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Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

zeon_

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About zeon_

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    On the Coast
  1. Sorry to ask again, but does this mean it's okay to unpack my local languagecore, modify it, then pack it up and run it? (Would that work for the game?). After this, if I post my work on the Bohemian Interactive Ticket, does this mean that my work could become a merge in the next patch, depending on the developer's response, am I understanding this correctly? Thank you very much for taking the time out of your busy schedule to respond.
  2. Hello, DayZ forum members! I have a question, so I'm writing it here. I'm Korean and I use the Korean language, but DayZ doesn't support Korean. So, I'm trying to modify it by tinkering with the DayZ client, but I'm afraid that I might get blocked by something like BattlEye for client tampering. That's why I'm asking here on the forum. If I create a new addon and put the contents of the existing languagecore into it, and then override it with some language modifications, will that work? Thank you.
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