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billyangstadt

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Everything posted by billyangstadt

  1. billyangstadt

    Melee Weapon Petition

    I'm pretty sure there's an ARMA 2 mod out there with melee, can't remember the name though. People have talked about it in game.
  2. billyangstadt

    Blood Question

    Not sure if this game supports internal bleeding. That could be it, though.
  3. billyangstadt

    The PvP Discussion Thread

    Leaderboards are to blame, imo. Is there wasn't a stat with how many times you've murdered someone for the world to see, it may cut it down.
  4. billyangstadt

    Will DayZ cost money after Alpha?

    A one time purchase is more than OK for such hard work, however, I probably wouldn't participate any longer if it went subscription based or content became payware.
  5. billyangstadt

    Steel bolt recovery

    Is it a glitch or how it's suppose to be within the game. Anytime I kill a zed with the xbow, the bolt is gone. Is it retrievable after a kill?
  6. billyangstadt

    Steel bolt recovery

    I agree, some of us don't have the luxury of silenced weapons(yet), and this is our only alternative. I hope Rocket can tweak it so they're recoverable. Right now I can only spare 4 or 5, and it's really not worth carry the xbow if I can only use it 5 times. May aswell have a rifle. I'm not asking for the arrows to be infinite, where i can travel with one arrow. If there's a chance the arrow could break or become dull upon impact, fine. I just want there to be a chance it can be reused.
  7. billyangstadt

    Steel bolt recovery

    Skurcey, Losing it isnt the problem, it's after killing a zed, you would think it would be lodged in it's body. The only time I have been able to recover is when it hits an object, not during a kill.
  8. billyangstadt

    Steel bolt recovery

    anyone else having this issue? can it be fixed?
  9. billyangstadt

    1.5.7 update

    I fully agree with the idea of spawning more zeds, but now there are 30+ zombies in towns with one or two houses. The town population obviously isn't that much. My Mak is nearly out of ammo after killing 8 or 10 of them. If you're just starting out, it's nearly impossible to get anywhere near any structure. We need the revolver or 1911 to start. I last several days on 2 of my characters, now I've been killed twice in 20 minutes. It may be just me, but it's nearly impossible to start fresh, at night, with a peashooter.
  10. billyangstadt

    1.5.7 update

    Ok, after playing for a while and having to sneak around. It is a lot more fun. I still stand by my point that it's damn near impossible to do anything spawned on a beach in the middle of zed's at night, but that's another story. I do have one issue, though. We did startle one of them and had no choice but to fire, after killing 30 or 40 of them(the entire village), we thought it would be somewhat to entire a little quicker. Right before my very binoculars 30 or so respawned in their place before we had any chance to get into town.
  11. billyangstadt

    1.5.7 update

    You're all missing the point. 1. First off, it's impossible to group up when you're being spawn raped by zed's. 2. As nice as it would be to headshot 30 zombies in a row to save ammo, sorry, it just doesn't work like that. The point is, when you're on a respawn, and have literally nothing, it's near impossible. It has nothing to do with being "stealthy". Do i start with tin cans or glass bottles to distract them? No, I don't. I knew there would be the crowd of people saying "Headshots are one shots kills" and "It's all about stealth" That's easy to say cooped up in Cherno with ammo out of the ass. Try a respawn, throw a flare(because it's black out) alert a town a zed's, clear it out with all headshots with ammo to spare and I'll eat my words.
  12. This may sound like an absurd post, but is there a list of all of the items you can find? It seems like there is something new everyday. Whether it be a flashlight, or matches. Now I'm hearing talks of a bicycle. Right now I'm itemed out with basic weapons, alot of food and supplies. It would just make looting that extra building that much more rewardable knowing there are items in the game you didn't know existed. thanks.
  13. billyangstadt

    A list of all available items?

    Link is now dead.
  14. billyangstadt

    IF this was an actual game...

    One time purchase. I have too many subscription based and payware content games as is. Also, paying for anything ingame with counteracts the entire purpose of the game. Don't let any studio get ahold of this, they'll rip it apart and kill it. Keep it independent.
  15. billyangstadt

    Increasing game difficulty

    Xbow sights need to be fixed. I (several times) aimed at a particular spot and it shot a foot high.
  16. billyangstadt

    Starting items

    I would really like to see the knife and matches as starting items. I have recently come across some and they're life savers. The fact that I can hunt animals, cook, and harvest them is amazing. I won't have to venture into towns in search of supplies as often. Awesome addition.
  17. billyangstadt

    A list of all available items?

    Wow, thank you very much.
  18. billyangstadt

    Loot tables adjustments

    Places like Humvee's and tanks should be able to have the possibility for the military loot.
  19. billyangstadt

    Starting items

    After reading your points, I agree. Less is better.
  20. billyangstadt

    Did anyone buy Arma 2 solely for this mod?

    Bohemia should send this dev. team a check, they've probably doubled their sales this year.
  21. billyangstadt

    A few requests

    I'm sure they have been mentioned before, but here are a few suggestions. 1. Please slow down the Usain Bolt zombies we have. Who care's if they'll be easier to kill, they're rotting corpses. 2. Make headshots the only way to kill them as in The Walking Dead. 3. A flashlight of some sort with batteries that can be found randomly. That's all for now, this mod rocks. Keep it up.!
  22. billyangstadt

    A few requests

  23. billyangstadt

    A few requests

    A few more. 1. Goodies that spawn randomly throughout the wilderness and towns. Seems like the same places spawn goodies and take the random element out of things. 2. Melee weapons. For those silent kills. 3. Silenced Weapons.
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