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Everything posted by terrvik
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Realistic Temperature Suggestion Thread
terrvik replied to TheSlyFawkes's topic in DayZ Mod Suggestions
I like most of the ideas in this thread. Nice brainwork. I long for the day when I spot a survivor on a warm day swimming around in a pond with all his gear left on shore. There is a lot of potential in the temperature system. I think it will be really immersive when you are travelling around on a sunny day needing to plan your route through the woods to stay out of the sun because your water supply is running short. -
So you just ambushed a lone survivor and watched him fall down unconscious after a shot in the back. He is leaking blood. He will probably bleed to death. Even if he gets up again you are right there to put him right back to the ground again. Instead you approach his body and slits his throat... If you have the hunting knife, what if you could choose "Murder" as an action when pointing at an incapacitated player body? I'm sure this could be really effective with some nasty sound effects and a simple animation. And somehow oddly satisfying. As of now we don't really know how the humanity system is going to work, but this would of course have a huge "negative" effect. It would just be a really dark way to dispose of yet another victim.
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It would be cool if you could fish but you will NEVER catch anything. This mod is depressing like that.
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Why the hell would you raise your temperature when indoors anyway? It's not like the heat is on! Maybe to take cover from rain, but you would need to fire up the awesome heat machine to benefit fully from moving to your own place.
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Yes it does. But this would be a way to speed up the process while inside. Just another possibility i guess. :)
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The One, The Only: I HATE TEMP THREAD
terrvik replied to rocket's topic in DayZ Mod General Discussion
Will the temperature go the other way as well? If i run like a maniac in the sun, will my thirst levels go down rapidly? It makes sense. Going for a long trek on a sunny day? Stick to the shades under the trees and bring lots of water. -
Oh yeah, you need to click the picture to the right, not in the list to the left. :)
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Try the bandages. Only them and the water bottles worked for me. (out of the starting gear that is)
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IF you pick up one of them axes lying around perhaps? :)
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So since the update I don't get hit by zombies anymore. :S They charge me, I take a step back and then I can just stand back at give them warm smiles. Or shoot them. Don't know if its my connection or some sync problem, the AI is handled by "me", right? Tested it out in a town. Was surrounded by zombies but didn't loose any blood or take damage. Anyway, thought I should say something. :)
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Antibiotics are in the game. I found them once. Lost them shortly after. :)
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Space aliens on a clean up mission perhaps?
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Me and my friend were playing last night and had a pretty good time. We started fresh after dying and had found most basic tools, including tool box, trenching tool, tent, map, compass, knife and so on. We had the weapons we liked, a lot of food and felt pretty good. We had also been playing very carefully so we really felt we earned it. "I'm tired, let's call it a night." said my friend so we started looking for a nice spot to pitch our tent. We were really tired IRL after a long session and there were only nine people on the server so we were relaxed and sure no one would find us so we eased up on our carefulness and started throwing flares to find a good spot for a tent (it was night AND raining so you saw fuck all...) Finally we found our spot, pitched our tent and made a fireplace. Then we just sat down and took some screenshots and just messed around. BANG BANG. I was dead. Two minutes later my friend was dead. :) NEVER let your guard down, haha!
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I have to disagree. What I can't explain will always scare me more than what I can. That's just me though. Hehe, yeah, this is of course very much individual of course. :) I guess I just think it fits this mod more to keep it realistic in the suspended disbelief way.
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Is that directed to me or what? :) Looks like it. You have to admit that entire premise of zombies is unrealistic anyway. I could believe that a virus could make humans super aggressive' date=' but making them super aggressive only to non-infected humans is a little odd. Realistically rabies type zombies would just rip each other up. [/quote'] Obviously yes, but it's a rather poor argument saying that something is unrealistic and that's reason enough to go bananas with it. Supernatural things are more scary when as realistic as possible. There are behaviour altering parasites in nature. An viral infection is the most realistic way to go. :)
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Check the Bandit or Survivor forums. You're welcome! :)
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Is that directed to me or what? :)
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I think that is to "gamey" and also how would a virus infection mutate ordinary people into super monsters? :)
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Chernarus Free Zone Established[Norway 1]
terrvik replied to Tartantyco's topic in DayZ Mod General Discussion
Well, since I only ever play on Norway 1 i'll be sure to check by. -
Chernarus Free Zone Established[Norway 1]
terrvik replied to Tartantyco's topic in DayZ Mod General Discussion
I love the idea of a free zone, but your mistake is claiming an area as your own exclusive zone. Don't get me wrong, I love that you are trying it, but people will not like it (not in a whiny way, but more in a "haha, let's go steal their shit" way). :) -
A mission statement from the developers
terrvik replied to spacingtonflioniv's topic in DayZ Mod Suggestions
At least it would be nice with a Sticky where we can see a list on what's being worked on right now, or where rocket can write down what he would like suggestions for at the moment. :) -
A pair of scissors and some garden hose. Why use scissors when you have teeth?
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What kind of items would you need to do this? Syringes? I have no idea. :) But I like it. Depleting your own blood to get a friend up is a nice risk/reward-feature. EDIT: Btw, if this is is supposed to be a full scale infection there realistically should be more medical camps around the map so medical supplies could be found in more places then the hospitals.
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I'm all for upping the ambience. :) There are a lot of talented artists out there who probably would love to help out with some textures or models. Stuff like: - corpses hanging from trees - carwrecks with skeletons around - campsites covered in blood - mass graves (i know there are some, but more) Also I would love to see some references. Nothin wacky, but maybe some spray paint saying "REPENT, THE END IS EXTREMELY FUCKIN NIGH!" on the side of a church. Stuff like that. Another thing i thought about was that maybe you could change the textures on buildings as well. All buildings you cant enter (most of them) could have boarded up windows and barricades. This would be both immersive and explain why you cant enter. Maybe even clawmarks on the walls, since the zombies tried to punch their way inside. :)
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Could probably be solved by spicing the map up with more lootable spots. Like some towns could have police stations where sidearms are found, small medical shops or drug stores for painkillers and antibiotics, smaller supermarkets for canned foods etc. Just place one content specific building in every town (well probably not EVERY town) to give players reasons to travel around to get a well rounded inventory.