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7 NeutralAbout Jalen
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Woodland Warrior
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Ballistic vest/chest rig idea for standalone.
Jalen replied to DemoCar82's topic in DayZ Mod Suggestions
I'd figure since they are making a whole new system for clothing and the like. That they would be introducing something similar to this already. It sounds like a simple thing to add, being a simple damage modifier and all. -
No, I'd rather not have some dumb unnecessary feature so that you can punish Lone Wolf players such as myself.
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I don't like walking 15 miles to find nothing and deal with horrendous lag. That being said. I don't play either much anymore.
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Would you play on a server that...
Jalen replied to Rott (DayZ)'s topic in Mod Servers & Private Hives
Sounds like 90% of HelicopterZ servers. Obsession just reached a whole new level. -
Combining Ballistics, Attachments, Upkeep, Storage, Crafting, and Skills into a Coherent Combat System (CCS).
Jalen replied to SpudmanWP's topic in DayZ Mod Suggestions
I thought they were implementing just about all of this except perhaps the more detailed ballistics system. -
I guess my distaste with how DayZ has progressed since its creation is that I prefer Roguelikes, and DayZ, in my opinion is moving away from that direction. Oh well. Good points btw.
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I like the example of Diablo 2 Hardcore, it provides a real sense of permadeath. You die, you lose everything, with no chance of getting it back. The closest you would come to that in DayZ would be a ban until that particular server restarts and thus all the stuff you lost goes away. As well as deleting all of your tents, etc. Hyperbole will get you nowhere with me btw. Also the skill system to which I am referring would be that you do something a million times and level up so to speak. I think the class system is a better way to do this. Just having prior experience relieves the game of the need to make you do your chores before you can play, and gives you a sense of purpose in the game world Examples: player character was a mechanic in prior to the events of the game, therefor he is more able when it comes to repairing vehicles. Generally speaking being an autodidact in everything is pretty fucking hard.
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If you want to create more RPG elements in DayZ, the best way to do so is to either, A: Have a skill system which breaks immersion, or B: Have a class system with varying pros and cons. Also, my own thoughts on permadeath in DayZ? There isn't any, there never was, and there never will be. Casual players will never, ever accept permadeath, EVER.
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Will Sniper Rifles be nerfed in the standalone?
Jalen replied to VibroKnife's topic in DayZ Mod General Discussion
I don't think the power of snipers are the issue, but the frequency of drops is. Duping doesn't help either. It seems that every other person I kill has one. -
Hats are what drive the modern world. Every person of any importance wears a hat: Fact.
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DayZ Redux - Custom, hardcore and whitelist-only.
Jalen replied to Very Ape's topic in Mod Servers & Private Hives
Meh. -
Neckbeards, assemble. For great justice.
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DayZ Redux - Custom, hardcore and whitelist-only.
Jalen replied to Very Ape's topic in Mod Servers & Private Hives
Yep -
You can semi-run and throw grenades of any kind. Just walk and hold down left click. You will at least be able to move while throwing stuff. Huzzah!
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Konvict Gaming Recruting UK/EU
Jalen replied to Semtex (DayZ)'s topic in DayZ Mod General Discussion
Yep