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emperor24-7

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About emperor24-7

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    On the Coast
  1. I would like to report two hackers, the info as follows: Server: US 586 Time: 7:51pm UTC +3 Description: Me and two other players were in cherno church, my 2 buddies get killed from two other players who had G36C SD weapons, i kill them both and after a few seconds i hear silenced weapon fire again, then i log off. Another strange thing is that they took out my second buddy with something like a flashbang or something, i didnt see a shot or a grenade, i just heard a bang and then i was stunned like colour distortion etc. Hackers: mFish Require
  2. emperor24-7

    WALKING ZOMBIES

    If anyone here has ever played a resident evil game they know walking zombies can be a terrifying surprise. If they were to be implemented, here's how I would like to see it: - Find the majority of them in towns, very rarely in woods - Spawn more commonly inside buildings (forced closer quarters) - Silent. No screaming sounds so they can easily sneak up on an unsuspecting player. For added difficulty, I like Caphoras suggestion: Killed instantly with headshots, takes more body damage. IMO, this would be a fantastic addition and would add a very tasteful variety to this incredible mod. - THIS What joeyslucky22 said deserves a medal, this is exactly what DayZ should have, imagine that in a zombie apocalypse,you must survive...and eat.....and drink.... BUT!!!!! You do not know what you will face after, all of us have the "traditional" zombie or the l4d one in mind... imagine if for each area of chernarus you had a different type of zombie with a completely different behaviour! which brings us to what joey said: In inhabited areas like cities and villages there would be slow walking zombies, the walkers with slow speed and different attributes ( one can be with a lot of health ( a headless zombie ), the other with headshot-only style ( the "traditional one" ) , there could be those slow crouching ones and/or fast ones (with the latter having little health). In forest areas and generally off-city areas would be hunter lodges, where then-humans where hunters, using rifles and civilian hunting guns which could act as the zombies in S.T.A.L.K.E.R , meaning they would have low accuracy but they WOULD SCARE THE HECK OUT OF YOU, because imagine a bullet landing a few meters away in the middle of the darkness ( you would have to think: is it a zombie or a bandit? ). And since fast zombies are already in-game, why not have them too? i already mentioned them before but they really can fit everywhere! ( what if some of the more fit people who died did not decay fast enough for their stamina and muscles to be destroyed? ) --------------------------------------------------------------------- IMO i dont believe theres something impossible about a zombie apocalypse, OR realistic or not....everything can happen, even zombie dogs and animals can ( would fit very good in woods :D ) Where theres a will there is a way, so i suggest both the devs AND you to start imagining more ways to deal with your favorite kinds of zombies and how to implement them :) Happy feedi-living :P
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