I understand perfectly what you say ... but when it comes to buying something not a free module changes the story, changing appointments, changes the way it is treated .... Now initially treat dayz as philanthropy, when going to want to sell a product we ask according to the product and is WITHOUT ERRORS, DEFECTS WITHOUT GOOD ACCESSIBILITY and it is simple, basic and elementary. A slutty that the development team did was to forget and leave this last patch all buggy ... this with a bad impression in my view technical ... Promise and not a patch release is another problem. But I think this is a way of trying to compete with something that is not going to compete (talking about the game of competition). And end. Amazing game? Yes Dayz is the most interesting is a skin in the game and the enemy soldiers just that. Not have own engine is a product stuck, and full of errors and problems ... I think the team is technically competent to do something real good ... But leaving that customers in 1.2.4 (ALPHA) in hand is something else ... Although cases of philanthropy as Dayz is (say something free) is different when it becomes a lot of charges paid and will now shy away saying "Free the game accepted, do not complain."