18 dead survivors. As I finished picking and choosing what I was to keep or discard I heard somebody in the tower, stream a bagpipe version of Amazing Grace through his microphone. It was the most interesting ten minutes I had in Day Z. -
Loosing everything while Swimming
Riemer replied to BlaBlaSoldier's topic in DayZ Mod Troubleshooting
It was implemented as a sort of realism mechanic. If you watch the opening sequence of Saving Private Ryan, you will notice some of the fully-geared up soldiers drowning in the water, and this was historically accurate, as a lot of gear can be .... detrimental... to swimming. So the game ditches your gear for you. -
Tried dayzcommander on your word here, like it. Beans to ya.
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Can this thread die already?
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Thank you, God for sending somebody with common sense. And for everybody else that lacks historical knowledge, the symbols, known as siegrunes, are from an ancient religion and are not necessarily signs of Nazism.
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I don't think that Day Z would have a market among the majority of console users. From what I have seen in my personal experience of people who enjoy consoles in high school (the same people who laugh every time the teacher says "Homo erectus") would not very much care for a time-consuming sandbox game without a clear endgame. Sure they would get it to see what all the hype is about, but once they lose the initial reaction they would either never play it again or complain on the forums about how bad it is. And betting that age group and audience would make up the majority of console users I believe it would fail if they did go through the bother of porting it. Sure it is possible, although time consuming, but I don't think that we need the intelligence on the forums to regress any more than it has.
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Not going to happen most likely. Besides, the last thing we need is more kids.
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DayZ 1.7.2.4 Horrible texture bug!
Riemer replied to FlatulentRemedies's topic in DayZ Mod Troubleshooting
It used to be a very persistent problem with the barbed wire spools but now the models of dead CDF soldiers and tents cause it. It should be fixed in he next patch. -
You hack, you hurt the community and all that the mod and its development team is trying to accomplish. And with this great mod, I am happy that BE finally banned one of you kiddies. May there be a hell for your kind.
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How safe is trading? I have a spare NVG and Rangefinder
Riemer replied to Cyborg Ninja's topic in DayZ Mod General Discussion
Not safe. At all. especially with NVGs or Rangefinders in the picture. -
Day Z is too Unrealistic. Fix or I Leave!
Riemer replied to usszim's topic in DayZ Mod General Discussion
You must be new here. -
Day Z is too Unrealistic. Fix or I Leave!
Riemer replied to usszim's topic in DayZ Mod General Discussion
Not sure if trolling, or the usual "bad thread of the day". -
The base game and the entire engine is built around guns, and the few melee weapons in Day Z are pretty much coded as very short range and slow-firing guns that have an animation tossed in. And I would assume that in a situation like such, even in countries like the UK, Australia, Germany, there would be a massive military mobilization in the case of a zombie infestation. Prior to the advance of the infection there will be military troops everywhere, and the supply convoys that follow. Civilians would most certainly be looking for weapons and supplies from all sources, be them old and outdated firearms, bladed weapons, also firearms purchased from stores. When the infected attack, military posts would be overrun, small villages and communities which would certainly have some sort of game-hunting beforehand would be engulfed. After the initial attack you will have destroyed military bases, towns that were recently ravaged, the occupants readied for the attack or not, which would leave a sizable pool of weapons of all makes and models, from military firearms to civilian rifles and shotguns to pistols and machetes. After this happens survivors will undoubtedly leech some of the weapons and ammunition off of their dead ex-humans to use for themselves, which puts the weapons in a new circulation of survivors who die and scavenge for them. It doesn't matter if the weapons are under lock and key, if you have a police force or a military, or the odd farmer or hunter that enjoy shooting game, you have weapons that will be circulated in an apocalypse situation. All of this is hypothetical of course, but it is my best bet of what would happen. @KlausB Ammo is expensive now, even the cheap ammo is being bought in bulk because of this. I would take cheap ammo over no ammo.
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Why This Game Sucks, and Needs to be Fixed.
Riemer replied to artard247's topic in DayZ Mod General Discussion
So you think tracking and banning hackers is easy and it's only a matter of those in charge bumbling about with a stick up their asses? -
About time we got up and killed them instead of them having free game on us.
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They use scripts already made into the game for destructive purposes. The problem is that if any admin looks into the logs, it would be very hard if not impossible to sort out legitimate script use from destructive script use. We just have to hang in there and wait for patches that help the situation.
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Server Restart.. Thank you.. LOL
Riemer replied to Survivor Tyler's topic in DayZ Mod General Discussion
Well that is a welcome change of pace, someone finding the good in server restarts unlike everybody else who whines on the forums and cries ADMIN ABOOSE at every opportunity. -
So rocket says openly he is working on a system to do this.... and you suggest it again. Surely you jest, sir.