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billyangstadt
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Everything posted by billyangstadt
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Since we carry our secondary on our shoulder, and have two shoulders, we should be able to carry 2 if we choose. Keep the inventory the same size so you'll have to evenly distribute ammo, but I would like to be able to carry 2 secondary weapons. It's an extra, what, 5 pounds?
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The whole point of the mod, from what Rocket has said, is that the survivor groups are the only people left and are immune to the disease. There would be no other AI (military or other) immune players, it would go against the system that he's built.
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In my opinion, people are trying to turn this into a military mod with some zombies around, instead of a zombie apoc mod, with the occasional military loot left over. People driving tanks, APC's, humvee's, and other armored equipment would be absurd. If you think player killing is bad now, add tanks and heavy armor...Zeds won't even be a threat...they barely are now.
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As far as commonality, I think what Rocket is going for is that..at this point, everything has been looted and we're taking the left overs. If everything were as common as it were in real life, I could travel is MSTA, and find 8 flashlights, 2 cars, lots of canned food. Atleast, that's what I think the reason is. Places like Cherno, you would have to side step loot there would be so much.
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Oh, I misread that part. As far as common, it may be luck, but i have seen 5 or 6 in 2 hours of gameplay. As few randomly against a fence or near a town.
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Random 'Military Campsites'
billyangstadt replied to [email protected]'s topic in DayZ Mod Suggestions
I support any random loot spawn area's. As of right now, most people camp the military area's and server hop. I would love to find an M4 CCO outside of Pusta, or somewhere random like that. I know deerstands provide the equipment. -
There are already bicycles in DayZ
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This topic may have been touched on a few times, but I would like to ability to give a self transfusion. I already have the bag, I don't need their blood, why can't I do it? It might be to support a team dynamic, but since I don't have many friends that play this game, it makes it difficult. I'm not going to announce my location in chat and ask for help, because 99% of the time you'll get an ass wanting a free kill.
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Devz, get your shit together.
billyangstadt replied to survivalist's topic in DayZ Mod General Discussion
Yes' date=' silly folks and their "having other jobs" and "not getting paid to give you a free fucking game" and stuff like that. I have an idea. Go fuck yourself, douchebag. [/quote'] Well, to be fair, since Rocket works for Bohemia, and they've put him on DayZ fulltime, I would say that the mod is his job. As I said before, people need to be thankful we have weekly updates and not monthly or quarterly. -
Devz, get your shit together.
billyangstadt replied to survivalist's topic in DayZ Mod General Discussion
Be thankful you're getting an update every few days and not having to wait on a quarterly patch, but I agree about the server hacking. -
I have a top end computer, I could easily run everything maxed out, no problem. Now, I feel like I'm going to have a seizure trying to walk around I timed it on my phone, it took 30 seconds to display//hide the "Chernarus: Day #" message. That's bad. Posting my specs won't matter, I know it's not my system. Anyone else having bad issues?
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The blast radius on these things is huge. I was on some scaffolding and there were about 40 zeds at the bottom of it. I figured it would be a great opportunity to try this thing out. It killed the zeds, and......shattered my leg, lacerated me, gave me temporary deafness and colorblind, and forced me to use my painkillers. It was fun, but now I'm out of medication.
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I've heard this was an issue with 1.5.8.4, has this been addressed yet? Evertime I login to a server, I have to use a bandage. I currently have none left and am scared to join another server.
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Reproduction (a new way of spawning?)
billyangstadt replied to Fenastus's topic in DayZ Mod Suggestions
Before you know it, we'll have orgy's and organized dog fights in Cherno. -
If you're having issues, try joining that server. My performance is back, aswell as others'.
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The addition of the hatchet is awesome for those of us who like to live in the wilderness, now I was thinking, since it's possible for the engine to recognize we're in the forest to harvest wood, how about other sources of food/medicine. 1.Berry Bushes: Can be harvested as an alternative food source, although may not completely satisfy hunger. 2. Medicinal Roots/Plants: With the spread of infection there now, how about something that can mimic painkillers or antibiotics. Just throwing around some ideas, feel free to add your own.
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Naturally Growing and Harvest-able Plants?
billyangstadt replied to TheCoolestCat's topic in DayZ Mod Suggestions
Oh, coolestcat, I wasn't being a prick. I think it's funny we had the same idea. -
Naturally Growing and Harvest-able Plants?
billyangstadt replied to TheCoolestCat's topic in DayZ Mod Suggestions
LOL, i literally made a thread about this 5 posts down. http://dayzmod.com/forum/showthread.php?tid=8408 -
Ability to make wooden crossbow bolts with the hatchet
billyangstadt replied to Tysn's topic in DayZ Mod Suggestions
Wooden bolts would make bolts retrievable. The reason they aren't now is because, as in reallife, they go right through the target and bury themselves in the ground. -
Really, REALLY bad FPS now
billyangstadt replied to billyangstadt's topic in DayZ Mod General Discussion
Ok, glad to hear a hotfix is coming. Thank you, Beans. -
condoms and ky lube items ingame?
billyangstadt replied to trancetasy's topic in DayZ Mod General Discussion
I'm guessing with the add of women models and dogs, Cherno will turn into a red light district with sanctioned dogfights. -
"Any friendlies in Elecktro or Cherno?"
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Can't fill up my jerry can
billyangstadt replied to [email protected]'s topic in DayZ Mod General Discussion
Right click the item standing next to it? -
Can't fill up my jerry can
billyangstadt replied to [email protected]'s topic in DayZ Mod General Discussion
I think you need to right click the can in the inventory, same as filling a canteen -
I'm assuming as many as the server can hold. Not being a smartass, I just don't think there is a set number. There are a ton of variables that can limit or expand that number. Most i've seen is 1200 or so.