Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
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Everything posted by evolution (DayZ)
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And yet another person who has no regard for the search function. Bravo sir.
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Who the hell uses crowbars?!? Are you Gordon Freeman?
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Build treehouse. Dem treehouses be stealthy. +1 to "Use hunting knifes as weapons" & "ability to swing melee weapons at any speed" -1 to the rest.
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Bring back global chat
evolution (DayZ) replied to drmantistoboggan (DayZ)'s topic in DayZ Mod Suggestions
I think that bringing back global chat will cause more deaths than not. Its so easy to set up a trap; Remember; "Friendlies in elektro?" or "Come ..... for free stoof" -1 to this thread. -
Why call this zombie survival?
evolution (DayZ) replied to Slavinkje's topic in DayZ Mod Suggestions
Good suggestion but.... Use the search function bro :| http://dayzmod.com/forum/index.php?/topic/49226-making-forests-scary-at-night/page__hl__woods and here http://dayzmod.com/forum/index.php?/topic/48581-drifting-zombies/page__hl__woods why not add http://dayzmod.com/forum/index.php?/topic/46640-roaming-zombies/page__hl__woods#entry445297 lets not forget the famous http://dayzmod.com/forum/index.php?/topic/37860-zombie-hordes-in-the-woods/page__hl__woods#entry371757 Cheers ;) -
Im scared... but not of the Zombies
evolution (DayZ) replied to Carl's Sr.'s topic in DayZ Mod Suggestions
CHECK THIS OUT HEYYY?? http://dayzmod.com/forum/index.php?/topic/35716-different-zombie-attributes/ -
More Complex Medical System
evolution (DayZ) replied to Dr Wasteland MD's topic in DayZ Mod Suggestions
-1 neg not supporting this. I can see how this might appeal to you as a medic in game but its just too much work for others (at least for me). -
hai der fellow forum user. Please use the search key to find similar posts on which you can add your input. Furthermore, what this gentlemen said That is all
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your forgot in your title ...and dragons
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game is too easy and getting boring and more
evolution (DayZ) replied to spawn (DayZ)'s topic in DayZ Mod Suggestions
Hay bro, the game is pretty easy imo too. But think about what you're saying. 4 heashots. 4. Think of that number. Think of how hard it is to shoot a head from 50m. Now think of 4 again. You see now that this suggestion is retarded yes? 8 5.56 rounds to kill a zombie. You're suggesting that a single zombies takes 1/3 of a clip of an automatic weapon to kill. You have DEFINITELY thought this through my friend! -
Servers with Sniper Rifles Removed
evolution (DayZ) replied to Rising (DayZ)'s topic in DayZ Mod Suggestions
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Lol'd at Aussie servers. So true :'( But all in all, it's in Alpha stages :D trololol
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Unload a full AK-74 clip into zombie doesn't die just passes out.... hahaha kbro
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Increase visibility range and reduce fog
evolution (DayZ) replied to metal (DayZ)'s topic in DayZ Mod Suggestions
Hahaha had a good laugh :') But in all seriousness, the fog could be one of two things. 1-Weather 2-Nerfing snipers. -
My rant on why DayZ is getting worse
evolution (DayZ) replied to jimykx's topic in DayZ Mod Suggestions
Read the whole thing (so you don't rage at the next part). 1- You sound like you're a horrible gamer. If you honestly think the game is that hard seriously consider quitting. 2- Don't jump on here hating on the game when it isn't even fully developed. Its in Alpha, I don't care what you say. 3- If you've followed the forums a little bit (sounds like you haven't) the removal of starting weapons drastically dropped spawn killing. Don't complain about no melee weapons either because if you cannot find a hatchet...God help you. 4- Zombies spotting you from afar when you're prone... don't talk shit. Yes their range of sight has increased but here's a tip, the way their body is faced is the way they see. So don't run in font of them (again this was on the forums). It's easy to avoid them, you obviously have no patience. Oh, and it's easy to lose them. -Next time you have a rant, go punch a wall instead OR try to play the game properly and stop wasting our time. -
It seems now that all the zombies are the same but with a different skin. They all take the same amount of bullets to go down and they all have same speed, vision and strength. What I'm suggesting is that we add different attributes to different zombies which will make the game much more interesting. Civilian Zombies (ADD MALE/FEMALE) - These zombies which are currently found around Chernerus should be the stock standard zombies. Same vision/strength/hearing/speed as the current zombies in DayZ. Although there could be different types, for example; Fat Zombies - Bigger than most, these zombies are slower but much more powerful. It takes 5-6 bullets from an AK-74 to take these guys down. They have the same vision/hearing as civilian zombies but less speed and more strength. Military Zombies - These zombies should be the hardest in the game. They require more bullets to take down since they wear body armour(6-7 from an AK-74), should be stronger (doing more damage and a higher chance to knock you out unconscious), their range of sight and hearing should be increased and they should be faster. Maybe SOME of these zombies could have NVG's on to see at night to make it more dangerous(but once they die the NVG's cannot be looted) Police Zombies - These guys should have the same hearing/sight/speed but are harder to take down (3-4) bullets from the AK-74 as they also wear body armour. Player Zombies (non-playable) * Suggested by Sticky Ninjaz* - Players killed by zombies should reanimate and roam around, they would have slightly better stats (speed, damage, health) than general zombies but retain most of their loot, however they would drop the equipped weapon. *NOTE* Headshots kill all zombies with one shot. I've used the AK-74 as an example. Loots should stay the same, unless anyone has better ideas? These additions are not unrealistic and extreme like l4d special infected but add a variety in the game and make it more exciting. It would give players more incentive to be stealthy than just run around and shoot zombies with 1-2 shot kills. These are just a few ideas I came up with, if anyone has anything more to add please do so.
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Different Zombie "Attributes"
evolution (DayZ) replied to evolution (DayZ)'s topic in DayZ Mod Suggestions
Exactly the point I was trying to make. I don't want a boomer, hunter or those other crazy (obviously fake) attributes to zombies. I want to add characteristics based on the zombie. For example, fat zombies (or overweight) run slower but take more damage, or military zombies should be harder to take down as they have body armour. I dont want to make this game unrealistic, just add more variety so players might have to develop strategies and tactics. Also this would make raiding military camps/airfields much harder hence giving a good risk>reward system. -
I'd like my ice cream beanz flavourrrrrrr
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Study dead body tell you how decayed/how long ago they died
evolution (DayZ) replied to olangotang's topic in DayZ Mod Suggestions
+1 Would be cool if you knew a bandit was around recently -
DayZ - Gille Suit m.m for female
evolution (DayZ) replied to Siickest's topic in DayZ Mod Suggestions
WHOA! Uh..... Girls.... PLAY DAYZ? Dafuq???? -
+1 the weapons are too weak.
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How the player's health should be restored
evolution (DayZ) replied to federik21's topic in DayZ Mod Suggestions
Okay good idea but it may be too punishing. DayZ is also played solo, so if this was implemented, the solo players will be at a disadvantage. I know DayZ is trying to take on a real-life-zombie-apocalypse-simulation but it's still a game and should be enjoyable. This might ruin the gameplay :| -
Respawn of zombies next to player.
evolution (DayZ) replied to Minipet's topic in DayZ Mod Suggestions
The zombies spawn in hotzones. Like in cities, near buildings, heli crash sites, deer stands etc. They have a respawn timer on them. Once you've cleared them out, after a certain amount of time they will respawn again. If you're standing close to the hotzones well... goodluck sir! -
+1 haha this would be great!