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Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
[email protected]
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Everything posted by [email protected]
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Military helmet, gas mask, one punch to the head, dead.
[email protected] replied to LurifaxFlux's topic in DayZ Mod General Discussion
Wearing a bicycle helmet will prevent you from being knocked out! It is the only helmet in the game that has Shock resistance, the ballistic helmet can block up to 1 bullet when pristine though. -
Balota is more of a high risk-high reward situation, either you'll die a painful death or you'll get fully geared in 10 minutes. Going up North means having to find food and drinks to survive until you get there, then running for at least 30 minutes, get geared (without the risk of being killed, though, I agree) and then run back to the coast if you're a PvP player (30 mores minutes of running and you'll get killed just as fast as anybody else once you're back south) or stay there alone if you're a friendly player. Basically unless you don't enjoy PvP you're wasting A LOT of time.
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I went up North a few times, never met anybody. Not one single person. The loots are also the same there as they are on the coast. IMO the only 2 reasons you would have to go there would be to survive longer by not having to deal with bandits and explore the map. Considering the current state of the game, going North is pretty much the same as playing "Running Through The Woods Simulator 2013" until you die from a bug or break a leg and die from thirst/hunger.
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The game went French on me and I can't see any other server.
[email protected] replied to deergab's topic in General Discussion
Go to: My Documents>DayZ open DayZ.cfg with your Notepad Change the first line to: language="English";- 1 reply
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Where are the 1200000 players?
[email protected] replied to Nille (DayZ)'s topic in DayZ Mod General Discussion
1,200,000 is the number of people who played DayZ at least once, it doesn't mean that they're still active. The number of players in the last 24 hours is something like 90 000 on average currently. The number of concurrent players at a given hour is what you are looking for, I know that near the mod's popularity peak it was around 30 K people. The active population is less than half what it used to be so I'd say if you look at the server browser at the best time of the day then there'd be 15 K people spread on 4 K servers. I think that's more or less accurate... -
Anyone high literally every time you playDayZ?
[email protected] replied to SamShelleys's topic in DayZ Mod General Discussion
Oh man, I hate stoners. :( -
You're so right! I'll fight by your side brother, we won't let them win! Seriously, though, they can have the DayZ mod if they want to, I don't care enough about it to let them ruin hours/days of my time just for the sake of "not letting them win".
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Becoming the very thing I hated
[email protected] replied to Nergalwaja's topic in DayZ Mod General Discussion
The mod doesn't give you any objectives, so you have to make up some for yourself. It's only natural to try and control the whole server, "beat the game", and for that you have to beat all the other groups. That means finding their camps and stealing their vehicles and making them yours. Everyone is or would be a hoarder if they had a group. Except for the odd bicycle riding lone wolf. -
I won't vote for DayZ. Clearly there HAS TO be more deserving games/mods and I don't want them to be robbed. I'm not going to vote for the potential awesomeness of a concept over an actual achievement. I believe winning an award shouldn't be as easy as releasing a really early product before it's done and making promises you might not even keep.
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Are all the 20 minute players gone?
[email protected] replied to maclawa's topic in DayZ Mod General Discussion
Chances are all these people who said they were ragequitting actually did ragequit. Players in the last 24 hours have been steadily going down and are already less than half what they used to be. -
US 2313: Roy admin abuse kicks player off
[email protected] replied to Thadeum's topic in DayZ Mod General Discussion
Oh man, this guy is gonna be in a lot of trouble! I've never seen a case of admin abuse stay unpunished. Actually, wait... -
can anyone recomend a gmt-6ish server? uk pref?
[email protected] replied to kannibalkiwi's topic in DayZ Mod General Discussion
SK 1 Private hive. Best server I've played on so far. -
Server population really dropping off
[email protected] replied to TheMachine's topic in DayZ Mod General Discussion
A month ago, when it was at its highest, the number of players online in the last 24 hours was actually around 200 000 (I've seen 207 000) on a weekend day. People say it's because of school. Because yeah, people that go to school simply don't play the game anymore at all, not even on weekend days. Also it's been going down at the same speed for a month, so yeah, nah. -
Any Signs Of Rocket!?
[email protected] replied to [email protected]'s topic in DayZ Mod General Discussion
He's been back for like a week already. -
How is this possible? (no dump, no Alt+F4, + timer)
[email protected] replied to vacalouca's topic in DayZ Mod General Discussion
At some point, when every obvious choice has been made, you have to make decisions that will affect the game both positively and negatively. The only thing you want is for the positive effect to be more important than the negative effect. Simple as that. Then it all comes down to opinions. -
How is this possible? (no dump, no Alt+F4, + timer)
[email protected] replied to vacalouca's topic in DayZ Mod General Discussion
If they don't then they're gonna have to deal with a really pissed off community. ^_^ -
How is this possible? (no dump, no Alt+F4, + timer)
[email protected] replied to vacalouca's topic in DayZ Mod General Discussion
You'd be surprised how many of the problems that Rocket deemed impossible to fix in the mod actually already have been fixed by the community on private servers. Or could be fixed in the future. The thing is, you got this guy who's a private server admin who has, what, 50 players everyday? And if people don't like his server they'll just leave and pick another. But imagine THE HOLY SHITSTORM that a 30 seconds timer would provoke if it were forced on everybody, people would find excuses "We need to be able to alt F4 or the hackers will win!" (So cheesy, right?) "I often disconnect just in case when I go take a dump, do I have to hold my shit in for 30 seconds everytime?!!" Let them get used to it for long enough and people will do whatever it takes to protect their right to exploit game mechanics, glitches and bugs. People want to duplicate, they want to hoard vehicles out of the map, they want to play DayZ the way it's not meant to be played because it's the only way to beat it. -
I love Green Mountain!
[email protected] replied to Imafighter's topic in DayZ Mod General Discussion
It's an AKM, also I didn't take that screenshot. >Implying I would have ran all the way to green mountain just for the sake of a joke -
Picked up a l8a52 with holographic?
[email protected] replied to Mays (DayZ)'s topic in DayZ Mod General Discussion
Yes. But you'll be frowned upon by players, kicked/banned by some admins and the next guy to loot it on your body will think you were a hacker. -
I've seen players with 20+ days survived...HOW?
[email protected] replied to Aypoc's topic in DayZ Mod General Discussion
-Private hives (Or even unpopulated private hives.) -Playing 1 hour a day, twice a week -Never leaving the north -Alt-f4 as soon as a guy with a suspicious name logs in -Avoiding the climbing of any kind of ladder and the opening of doors -Never driving an ATV -Never playing alone -Never having any kind of fun See, it's actually quite easy.- 86 replies
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Have you seen how shitty the zombies are? Easily the worst zombies in gaming in the last 10 years. Of course people simply ignore them, because they are terrible. There's also almost no content since it's an alpha, so if you don't kill on sight there's nothing left to do after a week unless you're some hardcore roleplayer who has more imagination than Spongebob Squarepants. Enjoy your stay!
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I love Green Mountain!
[email protected] replied to Imafighter's topic in DayZ Mod General Discussion
A beautiful place indeed- 31 replies
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Debug monitor will be gone in 1.7.3 !
[email protected] replied to [email protected]'s topic in DayZ Mod General Discussion
Meh, I'm already glad they're doing something. I'd not be surprised if 1.7.3 was only tweaking humanity a bit, adding buggy dogs and removing debug monitor EXCLUSIVELY. Ah and fixing the artifacts. But not really. -
Debug monitor will be gone in 1.7.3 !
[email protected] replied to [email protected]'s topic in DayZ Mod General Discussion
Yup, that's what I think Rocket said. He wants to reduce the HUD the most he can, obviously it does have downsides but then again DayZ has been the game that doesn't care about the rules and shows everybody that you don't need to do the same shit over and over so far, so let's just show these big companies that you don't even need a shiny HUD!