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Everything posted by terrvik
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Aaaaaaw, come on man! How am I ever going to find good gear with abusers like you doing stuff like this! I... wait, I need to wipe off some drool. My brain hurts.
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Great idea! And once you kill a player with a bounty you get 100 (110 if you took the target out with a headshot) Z-Points or something that you can trade for ammo or new weapons at the Cherno Survivor Gunshop (you can't enter with low humanity)!
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The ONLY Realistic Way to Prevent Deathmatching: Make DayZ a Living Hell
terrvik replied to Time Glitch's topic in DayZ Mod Suggestions
Yes please! This is the game I want to play! I want a game where all I feel is despair, fear and lack of hope. I want those glimpses of light to feel a hundred times more rewarding and the darkness feel a thousand times more dangerous, where the best players are the smart ones who thinks ahead and choose when to take a risk and when to run. Just the idea that gunshots should attract Zed from a greater distance would solve so many problems! You take one shot, and you know you must move your position or you will be swarmed. If you move others can spot your movement but if you stay put other players will see which direction the infected are being attracted. So much dynamic in one game mechanic! I have some minor suggestions on how to improve some of the ideas but overall, I love it. -
I guess the problem most people have with the idea is that the "zombies" in this game aren't the traditional undead ones but only living people infected with some kind of awesome disease. While I am all for infected with some loot on them the idea that the dead players will rise just wouldn't work in the in-world logic. Maybe if some day an actual infection mechanic is added where the player catches the Eat ALL the humans!-virus and eventually turns this could be something.
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In all seriousness the guy used to post a couple of times a day here, and now there haven't been anything since... at least four days? Either he is taking a well earned rest or something isn't right. :S Don't really care about the update delay, just hoping the man is ok.
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I am far away from hardcore and I think some aspects of the game are to easy. Mostly how easy it is to get decent gear and a nice amount of ammo to supply it. I never fear running out of supplies.
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rocket has stated that the mechanics (spawning, loot etc.) is based on time so screwing with the time settings will screw with... well, everything. :)
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Ehm. Yes I know about the exploit. So what? I still don't see the point here. What's saying there can't be more zombies and less ammo? I want to feel HELPLESS in the game! I want the despair! I want to be forced to play smart to survive, not cheat with a map showing me deerstands and stockpile so I can go Arnold and roleplay as a tank. As soon as I feel safe in the game, I think the game has failed. So I am a nub because I want to make the game harder and more tense? Huhuhum?
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Wow. I didn't realize people weren't thinking more when playing this. :P So you kill another player for their ammo. What are the chances that they have the type of ammo you want? Why would the other player have a lot of ammo if ammo is rare? Why would you waste two magazines in a firefight to loot one? It would also make life harder for the camping snipers. Right now when you find a DMR you always find at least two magazines which is more then enough to lie down on a hill and snipe easy targets for no reason. If you had three bullets though, you would't waste them like this. This game should stay scary and it isn't scary when you feel well equipped! It's as simple as that!
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Need a simple way to add the game to Steam ASAP
terrvik replied to soapmak3r's topic in DayZ Mod Suggestions
Add the Beta shortcut in your Arma folder as a "Non steam game" in Steam and copy the shortcut properties (Target and Start In) to the proper places in Steam. It's easy! :) -
A scoped rifle with 10 bullets should be a treasure. If there was a way to not find magazines but single bullets at loot spawns that would be great. "But I won't be able to camp with a sniper rifle with so few bullets!" No, you won't! :) This would force players to actually think and plan ahead. With less gear you have a lot more to lose. It makes sense in the world of the game and it adds to the experience.
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Classes in DayZ (let the shitstorm commence)
terrvik replied to mind_grenade's topic in DayZ Mod Suggestions
What about if there was more different types of equipment so it's difficult to have an allround character? I mean if there are more types of medical supplies, more types of tools and so on so you have to choose what kind of gear you pick up. You can't have it all. :) -
You sure you're not just playing on a server with crosshairs turned off? :)
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I totally agree that we should try reducing the amount of ammo. Not just for PvP reasons but to raise tension. I WANT to feel unsafe and with the amount of ammo and how easy it is to find right now I tend to feel safe. If you had less ammo maybe we would see more scenarios of attempted robberies (like in the awesome video someone put up) and such to avoid wasting ammo. I simply feel that less ammo will mean a more interesting game experience. :) And don't give me the argument that you need five magazines to clear Cherno... I don't think you should be able to! EDIT: Btw, I agree with every point Dallas brings up.
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What if two NPC Angels came down to retrieve the dead player? One picks the body up and ascends to heaven while the other avenge him and kills every player in the area with Holy Power. If you kill the Angel of Death you get wings and can fly. If you escape the avenging angel you must go to a church and pray for forgiveness.
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Don't be silly. It's almost impossible to rack up the necessary killstreak for this...
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Will be be able to use an action called "Cover" on the bear traps to hide them in grass? Will we be able to put meat in them to lure zombies and carnivores (not that there are any now but you know...)? If we set a bear trap and leave will it increase the spawn rate of animals? Because the chance of actually trapping one is minimal. But it would be nice to set up a trap on a field and come back an hour later and find a dead boar. I wonder if this is possible though. Why can't people just discuss a new feature and be excited instead of whining, raging and acting like a twelve year old scared of spiders. :)
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Except for a borderline cheatmap apparently. ;)
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im not talking about Czech Republic' date=' i`m talking about in game country that appears to have bear traps without animal to trap.If we had wild animal before bear traps i wouldnt complain about it ;) [/quote'] Haha, yes of course, I know. :) I always just assume that all the animals have been killed already, but they did exist before that whole cannibal virus annoyance began.
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http://www.twitch.tv/pcgamer Starts at 4PM GMT
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nope. its doesnt fit. because there is no wild animals that will be trapped into it. if Chernarus had big wild animals before apocalypse then it would be logical for bear traps to be. There are bears and moose in the Czech Republic. :)
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Bear Trap is just a name. Doesn't mean it should only be used on bears. :) I think it fits the setting very well! More so than barbwire and tank traps. And helicopters.
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