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Everything posted by DropBearChick
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It spawns in: tech building, orange and white houses, the school building, players, the mosin factory, rabbits, spaceships and monks
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Here is a list of suggestions detailing every single suggestion I can think of, I understand some of these have already been suggested possibly multiple times. 1. Orchids drop either apples or oranges. 2. The creeks in game should be flowing creeks instead of stagnant 3.denser forest with more shrubs and bushes 4. Buildings: prison, gun shop, pharmacy, large grocery stores like Coles and woolworths, club houses, ice cream store, hardware store, car parts store, camping store. 5. Zombies: dynamic spawns, in cars, buildings, trapped under things, in huge hoards roaming around, if you make a large noise a huge herd will come. 6. 90% of doors are locked, but you can break windows and jump in through them or you can find lock picks. 7. Make the game have a setting for "gorey" 8. Make a key for or scroll to select jump through to jump through windows 9. Domestic animals, gone wild, will attack anything 10. There's obviously still electricity from the street lights so add lights and light switches to buildings 11. At the general store, make food boxes for the back 12. Waist holsters 13. Duffel bags 14. Make the pumpkins on the ground edible 15. Drip rifle 16. Walk around with lamp 17. F88 steyer 18. Guille suit 19. Map editer 20. Weight system 21. Better melee 22. Rifle bag to carry extra guns and ammo 23. Police gear eg riot gear, flashbangs, tear gas 24. Seasons 25 . No military loot in fire station 26. Open or close cupboards, dressers, fridges,drawers etc etc 27. Shopping trolleys, plastic bags 28. Use scopes as binoculars 30. Horses 31. Craft able weapons and backpacks 32. Heaps of trash items everywhere eg, scrunched up paper and empty cans 33. A compass that hangs around your neck 34. Chainsaws 35.alice pack 36. Project zombie like skills 37. Origins like vehicle crafting 38. Dirt bike and Harley Davidson 39. Comic books 40. Skateboards and roller blades 41. Daryl's bow 42. Add bushes and a pond to the park in Cherno 43. Boarding up a house: everything in project zomboid eg find sheets and hang on windows or board up with planks This is a WIP I will add more as I get around to it, let me know if you want to add anything.
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I know it's a long shot but it's worth trying
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Thx for the support, though the admins said what they did when it had about a quarter of the info it currently does, though I would like this to be pinned
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Count all the road signs and u get ma beans
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Fixed eooden sticks and added some bugs to list
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UPDATED fixed some more errors and stuff
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Try playing on a different server, this is a bug in alpha which the developers are currently trying to fix
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are people trying to make the SA to friendly?
DropBearChick replied to dgeesio's topic in General Discussion
Go back to COD please.- 151 replies
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Zombies: Using dynamic Entities and Spawn points to address client/server load w/ Zombies & Loot
DropBearChick replied to ninjacalypse's topic in Suggestions
Another idea would be to make zombies statues, were they do not move, make sounds or even do idle moves until a player gets within a certain distance, this could help the server load -
Thx for the help
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ahhhh i remember the days of creating custom map contenet, can't wait for that in SA
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add caves as well but i love all your ideas, maybe 2 or 3 l00+ hordes, and a prison as well but i agree the only apocalypse style stuff is the military camps and the car wrecks. also a gun shop and a fruit store and a pharmacy would plz me a lot, plus i noticed up north the roads are really random, congested and not much around them so maybe he planning something up north. oh ad running streams with waterfalls. and maybe an offshore aircraft carrier were the populus was evacuated but one was infected good place for all loot inclusing high end military. and military vehicles
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I just got this game, anyone want to show me the ropes?
DropBearChick replied to FallenElysium's topic in New Player Discussion
go to were it sais bambi help under this post and click the link that should be all you need to know. -
UDATED: Added crafting, item degredation and movemnet/making noise/avoiding zombies as well as fixing up a couple of mistakes
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It's a WIP, my plans for the future are: adding info about new content added into the game, how to avoid zombies,making noise, the affects of item degradation, crafting and much more, feel free to leave suggestions.
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[TUTORIAL] Recovering Blood Through Eating and Drinking
DropBearChick replied to flyingbob5's topic in Gallery
I learnt nothing, how much food and drink should I consume, because if I fill up on food then drink I vomit -
I'd say it was just plain bad luck but I have run across a hacker once, though he was friendly, he is now banned and they just added battle eye so very few hackers around, if u need any help click the link in my signature
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great tips, is it alright if i link this in my Guide?
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I cleaned it up a bit, hopefully you like it, let me know if I should change anything elseBrimstone if you have any further quiestions let me know, just pm me or add me on steam acutt7 and I,ll help you out
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UPDATE: changed signature
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FORCE FED - Edit down of twitch live stream Ep.9
DropBearChick replied to de4dcert's topic in Gallery
Can I has link to twitch plz? -
The Next Update Speculation Thread
DropBearChick replied to [email protected]'s topic in General Discussion
Double barrel shotty -
hello everyone please hear me out, I have an idea about slightly lowering KoS mentality if not greatly lowering. IDEA: well dean has stated that he doesn't want to remove KoS completely but offer alternatives, encourage player interaction and possibly rewards so here are the reasons this is not working atm, I am aware that this is in ALPHA and I am happy to support the development cycle through its dilemmas, this is why I am suggesting this now so dean can consider his options. so let me get on with it. frankly there is no reward for holding people up instead of shooting them, loot is too easy to find and even if they do have something you want it isn't affected if it is ruined. example: i'm a bandit dying of starvation and find a guy with no gun but a back pack, helmet and plenty of supplies, I have 2 options 1. I hold him up but I have no one covering me and i'm screwed if he has friends and anyway all I need is his beans, which I can still eat if they are ruined so Bang Bang Bang bambijoe123 was killed Munch Munch Munch Delicous... Like my story??? I hope so. anyway what dean needs to do is make pretty much all items useless if ruined E.G. canteen if ruined= -15%/3sec for water capacity so it keeps losing water but once ruined in 3secs instantly loses all water maybe same with beans so bandit has next to no time to get to body which would force him to hold him up, unfortunately there is no way to stop bambijoe being killed afterwards, poosibly a reward for bandit for handcuffing player but lost if same bandit shoots joe within 3 minutes of being released, eg +3% accuracy with sidearms or hunger goes down 3% slower not run speed because then bandit could easily follow and kill bambijoe after 3 mins. another idea is to limit ammo spawns, I mean there shouldn't be a chernarus ammo factory labelled "server restart", limit the ammo to about 3 mags per server for fx45, 30 .357 rounds, 100 m4 bullets and 40 mosin rounds, until you increase zombie count because currently there is no real use for bullets except players, the fireaxe is very effective vs a horde. that brings me to another point increase zombies decrease loot by about a quarter to a third and quadriple zombies make them the real threat make it so you need to band together to take out a group and devastating if u get hit more than once but I know its an alpha so that will come. this is my ideas To recap 1.MAKE EVERYTHING USELESS WHEN RUINED 2.GIVE BANDIT REWARD FOR HANDCUFFING AND REMOVE IF HANDCUFEE SHOT BY BANDIT BEFORE 3 MINS 3.LIMIT AMMO SEVERELY 4. QUADRIPLE ZOMBIES
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hello all, as you may have noticed the theme of the house lit up by a flare with 2 zombies by it is still our theme for theses forums and as dayz has come out I believe its time for a change to a picture from Dayz Retail, the screenshot forum thread in the gallery has some amazing pics which would look great as the theme, I understand that the mod still has a section on these forums but believe the retail version should be the king and so therefore the theme should be changed.