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Everything posted by LumberBack
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Worried about DayZ's future, let's discuss.
LumberBack replied to nucleqrwinter@gmail.com's topic in DayZ Mod General Discussion
I adapt to how a game is supossed to be played... but thx for your opinion... -
Incentive for not being a bandit?
LumberBack replied to Marvel (DayZ)'s topic in DayZ Mod Suggestions
clear to say that if you kill more then one survior a day, then you are either bad at the game, or a bandit... -
Still getting hit once by zombies and gaining a broken bone.
LumberBack replied to Genki Dama's topic in DayZ Mod General Discussion
broke my legs for the first time in a very long time today... then again i was overhauld by zombies when looting a chopper site... i find that it only happens when you stand up, if you crouch or crawl you will be fine... -
Worried about DayZ's future, let's discuss.
LumberBack replied to nucleqrwinter@gmail.com's topic in DayZ Mod General Discussion
yeah because now is not the time to mold the game...? do you really think things are going to change when the product is finnished? -
im up for that, i found a chopper site today which had 1 m14, 1 m249 and 2 fal riffles... :o
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Incentive for not being a bandit?
LumberBack replied to Marvel (DayZ)'s topic in DayZ Mod Suggestions
yes they dont care, is what it all comes down to... but what about the people that do care about the whole survival experience, what about them... -
Worried about DayZ's future, let's discuss.
LumberBack replied to nucleqrwinter@gmail.com's topic in DayZ Mod General Discussion
Actually what i mean, is people that play fps deathmatch shooters 100% of their time... Do you think they are going to switch their gamestyle...? -
i use melee weapons 99% of the time, so im up for it...
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when i say slow, in reality i mean as fast as what players can run now... at the moment zombies run twice as fast and then do their stop and move dance when they catch up...
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v1.7.2 Aggros zombies much more then usual?
LumberBack replied to resausk's topic in DayZ Mod General Discussion
To be fair, you do see the zombies before they see you... just dont run right into them... -
yup, hords of harder to kill and slower zombies gets my vote. played on SE3 today which was stresstesting the 1.7.2.1 patch, it had over 1500+ zombies, didnt feel any slowdowns what so ever.
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Incentive for not being a bandit?
LumberBack replied to Marvel (DayZ)'s topic in DayZ Mod Suggestions
I like it, like they are going crazy and need their medication... -
I hear you man, but too bad that you are sinking to their level instead...
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Worried about DayZ's future, let's discuss.
LumberBack replied to nucleqrwinter@gmail.com's topic in DayZ Mod General Discussion
yup, sadly the crazy hype that this mod has gotten, has brought in the worst type of gamers... -
v1.7.2 Aggros zombies much more then usual?
LumberBack replied to resausk's topic in DayZ Mod General Discussion
zombies are a lot more aware of their surroundings, as it should be... now if they didnt run like olympic sprinters, it wouldnt be so bad... lol Still need to play some more before I make up my mind if I like it or not... Have to add, that ive been playing the 1.7.2.1 patch, so it might be different... -
What do you think about non-hive servers?
LumberBack replied to DeadManDan's topic in DayZ Mod General Discussion
would be awesome, a new adventure everytime you connect. -
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Incentive for not being a bandit?
LumberBack replied to Marvel (DayZ)'s topic in DayZ Mod Suggestions
yeah they toke this out... -
Incentive for not being a bandit?
LumberBack replied to Marvel (DayZ)'s topic in DayZ Mod Suggestions
No, this was directed to the first reply in this thread... I made a thread about a bandit fix, and then a dev starts to talk about stats too, its too funny, specially when this dev is now spawnkilling people in electro... -
The one and only Anti-PVP/PvP Discussion thread! Whine/discuss here!
LumberBack replied to Legacy (DayZ)'s topic in DayZ Mod General Discussion
I dont know why you bring up the gear all the time, all that is needed for these guys to start doing what they are doing 24/7 is picking up an axe... -
Going far up north, whats the point?
LumberBack replied to Ballistixz's topic in DayZ Mod General Discussion
you wont get shot at as often... -
Incentive for not being a bandit?
LumberBack replied to Marvel (DayZ)'s topic in DayZ Mod Suggestions
dont you just love it, when you actually play the game and realise that everybody you run into will shoot at you, then someone in a forum brings up some stats and says it aint so... -
The one and only Anti-PVP/PvP Discussion thread! Whine/discuss here!
LumberBack replied to Legacy (DayZ)'s topic in DayZ Mod General Discussion
wouldnt you think a dev of the game, would atleast try to play the game differently? specially when he say "to me" that this isnt just about dethmatch... -
The one and only Anti-PVP/PvP Discussion thread! Whine/discuss here!
LumberBack replied to Legacy (DayZ)'s topic in DayZ Mod General Discussion
it doesnt matter if they got gear or not, if they can kill someone they will, even if the other person has any gear or not... just listen to these two, its all about who shall we kill now etc... -
L85A2 gone, snipers will reign supreme
LumberBack replied to TractorFiend's topic in DayZ Mod General Discussion
the title is funny, because it was mostly the snipers using the thermal scope to see where new spawned players pop up...