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Everything posted by terrvik
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E3 Expo - June 2013 - Interviews and Gameplay
terrvik replied to SmashT's topic in Mod Announcements & Info
Yep. The simulation part is great, it's the military part I dislike. Personal opinion and nitpicking obviously but it's the difference between calling yourself a "squad" or a "group". One fits a mil-sim, the other more fits a survival sim with zombies. -
E3 Expo - June 2013 - Interviews and Gameplay
terrvik replied to SmashT's topic in Mod Announcements & Info
Absolutely. Hopefully it steers away from that focus (without forcing it). The attitude that there should be a lot of guns and focus on military gameplay just because DayZ spawned from a military simulation seems hard to break down, but in my opinion it is necessary that it is! ::) -
E3 Expo - June 2013 - Interviews and Gameplay
terrvik replied to SmashT's topic in Mod Announcements & Info
Same here. The survival aspects and the interactions with other players comes first by a long way and is what made me play from the start and what made me continue to play. Guns are secondary, a backdrop and part of the setting; as is the zombies. -
Did you know that there is some discussion whether glass is a liquid or not?
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E3 Expo - June 2013 - Interviews and Gameplay
terrvik replied to SmashT's topic in Mod Announcements & Info
Yeah, kinda like that. Since the game now tracks "objects" it should be possible to create new ones in the database when a certain value is met. And if one server manages the economy globally it should be possible to only have one of these famous items in the world at any given time, just as rocket has said. The difference would be that some items in a sense would be user created! That surprises me as well, but my guess is that there really isn't much to discuss yet since we know so little about it. When we see it in action the amount of discussions will go wild! -
E3 Expo - June 2013 - Interviews and Gameplay
terrvik replied to SmashT's topic in Mod Announcements & Info
I wonder if there will be a system further down the line where say a player has modified a weapon with attachments, customizations (like if there will be a system for coloring a gun or attach stuff like mementos to make it unique) and other stuff and then killing a large number of either survivors or infected, making that unique weapon "famous". Like.. saving the "preset" in the database and making it spawn extreeeeemely rarely once the original owner dies. Very strange sentence. Hope someone gets what I'm trying to say. :P -
E3 Expo - June 2013 - Interviews and Gameplay
terrvik replied to SmashT's topic in Mod Announcements & Info
Has this one been posted in this thread yet? http://www.pcgamesn.com/dayz-promising-motion-captured-dysentery-and-other-gaming-firsts "DayZ promising motion-captured dysentery and other gaming firsts" -
I meant the settings in game, not in Windows! If it's only DayZ that won't work then it probably are the Arma settings that are off. :)
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It probably has to do with the resolution or refresh rate. Try going for a lower resolution and setting it to 60Hz. If it works, go up until it stops working again.
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2013
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E3 Expo - June 2013 - Interviews and Gameplay
terrvik replied to SmashT's topic in Mod Announcements & Info
EDIT: Mostly the same stuff, but some new info on night time. EDIT2: Actually, after finishing watching the whole thing this was quite a good interview. EDIT: Just now realized how funny it is that the biggest complaint with DayZ is that there is no release date, that it keeps getting pushed back and was set to release six months ago. And Dean wears VALVe around his neck. -
Of course a piece of fiction can be kept realistic, or authentic, even with zombies in it in the same way science fiction can be realistic or fantastical. If you look around the interwebs for a few minutes you can find many examples of behavior altering parasites and infections in nature, mostly among insects. One of those is the fungus the infected in The Last of Us are based on for example. I would much rather prefer if the infected in DayZ have different attributes or behavior depending on who they were before getting infected. Someone could have damaged eyes and therefore only relying on hearing, there could be overweight infected; slow but tougher to take down or we could have well trained muscular infected that are strong, fast and hard to take down.
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E3 Expo - June 2013 - Interviews and Gameplay
terrvik replied to SmashT's topic in Mod Announcements & Info
At 10:55 in the last video (the Kotaku Q&A one) Dean says something along the lines of "... that's why I have made you wait six mon... well, maybe a bit more than six months. Kinda gave away something there. No, not really." MhmHM? Does this mean anything? Earlier release? Later release? Speculate! -
E3 Expo - June 2013 - Interviews and Gameplay
terrvik replied to SmashT's topic in Mod Announcements & Info
E3 edition! -
E3 Expo - June 2013 - Interviews and Gameplay
terrvik replied to SmashT's topic in Mod Announcements & Info
http://www.reddit.com/r/dayz/comments/1gbinv/renders_of_some_weapons_from_the_standalone_they/caimh32 -
Teach me the bandit ways!
terrvik replied to Composite Armour's topic in DayZ Mod General Discussion
It's against other players. I'm not really sure if you paid attention to what he said but the reason for him just firing one shot at a time is because it is hard to locate the source when it comes out of nowhere and is unexpected. It's a good lesson in patience and reading the enemy. -
Teach me the bandit ways!
terrvik replied to Composite Armour's topic in DayZ Mod General Discussion
Two really good videos by the Arma Ninja Master himself. -
E3 Expo - June 2013 - Interviews and Gameplay
terrvik replied to SmashT's topic in Mod Announcements & Info
http://www.eurogamer.net/articles/2013-06-13-dean-hall-in-talks-to-bring-dayz-standalone-to-ps4 "Dean Hall interested in bringing DayZ Standalone to PS4" Kind of the same things he talked about in the livestream, but whatever. -
E3 Expo - June 2013 - Interviews and Gameplay
terrvik replied to SmashT's topic in Mod Announcements & Info
I think he was just playing it safe. In other interviews and reddit posts he has said everything from "release is imminent", "very soon" and "we just have to deal with some administrative stuff". So my guess is that anything can happen. -
E3 Expo - June 2013 - Interviews and Gameplay
terrvik replied to SmashT's topic in Mod Announcements & Info
Gotta love the honesty and enthusiasm of Dean. -
E3 Expo - June 2013 - Interviews and Gameplay
terrvik replied to SmashT's topic in Mod Announcements & Info
http://www.twitch.tv/gamespote3stage2 -
E3 Expo - June 2013 - Interviews and Gameplay
terrvik replied to SmashT's topic in Mod Announcements & Info
Just The Divsion to go now then it's time for DayZ on the gamespot stream. -
E3 Expo - June 2013 - Interviews and Gameplay
terrvik replied to SmashT's topic in Mod Announcements & Info
Best quote from yesterday's live cam: - Do you want to say hello to Dean Hall? - Who? A few awkward seconds followed. -
E3 Expo - June 2013 - Interviews and Gameplay
terrvik replied to SmashT's topic in Mod Announcements & Info
The FOV slider also helps. :)