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Everything posted by terrvik
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Why do peoples actions need to dictate their appearance?
terrvik replied to GBTP's topic in DayZ Mod General Discussion
I don't know, I use this in the mod all the time. Approach someone, say hello, lower my weapon and ask him to do the same. Switch the defaults and add rifle on your back and other things and it can be used more to read intentions. -
Why do peoples actions need to dictate their appearance?
terrvik replied to GBTP's topic in DayZ Mod General Discussion
Is the heartbeat thing still in? Don't think I ever noticed it. Anyway I think the change of default stance from combat ready to lowered weapon will be great for reading who is relaxed or who is ready to start a fight when you interact. -
July Round-up: "I want the alpha" < "I want the alpha to be good"
terrvik replied to SmashT's topic in Mod Announcements & Info
This "us vs. them" attitude is getting really annoying. Stop whining. Grow up. -
July Round-up: "I want the alpha" < "I want the alpha to be good"
terrvik replied to SmashT's topic in Mod Announcements & Info
http://www.reddit.com/user/rocket2guns -
July Round-up: "I want the alpha" < "I want the alpha to be good"
terrvik replied to SmashT's topic in Mod Announcements & Info
I thought it was very refreshing when I sat up watching the E3 stream. Hour after hour of devs talking about how their game essentially were blowjobs on a disc, with standard trope words (like the ones listed by Dallas above). Then Dean arrived and started talking about every other game but his and just casually chatting with the interviewer which to me just showed honesty and enthusiasm. -
July Round-up: "I want the alpha" < "I want the alpha to be good"
terrvik replied to SmashT's topic in Mod Announcements & Info
icemotoboy wrote on reddit again -
My brother and I were discussing how we would design our perfect zombie game and how we would focus more on the survival aspect and the social interactions than the zombies. In the middle of the conversation he said "look at this, we should try this out!". This all happened in April 2012. Been playing since.
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If that is the case, that's awesome!
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On Xbox 360 yes. Not sure how it applies on Xbox One.
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Is it a bad thing, that i play without killing
terrvik replied to Crazy one's topic in DayZ Mod General Discussion
I've played since April 2012 and I have killed five other players, max. Nothing wrong with playing like that. :) -
Thing is that I would like every mistake to be my own, not my characters. There are times when I have played (especially in the beginning when everything was new) where I have imagined seeing things at night or thought I heard gunfire just because I was so immersed in the game. That was scary! If mechanics were to be implemented to scare me it would probably cease to be scary at all. If the game itself does a well enough job to keep tension up I will be less accurate or make stressed mistakes all by myself fueled by adrenaline. :)
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Rocket - Release the SA Now - This guy isn't messing around
terrvik replied to Fraggle (DayZ)'s topic in DayZ Mod General Discussion
Finally internet activism gets it's priorities straight and focuses on video games, ignoring boring stuff like some third world country no one cares about. -
Sunglasses provide more of a purpose (SA)
terrvik replied to LancerG2's topic in DayZ Mod Suggestions
Ah, ok. I thought you meant when you actually stared at the sun. Haven't played BF3 so I wouldn't know really. -
The Importance of the Humanity System in Maintaining a Healthy Player Base
terrvik replied to Vicco's topic in DayZ Mod General Discussion
I honestly can't figure out why so many wants to hold on to the outdated humanity system. If you see a heavily armed player running around (especially if a system where interacting with bloody corpses will add blood stains on clothing) he/she obviously is someone to be careful around. Isn't that enough? An artificial system of numbers telling me whether I am a good person or not should not be a part of the game in my opinion and I really hope it is scrapped. -
DayZ Alpha won't launch until launched !
terrvik replied to willey.erd@oundleschool.org.uk's topic in Mod Announcements & Info
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DayZ Alpha won't launch until launched !
terrvik replied to willey.erd@oundleschool.org.uk's topic in Mod Announcements & Info
Dean became an uncle. -
DayZ Alpha won't launch until launched !
terrvik replied to willey.erd@oundleschool.org.uk's topic in Mod Announcements & Info
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Sunglasses provide more of a purpose (SA)
terrvik replied to LancerG2's topic in DayZ Mod Suggestions
What's so fucked with that? If you stare at the sun on a day without clouds your eyes won't exactly smile strawberries out of the iris. I would like it if the sun got a bit more real in the SA. -
DayZ Alpha won't launch until launched !
terrvik replied to willey.erd@oundleschool.org.uk's topic in Mod Announcements & Info
It is spelled "fuck". Sorry if I'm being a cnut. -
DayZ Alpha won't launch until launched !
terrvik replied to willey.erd@oundleschool.org.uk's topic in Mod Announcements & Info
Well, about a week ago he did announce they had set a release window and today is in fact Sunday. Can't argue with them facts! -
http://dayzmod.com/forum/index.php?/topic/10011-do-not-post-your-global-ban-appeals/
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Will anyone else play KOS in SA when it comes out?
terrvik replied to Ozelot (DayZ)'s topic in DayZ Mod General Discussion
I imagine I will kill loads of people in the SA, yes. Unfortunately most of those people will probably be myself. -
DayZ Alpha won't launch until launched !
terrvik replied to willey.erd@oundleschool.org.uk's topic in Mod Announcements & Info
Imaginary ones does not count. -
Rezzed - June 2013 - Developer Session
terrvik replied to SmashT's topic in Mod Announcements & Info
I'm still most curious about copyright issues. -
What do I need to Buy to play DayZ?
terrvik replied to Apprentice213's topic in New Player Discussion
Requirements: ArmA II: Combined Operations DayZ Mod Files (Available on the downloads page) Balls