billyangstadt
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Everything posted by billyangstadt
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Yea, I play on the Southeast 04 server, which was one of the 5 or so servers that disappeared for a few days. I'm wondering if they wiped them? Yea, I hid it very well right against the bark of a tree, surrounded by 3 others trees forming a triangle about 2 meters apart. Even at a distance when the leaves didn't render, you couldnt see it. That, and I've never seen more than 10 people on the server so I highly doubt it could have been found or that anyone even tried.
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I can understand if I was raided if some things were missing, but 2 barrels, 2 backpacks and all contents gone. Backpacks and barrels too.
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Is persistence broken or is my camp being raided? 2 different barrels in different place gone, and they're not near a dynamic spawn.
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Try running windowed and see
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Was there a persistence wipe on the servers that went missing for a few days?
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I think you'd need a carpentry skill to do so in game. Maybe that comes with soft skills. Lord knows I could never build anything like that, but I can fix any car. Skills will encourage teamwork especially if you need a mechanical aptitude to fix a car, but you're not a mechanic
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I'm on a hunger strike until the new stable branch is released.
billyangstadt replied to billyangstadt's topic in General Discussion
"Im starving" "I am dead" -
Remove the Vicinity "panel" in the future.
billyangstadt replied to adriel0000's topic in Suggestions
I'd love to see this, would give the ability to miss loot. Tired of seeing people run around the heli crashes with tab open. -
Maybe the patches simulate this. 57 has tons of weapons (outbreak) and zombies..58 has weapons being less common and zeds are gone. Obviously kidding.
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Now, I completely disagree with 100 person servers. This map does have enough points of interest and is far too small in my opinion. As is, your camp is found within a day on a 40 pop, double that plus 20 and there will be no use to even try and establish yourself. I think 50 is perfect given the scenario were in.
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Well, until an ELE happens where we have records, it's all going to be a matter of opinion. We don't know what society in this area would be like. This may have been the largest suburban and rural area in the region. Everyone, residents aside, could have migrated to Chernarus for it's resources, and durable goods can also be a form of consumable. (I.E. ammo being used) You're never going to create an accurate parallel to what would happen in the real world, because we're not there. We have the luxury of logging off when we get tired and going to bed...or just sitting out the next few days to play Rocket League..these are not luxuries the Post-apoc world would have. I am excited for persistence to come back as I feel most of the player base will hoard if given the opportunity. The thrill of the mod to me was searching the wooded areas for camps. I do like this topic, though. I do look forward to see what others' opinions are.
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The reason for the scarcity is that we're playing months after the outbreak, not days. Food has spoiled and ammunition has since been looted or destroyed.
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I would love to see a map with varying altitudes and weather for those areas. We already kind of have the temperature mechanics in place, now we just need the map! I absolutely loved Namalsk for the cold weather reason, but I'd love to see a map where you don't have to pick the map based on the weather you want. One where the north is blanketed in snow and the south is scorching hot (yes, I realize that this conflicts with the solstice). One where we can see mountains, and even scale them to various points of interest, or make a long trek south and end up looting a run down beach town. Frosty Pines on the ISS map was very different to see, I just loved the feel seeing the run down ski lifts against the snow covered mountain. This is what I'd love to see. That, and a map more current. I love DayZ, but the 1945 vibe just doesn't do it for me. Something where there's a large city, but plenty of rural are for those to setup camp or do small town looting and live off of the land. Not endorsing the game at all, but I also loved Boulder City. It looked so modern. Yes, I'm aware that the game was not very good. I'm just using it as an example.
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Yea, well imagine hitting 40 hours before Thursday and working Saturday and half day on Sunday...all while having kids. Trust me, getting 30 minutes to yourself to play is hard to come by. Enjoy it while you can.
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Don't allow players to host public servers
billyangstadt replied to Sperglord's topic in Suggestions
That and with persistence coming back players can have massive camp as their global GI essentially safe. -
Will there be more or less weapon related loot in next patch?
billyangstadt replied to Shiva_O's topic in General Discussion
Don't play stable,and yes it will be better. The hardcore pvpers are up in arms and threatening to quit next patch because the CLE is doing its job. -
One thing I did love about infestation was how the map went from lakeside beaches up to a mountainous area with a ski resort, cold weather, etc. really hope we could get a map like that. Not have to pick one or the other. (Cherno or namalsk) Taviana kind of tried, but the mountain was just that. Had no points of interest and no threats from elements
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What are you looking forward to most with 0.58 stable?
billyangstadt posted a topic in General Discussion
For me, it's two things: The grind and working persistence. I can't wait for weapons and ammo to be rare, and canned food be scarce. I can't wait until you're eventually forced to live off of the land because all canned food will be depleted. I'm also really looking forward to persistence to set up camp. What I'm not looking forward to are the large amounts of threads claiming loot is broken because they can no longer gear up on the coast and characters will take time to get the kit you want. How about you? What has you counting the days until the patch? -
People are already crying that loot is broken. I'm watching a streamer now who's complaining about it, yet he looted starry and Novi and looted a total of 10 houses. When you pattern yourself to the same houses , you're gunna have a bad time.
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What are you looking forward to most with 0.58 stable?
billyangstadt replied to billyangstadt's topic in General Discussion
Because the game was made to be one way, harsh They're not here to cater to everyone. They're going to make it the way it's meant too, but they know there are people that want all out war..that's why they're opening up modding,and the generalization of "people want this" comes from actual people on this forum. -
Playing the hero is fun for me. What I'll do is if I see someone looting, I'll follow them and track them, but keep distance. Alot of the time it will end in nothing, but if I see them engage someone else, I'll take them out. The thrill of having someone in your scope and the power to take their life, but hold off until you see the man they really are.
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As the title reads, just like a blood type, we should be assigned a size when we spawn in. "Yes!!! Gorka pants" "damn they're small, and I'm a large" "Smersh vest hype!!!" "Ah, medium and I'm an xl" also, if you're wearing gear that's too big, you'll drop items from it as it swings around. See the idea? It doesn't make a ton of sense that everything found always fits.
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I'm having an absolute blast
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Why is the amount I can look up limited?
billyangstadt replied to WilliamTheConqueror's topic in General Discussion
Hi -
What are you looking forward to most with 0.58 stable?
billyangstadt replied to billyangstadt's topic in General Discussion
LOL, as if making weapons more rare will kill the player base. More players left during this last patch, which is why you see so many threads about "is it safe to come back yet". There will be plenty of military style overwatch servers for you to join when modding comes out. For now, they're going to focus on what they think DayZ should be and what their vision has always been, a cruel/harsh world. Not one where you can have full military load outs in 30 minutes. Just like in life, if you want something...work at it and hope for a little luck. People want a true survival game, there are dozens of loot up quick and kill games out there, yet everyone ends up back here. If anything, the last 2 patches killed player population, despite how you like it.