Chaney.A
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32 GoodAbout Chaney.A
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Helicopter Hunter
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New Vanilla Chernarus Server - Know of any?
Chaney.A replied to Chaney.A's topic in Mod Servers & Private Hives
Thank you for those of you who posted even after my activity decreased. I am looking into your servers now and if you're still operating I will check-in and see whats what. -
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30 second stay in game timer is the most ridiculous!
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We are already can non-lethally take them down. We have sacks, ropes, and handcuffs. It's a BDSM all-you-kill buffet.
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New Vanilla Chernarus Server - Know of any?
Chaney.A replied to Chaney.A's topic in Mod Servers & Private Hives
Still looking for more servers. Private hive are fine, not just vanilla. I just don't want to play a server that is a mod. Not Epoch or anything. -
Looking for a great group of guys? Look no further!
Chaney.A posted a topic in Clan / Group Recruitment
Looking for a DayZ Chernarus server? Look no further! If you're looking to team-up, contact Chaney.A in TS. Survival Grounds DayZ! Server IP: 74.91.116.167:2302 TeamSpeak IP: 192.169.80.94:10031 On Survival Grounds we have our own TeamSpeak, which can be used to reach me or the other admins. It is recommended you use the TS as it helps create teams and allows for members to team-up. Clan channels can be provided should you choose to move to our server, simply contact an admin. For other questions just visit the TS and ask around, we are friendly and willing to help beginners. | Custom loot tables | Anti-hacks | Extra Barracks | AI missions | Self Blood | Auto Refuel | JSRS enabled | 10min backups | Our server features a whole new loot-table. We worked to remove the excessive amount of trash from the game. As well, we host AI Missions, giving players an opportunity to fight for high value gear. For the solo players, we have Self Blood-bagging. All wrapped up in a massive 50 slot server, containing 450 vehicles from helicopters to betty vans. Nevertheless, this is all just a small part of what makes our server so great. Our community is where our strength really shows. We have a consistent, steady community of regular players and clan members. We often meet on our forums over at survivalgroundsdayz.com and discuss plans and suggestions for the server. As well, we often joke and play about our times on the server. Join the server, join the forums, and talk about your time spent there! Great server for both new players and clans looking for a good fight. We have both friendly clans and bandit clans. We have several heros ingame. The server offers donor perks which you can find at the website which include 3 loadouts/donor bases/vehicles. Come and check out the server. You might find new friends to play with against some AI missions or bring your friends and challenge our clans. -
WOO HOO! And I was just getting used to some new servers.
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New Vanilla Chernarus Server - Know of any?
Chaney.A replied to Chaney.A's topic in Mod Servers & Private Hives
Look. I was trying to be nice with this, but you seem to not be listening. If you want to fight and bicker about some french server that may or may not have abusive admins is fine, not in my thread. Take it to a PM, we don't need to hear it here. I'm trying to run a thread that will help all vanilla players find good servers. Get lost or get with the picture. On the flip side, I checked out that CreepShow server and it was ok. It ran incredibly well for me being in the U.S., but it loses points cause I have yet to see anybody on it but one person. And that's not fun. -
Aint that just the truth?! :D SING IT YO!
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Woo hoo! Welcome aboard buddy!
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Make it vanilla DayZ and you have a deal! :D To playing on the server, not donating. I'm just a survivor, not Donald Trump.
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New Vanilla Chernarus Server - Know of any?
Chaney.A replied to Chaney.A's topic in Mod Servers & Private Hives
Thanks for the heads up man. I'm in the U.S. and don't always get the overseas servers on my list, so I'm glad you said something. Do you guys have a TS3? Is there a community, like a forum, maybe? I'll go check it out now though. See what my connection is like. -
I'm going to begin watching now, and will get back to you on my thoughts. And posting my plan bumps this topic to help get you the audience you need, to get info you want.
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We were the first wave on shore, the first ones to fall! We approached Skalisty Island with vigor in our hearts and whiskey and canned pasta in our bellies! We were never used to that kind of war, a cross fire grind through the sand! Mk48s fired off in the heat of night and grenades buried the men in their holes! Yet, did we stop there? "Never retreat! Never surrender!" we cried as we rushed the second defensive position. The battle swiftly changed from a CQB kill box to a sniper grindhouse. DMRs cracked like thunder and the men were falling all around. Our barely armed, motivated bodies began to pile into mass graves, there was no pushing. The line was locked. As we stood behind our sandbags and left-over enemy wire fences, much like the battle of the Argon Forest along the western front, we became quickly, without ammo and without medicine. The only place to find these oddities was the- now soaked- pile of bloody corpses that had built along the outer-side of the sandbags. And here I have my best friend, and my whole squad bleeding to death. Broken legs, black outs, and the cold ran rampant in our theatrical trenches. The bandits of Skalisty could not survive this battle, it would mean death for the people of the server. And time was short, the bandits have air support inbound and fought to keep us off as their engineers went to work fixing a broken Uh-1h. No time to think, without thought of my character, I ran into the line of fire. With rounds scarce on both sides, I was blessed with a break between the thunder of guns filling our hearts with dread. Immediately I came face-to-face with the body of our fallen medic, rushing out to save another survivors life. I swiftly picked up his bag, in place of mine, which now rested on the shore. I get back to cover, and the recovery begins. As we waited for the next team to make a move, we hear the sound of chopper rotors in the skies. And as they fly over, three more bandits ejected, parachuting delicately to the ground. Reinforcements and a resupply, there was no way to win this fight. With talked it over, again and again. There was no way; we had no backup, no rearm. Just our rifles and the clothes on our back. We turned our guns to the skies and within seconds the enemy chopper was disabled. A lucky bullet lodged in the main rotor assembly, and as the helicopter crashes in the no-mans-land, it illuminate the enemy side, their nightvision is disabled and we can now see. We take this opportunity to take our remaining bullets and fire down range, killing several enemies. However, we are still heavily outmatched by our foe. And as their gun fire returns, I look over the edge of the sandbags to see something amazing. A bandit had put down his gun and ran into the no-mans-land, and as the bullets flew past his head, he never stopped. He just ran and ran, tired of the fighting. This image of peace in war was then struck down as his own team turned their guns on him and murdered him in the field. Their blood lust was relentless. And as we fought, another storm was brewing. A force we had never considered. In war, they say a sniper and guerrilla warfare teams are force multipliers. If that is true, we were blessed with a 10x multiplier. In the slience of our guns, all warriors below the sandbags, ducking for their lives. A set of distinct shots rang out. One, two, three, four, five, etc. And another weapon joins in, one, two, three, etc. We watch as over a dozen of our enemies are turned to nothing but limp bodies, littering an already scarred battlefield. In the heat of the battle, a sniper team of one M107 and a Lee Enfield, had positioned themselves behind the enemy on a hill. This incoming fire from both sides, with many of their men dropping created so much panic the bandits retreated to the helicopter itself. Which was also now littered with bodies of the dead engineers. This was it, and as we pushed we fought like savages, killing everything that moved and even somethings that didn't. And before we knew it, it was over. The war had been won. A force of 25 - 12 had defeated a better equipped, better trained, and better organized army. And that was one of my favorite moments from the DayZ mod, servers don't play them like that anymore. It was practically a server v. server battle. Plenty of clan play; small squads from heroes and survivors, large clan of bandits. However, in terms of stories none from SA, I don't own it. Don't want to spoil the fun by playing too early, before more development is accomplished.